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Memory
The processes involved in retaining, retrieving, and using information about stimuli, events, ideas, and skills after the original information is no longer present
Modal Model of Memory
A model that describes memory as a mechanism that involves processing information through a series of stages, including short-term memory and long-term memory
Atkinson and Shiffrin
contained features of many models that were being proposed in the 1960s
Sensory Memory (Modal Model of Memory)
The first stage of the Modal Model of Memory that holds incoming information for seconds or fractions of a second
auditory: echoic
visual: iconic
Short-Term Memory (Modal Model of Memory)
A memory mechanism that can hold a limited amount of information for a brief period of time, usually five to seven items for around 30 seconds, unless there is rehearsal to maintain the information
a stage in the Modal Model of Memory
passive
Long-Term Memory
A memory mechanism that can hold a large amount of information for long periods of time
years, decades
a stage in the Modal Model of Memory
Control Processes (Modal Model of Memory)
Active processes supporting encoding that can be controlled by the person and that may differ from one task another
ex, rehearsal
Maintenance Rehearsal
Rehearsal that involves repetition without any consideration of meaning or making connections to other information
minimal retention benefits
Elaborative Rehearsal
Rehearsal that involves thinking about the meaning of an item to be remembered or making connections between that item and prior knowledge
optimal retention benefits
Iconic Memory
A brief sensory memory for visual stimuli that lasts for a fraction of a second after the stimulus has been extinguished
sensory memory stage
Persistence of Vision (Iconic Memory)
The continued perception of light for a fraction of a second after the original light stimulus has been extinguished
ex, perceiving a trail of light from a sparkler
Echoic Memory
A brief sensory memory for auditory stimuli that lasts for a few seconds after a stimulus is extinguished
sensory memory stage
Persistence of Sound (Echoic Memory)
The continued perception of sound for a fraction of a second after the original audio stimulus has been extinguished
ex, a delayed processing of what someone said
Partial Report Method
A procedure used in Sperling's experiment on the properties of the visual icon, in which participants were instructed to report only some of the stimuli in a briefly presented display
A cue tone immediately after the display was extinguished indicated which part of the display to report
Full (Whole) Report Method
A procedure used in Sperling's experiment on the properties of the visual icon, in which participants were instructed to report all of the stimuli they saw in a brief presentation
a typical result of only reporting a third of the total stimuli
Delayed Partial Report Method
A procedure used in Sperling's experiment on the properties of the visual icon, in which participants were instructed to report only some of the stimuli in a briefly presented display
A cue tone that was delayed for a fraction of a second after the display was extinguished indicated which part of the display to report
performance decreases rapidly with even a slight decay
Decay
The process by which information is lost from memory due to the passage of time
Interference
A disruption in the ability to encode due to the exposure of similar or competing stimuli
a common explanation for behaviour that may otherwise appear to simply be about “forgetting” (decay)
Digit Span
The number of digits a person can remember
used as a measure of the capacity of short-term memory
estimated to be around 7 (±2) digits
Change Detection
The detecting of differences between pictures or displays that are presented one after another
displays of stimuli are shown briefly, followed by a delay interval
Chunking
The combining of small units into larger ones, such as when individual words are combined into a meaningful sentence, to facilitate encoding/retrieval
can be used to increase the capacity of memory
Working Memory
A limited-capacity system for temporary storage and manipulation of information for complex tasks such as comprehension, learning, and reasoning
Working Memory Model
A model by Baddeley and Hitch which observes that
mental operations could be performed on information held in conscious awareness independent of involvement of/interaction with LTM
performance under dual-task conditions was just as good as under single-task conditions, only if the two tasks engaged different domains of information (ex, verbal + visuospatial)
Phonological Loop (Baddeley and Hitch Model)
The part of working memory that holds and processes verbal and auditory information
Visuospatial Sketchpad (Baddeley and Hitch Model)
The part of working memory that holds and processes visual and spatial information
Central Executive (Baddeley and Hitch Model)
The part of working memory that coordinates the activity of the phonological loop and the visuospatial sketch pad
controls the flow of information
Phonological Store
A component of the phonological loop of working memory that holds a limited amount of verbal and auditory information for a few seconds
Articulatory Rehearsal Process
A rehearsal process involved in working memory that keeps items in the phonological store from decaying
Phonological Similarity Effects
An effect that occurs when letters or words that sound similar are confused
ex, mixing up T and V as they are similar in sound
Word-length Effects
The notion that it is more difficult to remember a list of long words than a list of short words
implies a buffer with a finite capacity that can store more short words than long ones