Cognition U1: Memory Sturcture

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Last updated 5:46 PM on 10/8/26
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32 Terms

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Three memory processes?

Encoding, storage, retrieval.

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Encoding?

Transformation of sensory information into a mental representation (perceiving/understanding a stimulus).

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Storage?

Retention of encoded information in memory (saving a stimulus).

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Retrieval?

Accessing/outputting information from memory (selecting the stored representation from LTM).

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Multistore vs. unitary store models?

Multistore: different stores with different capacity/duration. Unitary: a single memory system; STM and LTM are different activation states.

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Atkinson & Shiffrin (1968): three stores?

Sensory store, short-term store, long-term store.

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Sensory memory?

Very short-term store of unprocessed sensory info (iconic = visual afterimages; echoic = auditory). Small capacity, short duration.

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Can sensory memory contents be rehearsed?

No.

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Short-term memory (multistore)?

Short-term store of minimally processed information; capacity and duration exceed sensory memory.

10
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What is a digit span task?

Your digit span is the longest list of digits you can repeat back in the correct order immediately after presentation.

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Miller (1956): question and answer?

'How many units of information can STM hold?' Answer: 7 ± 2 for digits.

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Simon (1974)?

Found different capacities for words, phrases, and sentences even though all are 'chunks'; relates chunk length to rehearsal time.

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How long does STM last without rehearsal?

Just seconds.

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Peterson & Peterson (1959) forgetting curve?

Initial steep decline, then a slower, more consistent decline.

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Working memory (WM)?

Memory that processes information within current attentional focus.

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STM vs. WM relationship?

Process vs. representation; they work in concert.

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Baddeley's WM model?

Multiple subsystems for processing and integrating different information types; includes characteristics of attention.

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Central executive?

Attentional controller ('the boss'); not specific to sensory modality; no storage capacity; related to executive functioning.

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Phonological loop?

Processes speech-based information (auditory-image verbal codes); small amount of very brief storage.

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Word-length effect?

Longer stimuli lead to the appearance of a shorter/smaller memory span.

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Visuo-spatial sketchpad?

Processes visual and spatial information (visual-imagery non-verbal codes); small amount of very brief storage.

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Subsidiary systems?

Largely theoretical (taste, smell, tactile images); anecdotal data not sufficient.

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Episodic buffer?

Storage system holding information from the phonological loop, sketchpad, subsidiary systems, and LTM; integrates/consolidates, relates and allows analysis of items in WM.

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Hitch et al. (2025) updated WM model?

Hourglass diagram: episodic buffer in the center with central executive; semantics, visual LTM, episodic LTM, language above; visuospatial sketchpad and phonological loop below, on perceptual-motor systems.

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Ueno et al. (2011): purpose?

Test what kinds of information get into the episodic buffer.

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Ueno et al.: participants and materials?

20 undergraduates; simple colored shapes on white: targets, plausible suffixes, implausible suffixes.

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Ueno et al.: conditions?

Plausible suffix, implausible suffix, control.

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Ueno et al.: trial steps?

1) Four target shapes. 2) Suffix shape (plausible/implausible) as a distractor, or blank. 3) Test cue (color blob or uncolored shape). 4) Name the target shape that shared a characteristic with the cue. (Repeated '1-2-3-4' aloud throughout.)

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Ueno et al.: accuracy results?

Plausible < control; implausible < control; plausible < implausible. (Control most accurate, plausible least.)

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Ueno et al.: error results?

Many within-display confusions; more intrusions in the plausible condition; never named a stimulus from the implausible suffix set.

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Suffix-plausibility effect?

Plausible distractors are more intrusive because we can bind their features to WM contents more readily; WM allows task-relevant features and filters out (imperfectly) task-irrelevant information.

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Allen et al. (2025): WM and attention?

Telling people which stimuli are 'high-value' lets them allocate more attention; recall of those items is often more accurate, but overall accuracy doesn't improve.