Fundamentals Of Behavior

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33 Terms

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Types of Memory

Explicit (facts/memories of events) and Implicit (unconscious/experience)

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Explicit Memory

Semantic (memory of facts) and episodic (memory of first hand experiences)

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Implicit Memory

Procedural (how to do things/trial and error), Classical (Associations learned not consciously recalled), and priming (changes in behavior as a result of experience that happened recently/frequently)

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Stages of Memory

Sensory (immediate processing), STM (working memory from minute to minute), and LTM (lengthy storage of selected things)

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Auditory Sensory Memory

Memory based upon sound. Two types echoic (lasts 4 seconds or so) and eidetic (lasts longer than 4 seconds)

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Maintenance rehearsal

repeating info mentally or out loud with a goal to memorize it

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Synaptic Consolidation

Process of laying down memory trace in LTM

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Processes of Memory

Training, retention, testing

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Retention Interval

length of time between learning something and trying to remember it

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Proactive Interference

First thing learned makes later ones harder to remember (primacy effect)

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Retroactive Interference

Later learning clouds memory of earlier lessons (recency effect)

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Recall

Ability to access and retrieve stored info from memory

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Innate

born with

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Learned

Gained by experience

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Habituation

Modification of an innate response by repeated exposure to benign releaser (ignoring of unimportant/benign stimuli)

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Associative learning

Stimulus causes outcome (pavlovian)

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Instrumental learning

action causes outcome (Thorndikes box)

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Cognitive reasoning/insight learning

thinking out problem rather than trial and error

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Intentionality

Idea that animals think about things

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Stimulus enhancement

Learning by watching leading to investigation

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Social facilitation

Carrying out behavior because other people in group are doing it

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Contagion/observational

Observer catches the mood and copies general attitude

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Emulation

Gets to some goal in a different way than observed

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Theory of mind

Animals have at least second level intentionality

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Batesian mimickry

undefended mimic the aposematic defence of defended models

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mullerian mimickry

defended co mimics (share cost of education predators)

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Personality

repeated consistent behavioral variations between individuals

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Anthropomorphism

considering animals have same cognitive experience of the world as we do

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Darwinian Daemon

something that is able to optimize everything (does not exist in nature)

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Reaction norm

way we expect phenotype to depend on environment

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Density dependent prophylaxis

number of individuals in vicinity influence prepared defenses

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