Communications Technology - Networks and Data Transmission

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Comprehensive vocabulary flashcards covering computer networks, servers, cloud computing, data transmission, protocols, routing, the OSI and TCP/IP models, wireless media, security threats, and disaster recovery management.

Last updated 9:38 AM on 10/11/26
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100 Terms

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Network

Two or more computers or devices connected together so they can communicate and share data and resources.

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Local Area Network (LAN)

A network limited to a small geographic area, such as a single building, campus, or group of closely located buildings, featuring high data transfer speeds up to 1 GB/s1\,\text{GB/s}.

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Wide Area Network (WAN)

A computer network that spans a large geographical area, connecting multiple LANs and network devices across countries, with the Internet being the largest example.

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Client-Server Network

A network architecture where servers act as central points of control providing dedicated functions to client computers using a request-response method.

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File Server

A server that stores and manages data files centrally, eliminating extensive local storage needs on client devices and allowing centralized data backups.

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Web Server

A server responsible for storing, processing, and transmitting web pages to client devices over a network.

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Mail Server

A server that receives, stores, and forwards emails, while scanning incoming messages for security issues like viruses, malware, and spam.

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Application Server

A server that installs and runs software applications, providing a shared platform to execute desktop and web applications across a network.

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Print Server

A server that receives, queues, and routes print jobs from client computers to the correct or next available printer on the network.

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FTP Server

A server that manages file transfers using the File Transfer Protocol (FTP) and maintains a log of all FTP activity.

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Proxy Server

An intermediary server that forwards client requests to other servers, adding network security, masking IP addresses, and potentially acting as a firewall.

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Virtual Server

A software-based server created using virtualization software that shares the hardware of a single physical server.

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Peer-to-Peer (P2P) Network

A decentralized network where each connected computer (peer) has equal status and shares resources directly without relying on a central server.

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BitTorrent

A peer-to-peer communication protocol where nodes share the workload of simultaneously downloading and uploading pieces of files without a central server.

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Swarm (BitTorrent)

A collection of multiple sources or hosts gathered together in BitTorrent to share pieces of a particular file.

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Seed (BitTorrent)

A BitTorrent user who has downloaded pieces or the entirety of a file and provides the upload of that file to other peers.

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Virtual Private Network (VPN)

A technology that encrypts internet connections to provide privacy, anonymity, and secure remote access to corporate or private networks.

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Internet Protocol Security (IPSec)

A protocol suite operating at the Internet layer that authenticates and encrypts data packets sent across the internet, commonly used in VPN tunneling.

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Tunneling

The process of encapsulating private IP packets inside public IP packets so they can travel securely across public communication networks.

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Mobile Network (Cellular Network)

A wireless WAN that uses radio waves transmitted between base stations and portable devices, divided into geographical areas called cells.

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Cell (Mobile Network)

The specific geographical area within a cellular network covered by an individual radio transmitter and base station.

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5G Mobile Network

The fifth generation of mobile networks, offering speeds tested up to 1.5 Gbps1.5\,\text{Gbps}, very low latency, and support for up to 1 million devices/km21\,\text{million devices/km}^2.

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Beam-forming

A signal processing technique used by base stations in mobile networks to direct radio signals toward specific devices to improve connection quality.

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Network Interface Card (NIC)

A hardware component operating at the Data Link Layer that encapsulates data into frames, assigns MAC addresses, and connects a device to a network.

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MAC Address

A unique hardware identifier assigned to an NIC by its manufacturer, consisting of a manufacturer ID and serial number, used for local network addressing.

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Wireless Network Interface Card (WNIC)

A network card that uses radio waves to transmit and receive data wirelessly, enabling connectivity to a Wireless Access Point (WAP).

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Repeater

A Physical Layer network component that amplifies, regenerates, and retransmits incoming signals to compensate for degradation and remove noise.

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Hub

A Physical Layer hardware device that connects multiple computers and forwards all received data packets to every connected device indiscriminately.

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Switch

A Data Link Layer device that inspects the destination MAC address of incoming packets and forwards them exclusively to the intended recipient device.

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Wireless Access Point (WAP)

A networking device that allows wireless devices to connect to a wired network within a designated coverage area using radio signals.

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Service Set Identifier (SSID)

The unique identifying name of a wireless local area network that devices use to locate and connect to a Wireless Access Point.

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Gateway

A device or software that connects two or more different networks that use different protocols, enabling inter-network communication.

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Bridge

A Data Link Layer device that connects separate LAN segments, filtering and forwarding traffic based on MAC addresses to reduce collision domains.

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Router

A network device that routes data packets between different networks using destination IP addresses and routing tables.

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Firewall

A hardware or software component that monitors and controls incoming and outgoing network traffic based on predetermined security rules.

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Server Farm

A cluster of computer servers working together to distribute workloads, dynamically allocate resources, ensure high availability, and provide redundancy.

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Cloud Computing

A technology providing on-demand internet access to a shared pool of remote computing resources, such as storage, servers, and applications.

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Infrastructure as a Service (IaaS)

A cloud computing model where a third-party host rents out virtualized computing resources, such as servers, storage, and networking hardware.

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Platform as a Service (PaaS)

A cloud service model where a host provides hardware and software tools online for developers to build, run, and manage applications.

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Software as a Service (SaaS)

A cloud delivery model where software applications are hosted by a vendor and provided to end users over the internet without local installation.

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Bandwidth

The range of frequencies available for a communication method, representing the maximum potential amount of data transferable across a network per unit time.

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Bit Rate

The actual rate at which bits are transferred across a data transmission medium over a given period, typically measured in bits per second (bps\text{bps}).

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Buffer

A temporary storage area on a receiving device that holds downloaded streaming data before playback to ensure continuous, smooth presentation.

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Real-Time Data Streaming

A streaming method where media data is delivered to client devices simultaneously as it is recorded by a camera or capture device.

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Data Packet

A formatted unit of data into which larger messages are divided for network transmission, typically containing a header, payload, and trailer.

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Packet Switching

A switching method where messages are broken down into individual packets that travel independently across routers and reassemble at the receiving end.

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Connection-Oriented Switching

A transmission technique where a dedicated logical session is established and confirmed between endpoints before any data packets are sent.

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Frame Relay

A connection-oriented packet-switching technology that divides data into frames and relies on endpoint devices for error correction to increase transmission speed.

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Permanent Virtual Circuit (PVC)

A continuous logical connection in Frame Relay established to remain open long-term, even when data is not actively being exchanged.

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Switched Virtual Circuit (SVC)

A temporary virtual circuit in Frame Relay that is created dynamically for a single communication session and closed once transmission ends.

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Connectionless Switching

A transmission mode where individual packets (datagrams) are dispatched with no prior arrangement, no delivery guarantee, and no acknowledgment.

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Circuit Switching

A switching method that sets up a dedicated, physical end-to-end path between sender and receiver that remains reserved until the connection terminates.

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Message Switching

A switching method where an entire message is transferred as a complete unit from node to node across intermediate systems using a store-and-forward mechanism.

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Protocol

A defined set of rules governing the format, timing, sequence, and error checking of data exchanged between devices on a network.

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Transmission Control Protocol (TCP)

A connection-oriented transport protocol responsible for managing data flow, ensuring error-free delivery, packet reordering, and retransmissions.

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Internet Protocol (IP)

A connectionless network-layer protocol responsible for logically addressing and routing packets across the internet to their destination.

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User Datagram Protocol (UDP)

A connectionless transport protocol that transmits datagrams without flow control, error checking, or guaranteed delivery, providing faster speeds than TCP.

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Internet Control Message Protocol (ICMP)

A network-layer protocol used to generate and send error messages and operational notices when problems impede packet delivery across a network.

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Address Resolution Protocol (ARP)

A protocol that maps and translates a known Internet Protocol (IP) address into a physical MAC address within a local area network.

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Inverse Address Resolution Protocol (IARP)

A protocol that performs the opposite function of ARP by translating a known physical MAC address into an IP address.

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Dynamic Host Configuration Protocol (DHCP)

A network management protocol that automatically assigns dynamic IP addresses, subnet masks, and default gateway configurations to network devices.

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Hypertext Transfer Protocol (HTTP)

An application layer protocol used for transferring web page content from a web server to a client web browser across the internet.

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Hypertext Transfer Protocol Secure (HTTPS)

An extension of HTTP encrypted via TLS/SSL to authenticate websites and protect data confidentiality and integrity during web transmission.

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Simple Mail Transfer Protocol (SMTP)

An application layer protocol used to transmit email messages from a client to a mail server and between different mail servers.

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Post Office Protocol 3 (POP3)

An email retrieval protocol that downloads messages from a mail server to a local client device and deletes them from the server.

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Internet Message Access Protocol (IMAP)

An email retrieval protocol that allows users to view and organize email messages directly on the mail server without deleting them upon download.

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Telnet

A terminal emulation protocol that allows remote command-line access to another computer over the internet, transmitting all data in unencrypted plain text.

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Secure Shell (SSH)

A cryptographic network protocol that provides an encrypted channel for secure remote terminal access and data communication over unsecure networks.

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Transport Layer Security (TLS) / SSL

Cryptographic protocols that secure client-server communications over networks by encrypting data using both public and private keys.

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Routing

The Network Layer process of calculating and choosing the best path across networks for data packets using algorithms and routing tables.

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Static Routing Table

A routing table whose route entries are manually defined and configured by a network administrator, remaining fixed unless manually edited.

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Dynamic Routing Table

A routing table that automatically discovers and updates network paths in real time based on active network topology and conditions.

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Interior Gateway Protocol (IGP)

A category of routing protocols used by routers to exchange routing information within a single autonomous network, such as a LAN.

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Border Gateway Protocol (BGP)

A specialized exterior routing protocol that manages and exchanges packet routing information between autonomous systems across the global Internet.

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<p>Open Systems Interconnection (OSI) Model Architecture</p>

Open Systems Interconnection (OSI) Model Architecture

A 7-layer networking framework dividing communication into Host Layers (Application, Presentation, Session, Transport) handling data/segments, and Media Layers (Network, Data Link, Physical) handling packets, frames, and bits.

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Application Layer (OSI)

Layer 7 of the OSI model, which directly interfaces with user software applications (such as email clients and web browsers) to manage communication protocols.

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Presentation Layer (OSI)

Layer 6 of the OSI model, responsible for data translation, syntax formatting, encryption, decryption, compression, and decompression.

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Session Layer (OSI)

Layer 5 of the OSI model, responsible for opening, managing, and terminating communication sessions between network devices.

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Transport Layer (OSI)

Layer 4 of the OSI model, responsible for breaking data into segments, flow control, error checking, and ensuring end-to-end reliability.

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Network Layer (OSI)

Layer 3 of the OSI model, responsible for routing data packets from network to network, logical addressing, and path determination.

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Data Link Layer (OSI)

Layer 2 of the OSI model, responsible for node-to-node frame transmission within a local network, handling physical MAC addressing and error detection.

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Physical Layer (OSI)

Layer 1 of the OSI model, responsible for transmitting raw binary data as bits across physical media such as cables, radio frequencies, or light.

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TCP/IP Model

A four-layer networking model consisting of the Application Layer, Transport Layer, Network (Internet) Layer, and Link Layer.

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Fibre Optic Cable

A high-bandwidth transmission medium composed of fine glass threads that transfers data as modulated light pulses produced by LEDs or lasers.

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Coaxial Cable

A copper cable with a central conductor surrounded by insulation and a Faraday shield, designed to carry radio frequency signals with low interference.

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Twisted Pair Cable

A transmission cable containing pairs of insulated copper wires twisted together to minimize crosstalk and electromagnetic interference.

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Free Space Laser System

An optical communication technology that transmits high-power line-of-sight laser beams through the air between buildings or spacecraft.

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Wi-Fi

A wireless networking technology using radio signals at 2.4 GHz2.4\,\text{GHz} and 5 GHz5\,\text{GHz} to connect devices to a local network via a WAP or router.

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Bluetooth

A short-range, symmetrical wireless technology operating at 2.45 GHz2.45\,\text{GHz} that connects up to 8 devices within 10 m10\,\text{m} using paired profiles.

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Infrared Transmission

A wireless communication medium utilizing infrared light over short distances (≈1 m\approx 1\,\text{m}) in either line-of-sight mode or scatter mode.

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Microwave Transmission

A line-of-sight wireless communication technology using electromagnetic waves (300 MHz300\,\text{MHz} to 300 GHz300\,\text{GHz}) focused between parabolic dish antennae.

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Communication Satellite

An artificial orbiting body equipped with transponders and antennae to relay radio wave transmissions between Earth ground stations.

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Global Positioning System (GPS)

A space-based satellite navigation system that determines a user's location on Earth by measuring radio signal travel times from orbiting satellites.

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Trilateration

The mathematical positioning method used by GPS to calculate a device's 3D coordinates (latitude, longitude, altitude) using signals from 4 or more satellites.

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Botnet

A network of compromised internet-connected devices secretly controlled by an unauthorized third party to execute coordinated cyberattacks.

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Bot Herder

The malicious controller who remotely commands an infected botnet via internet links to harvest credentials, spread malware, or launch DoS attacks.

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Backdoor

A hidden access mechanism installed in software by hackers that circumvents normal security authentication to permit unauthorized entry.

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Risk Analysis

The process of identifying potential organizational disasters, evaluating vulnerable assets, assessing impacts, and developing risk control strategies.

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Maximum Tolerable Downtime (MTD)

The maximum duration of time an organization can tolerate being without access to essential network systems before sustaining fatal operational damage.

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Recovery Time Objective (RTO)

The estimated maximum allowable timeframe within which an organization must restore its network and resume regular business operations after a disaster.