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Titchner
school of psych
unified psychology through its methodology
invented new techniques to turn experiments to uncover properties of mind
what was the crisis in psychology
no one knew what psychology was, there was too many schools of thought
it made up of different perspectives and ideas rather than a singe concept
how did psyhology get furhter fragmented
people emphasized content therefoe deemphasized the foundational concepts that tied psychology together
heavy focus on isolated facts miss out on foundational elements that unite the discipline
difference between cognitive science and psychology
cognitive science is more interdiciplinary and requires research from all discipines involved, whereas psychology is more focused on studying human behaviour and the metnl processes behind those behvaiours
information processing
a feedback loop originating in cybernetics
symbolic processing within a computer
cybernetics
the idea that an agent acts in the world there is a consequence that acts back on that agent from the world
how is information processing used in cognitive science
it is used as an abstract notion of information processing that glues togetehr the disciplines
acts as a common language allowing them to communcate across disciplines
by using the analogy that the mind is a computer it turns the mind into a inaminate abstract object into a physical componet an mkaes it easier to talk about
the information processing hypothesis
the human mind is a complex system that receives, stores, retrieves, transforms, and transmits information
or cognition is computation
or cognition is information processing
how deos the brain take on connectionist foundations
the brain process information but there are no rules or symbols but instead symbolic interactions within the brain
processors send signals to other processors and so on…
essentially what is the main idea of embodied cognitive science
by acting on the world, manipulating the world
the world ofeeres potential actions u can take part in (ka affordances)
Man as Machine → Rene Descartes
believed there was competition between physical vs non physical account of the mind- that are interrelated
moved towards mehcnaizing thought
logicism → george boole
philosphy and a mathematical perspective into what human thought might be like if explained mechanically
introduced mathematical rules for combining and evaluating symbols
human thinking is the same as logical operations defined in his algebra
20th century truth tables
evolved boolean logic
logical operations over 2 symbols, that can either be true or false → assigns truth values, while lgogical expressions assign truth value based on telationship between variables
2 varaibles alwyas has 4 possible states
what was Claude Elwood Shannon’s contribution
used boolean algebra to test the circuit before building it→ more efficient and cost effecitve
translated mathematical logic into physical, electrical switches
write circutis based on boolean algebta to create physical circuits→ output is the sam even if physical input is diffrent
2 levles of description
physically or describe the funciton its computing
algorithmic level
the basic components- the order of the sequence can change the outcome of the algorithim
doesnt ask what or why, but rather answer the how question → what stteps are carried out in what order to permit the output of this combinationn lock
architecture
the univeral builing blocks, required to bring sequence of steps in algorithim to life
symbolic account
primitive information processing components- built into computer
functional analysis within the architecture
what each component does (funciton) → physical nature ignored
fucnitonal analysis
define a big task that an information process is carrying out → collecting experimental evidence to create a sequence of more basic/simpler functions ta if carried out in order bring the big function to life
tote umit→ pure info processing, purely funcitonal
test → treated as information, being either true or false
ryles regress
functional not physical
keep breaking down funcitons into simpler parts, decompostion further and further in a never ending loop
problem with ryles regress
if theories only use functional terms u are unable to explain anything
explaining something leads into making more functions
how did robert cummins explain how to escaepe ryles regress
introduced the the idea of subsumption
after going through steps of ryles regress (definition, analysis) there comes a point where breaking down any further is redundant and must use subsumption
causal subsumption
building a simple machine to carry out a simple function (ex. neuron- either fires or it doesnt- simple)
brings our simple fucntions to life, and fucnitonal description becomes a dunctional explnation
multiple realization
different physical things can bring the same funciton to life
shows that physical properties dont matter as long as theyre on the same architectural level
ex. a relay, vacuum tube, and transistor all perform the same funciton but all look differently
what are the multiple levels of investigation
computational
algorithmic
fucntional architecture
implementational
*levels ask diff questions, methodologies, angague, and diff types of training. (one discipline is more suited for certain levels)
computational level
define, typically with math
asks what infromation processing problme is being solved
answered with formal proofs
algorithmic level
brings fucntion to life
asks the question of what sequence of steps- what algorithim- is being used to solve the information processing problem
answered with experimentla studies of behaviour
more than 1 algoirithim can perform at 1 computation
specifying an algoithim or program - infer the underlying algorithim
architectural level
asks what primitive operations is the systems algorihtim constructed→ decomposed algorithim into basic primitive info wired in the device
answering this question involves a combinaiton of bevaioural observations and the methods of cognitive neuroscience
what wired inprocesses are avaialbel to carrry out the algorithim
implementation levle
asks what physical porperties are responsible for birnging the archtectures primitives into being?
answeing this question appeals to the narueal sciences
the explanatory goal
computational → algorithmic → architectura → implementational
goal is to finf the 1 architecture for the 1 participant carrying out the algorihtim carrying out the computation we are studying
connectivism approach
classical approach
rule governed manipulation of symbols
disembodied mind
claim that the mind is completely distinct from physical world
words like mind, soul, spirit are synonymous in thhat theyre completley separate from physical world
mechanizing the infinite
the menral is infinite while the physical is not
this difference cuases the possible seperation between the 2
the turing machine
device was central to making digital computers
question answering machine
physical device that does the rule governed manpulation of symbols
implication of the universal machine
can do anything that can be computed
any algorithim perceived a turing machine is able to carry it out
physical symbol systems
the idea that finite physical device that can generate an infinite variety of behaviour
brings to life idea of information processing
rules in machine head
device can be used to explain human cognition → brain as a physical symbol system that does cognition, perception, etc.
recursion
concept from math that states how finite things are able to produce infinite amounts of behavior
context-free grammar
rewrites rules
can generate inifinite choices since its recursive
comparitive cognitive science
the comparison between theory/model with the participant
Eliza and the turing test
demonstrated weakness of turing test
since it was able to pass even though it was designed specifically to not understand language
weak equivalence
2 systems are weakly equivalent if they produce the exact same input-output mapping
they solve the same overall information-processing problem or compute the same function
established strictly at the computational level
strong equivalence
when 2 systems are strongly equivalent if they compute the same input-output funcition and do so using the same algorithim grounded in the same architecture
to prove this researchers would collect specific behavioural artifacts and avidence
requiewa identity across multiple levels of investigation→ computational, algorithmic, and architectural
why do they run experiments in cog sci
to establish strong equivalence
first order
refers to the primary input-output mapping or direct stimulusresponse behvaiour of a system → focusing strictly on the final result generated when given a specific input
second order
refers to the unintended behavioural side effects or byproducts of processing that arise from the interaction between internal data structures and the active rules manipulating them (processes
ex. time, difficulty, states, errors
descartes
nativism, innate traits
new knowledge gained by rules of logic
cartesian
locke
empiricist, connectionist
wanted to get rid of nativism
why cannot logical theories explain human cognition
since the brain doesnt always use logic
how does procesisng units learn form mistakes
find the difference between the desired/teaching value and the actual output produced to find the error
use the error to train the wighted connections (bigger error= bigger weight change)
learning descreases error and makes them more accurate
pattern recognition
common in networks trained by cognitive scientists
processers as feature demons → if it sees its feature it shouts (aka activity)
physical symbol system hypothesis
states that a physical ysmbol system has the neccessary and sufficinet means for general intelligent action
human brain does informatino processing diff froma computer, therefore computer cannot be used to model (slow- one rule at a time, and brittle- one lesion can have massive effects)
the PDP alternative
since the brain operates in parallel, better to use parallel distributed processing as a model
knowledge distributed through maze of connections, each connection does not have te same weight and therefore can work even if one area is damaged
argued to be able to fix classical problems
perceptron mark I
first learning machine
empirical device→ starts as a blank slate that learns
perceptron structure
12 input units, 1 output (no hidden units)
old connectionism→ stimulus-response machine (learns due to its simplicity)
perceptron limitation
book states that theres lots of problems the perccptron cannot solve but people can
therefore using perceptron as a model for human cognition is not accurate and should be abandoned
linearly separable problem
able to seperate true and false with one line
if linearly-separable perceptron is able to solve
ex. AND statements
linearly non-separable problems
unable to be lineraly separated, need more than 1 cut
perceptron unable to learn how to solve this problem due to absence of hidden units
ex. exclusive OR or XOR statements
perceptron legacy
showed that u can train simple neural networks
to solve linearly non-separable problems u would need at least 1 later of hidden units
modern networks
powerful empiricist networks
connectionist revolution, artificial neural networks come back
hidden units
able to find relationships between first order properties
2nd order properties are more complex and allows them to solve more complex problems
more of them = able to make more cuts in the space
are able to change the shae of the pattern space so now one slice separates the white patterns
credit assignment problem
when this network makes an error, how much is the error due to each hidden unit
solved this issue using backprop
how to backprop
computational analysis done with step function--> discontinuous
replaced with continuous approximation to be able to calculate derivative to calculate the slope
translating calculus into an algorithm-- hidden unit error is a signal sent backwards to the hidden units from the output units
classical sandwhich
sense→ think → act
no direction connection between sense and act
sense = input
think = information processing (hidden units) → manipulatee what we have sensed through processing
act = output → acting on the world
abdandoning classical sandwhich
sense → act
get rid of thinking and planning - sense and act have direct connection
what u sense (perception) directly impacts action ( behvaiour)
what are the 3 themes of embodied cognitive science
conceptualization
replacement
cosntitution
conceptualization
ur understanding of the world depends on nature of ur body-- everyone has a different view of the world (concepts of the world depend on the body)
replacement
take cognitive resources (ex. memory) and replacing it wtih external resources (ex. notebooks) that are present in the world
- replace internal cognition with externl cognition
constitution
the world is more than a source of stimuli
- the world is part of ur mind
feedback
actions are diriven by different sense-act cycles
change show u act but also can change how others agents act
change the world, change the behaviour
affordances
potential action done by an agent that is offered to the agent by the environment
shape of body deterins the actions u can perform on the env and vice versa
interaction between sensing and acting → different agents will think in different ways since body is interacting in the world will result in different affordance than another agent
cognitive scaffolding
thinking in embodied cog sci happens outside the skull
thinking by maniulating the world
use the world to replace some internal processing to relieve cognitive demans ex. index cards
stigmergy
working together on mutually beneficial task, without communicating, world communicates to the agenrs
sense act refelxes
no thinking involved
finite set of reflexes
reverse engineering
look for second order effect to do a functional analysis
take it apart to see how it works
forward engineering
abstract level → architecture
build model first then collect data
verum factum principle
invented philosphy of law
only way to understand things is to build them
intorduced us to forward engineering