Software Architecture - Availability

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These flashcards cover key terms and concepts related to the topic of availability in software architecture.

Last updated 6:19 PM on 3/9/26
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18 Terms

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Availability

A property of software that indicates it is ready to perform its tasks when needed.

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Reliability

The ability of an item to perform a required function under stated conditions for a specified time.

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Dependability

The ability to avoid failures that are more frequent or severe than acceptable.

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Fault

The cause of a failure, which can be either internal or external to the system.

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Mean Time Between Failures (MTBF)

The average time between inherent failures of a system.

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Mean Time To Repair (MTTR)

The average time required to repair a system and restore it to working condition.

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Fault Tree Analysis

An analytical technique to identify all the ways an undesired state could occur.

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Failure Mode, Effects, and Criticality Analysis (FMECA)

A method that catalogs types of failures and assesses their severity and impact.

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High Availability

Refers to designs targeting availability of 99.999 percent or greater.

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Hazard Analysis

A technique to catalog hazards during system operation and assess their severity.

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Fault Detection

The identification of faults before they lead to failures.

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Fault Recovery

Processes used to rectify faults and return to normal operation.

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Fault Prevention

Measures taken to avert faults from occurring in the first place.

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Service-Level Agreements (SLAs)

Contracts that outline expected availability and performance of services.

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Denial-of-Service Attack

A malicious attempt to disrupt the normal functioning of a targeted server.

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Resilience

The ability of a system to withstand faults without failing.

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Degraded Mode

Operation mode where a system continues to function but with reduced capacity.

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Design Checklist for Availability

A tool to support the design and analysis of system availability.