Art Fundamentals, Movements, and Vocabulary

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Fifty vocabulary flashcards defining key principles of design, visual elements, sculpture techniques, artistic perspectives, art movements, and specific artists based on the lecture notes.

Last updated 3:31 PM on 9/16/26
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50 Terms

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Balance

How visual weight is arranged.

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Contrast

Differences between elements, such as light/dark or rough/smooth.

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Emphasis

Makes one part stand out.

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Movement

Guides the eye or creates a feeling of motion.

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Pattern

Repetition of a visual element.

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Rhythm

Repetition that creates a visual beat or flow.

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Unity

All parts work well together.

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Scale

Size of an object compared to another object or its surroundings.

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Line

A mark that moves from one point to another.

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Shape

A flat, 2D enclosed area.

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Form

A 3D object with height, width, and depth.

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Color

What we see when light reflects from an object.

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Value

How light or dark something is.

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Texture

How something looks or feels.

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Space

Area around, between, or inside objects.

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Medium

Material/tool an artist uses, such as paint, clay, graphite, or watercolor.

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Media

More than one medium.

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Sculpture

3D artwork made by shaping, carving, casting, or modeling materials.

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Harlem Renaissance

Major cultural/artistic movement during the 1920s–1930s that celebrated African American art, music, literature, and culture.

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Augusta Savage

American Harlem Renaissance sculptor (1892–1962) who created Lift Every Voice and Sing, a 16-foot painted cast plaster sculpture treated to look like basalt/black stone.

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Universal/Timeless Perspective

Ideas, emotions, and experiences understood across cultures/time, such as love, family, fear, and happiness.

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Cultural Influence

Art shaped by a society's values, beliefs, traditions, and history.

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Personal/Individual Perspective

Art connected to an artist's or viewer's experiences, identity, and emotions.

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Focal Point

Part of an artwork that gets your attention first.

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Earthworks

Large artworks made using/changing natural materials and landscapes, such as dirt, rocks, and earth.

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Relief Sculpture

Sculpture that sticks out from a flat background.

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Freestanding Sculpture

3D sculpture that can be viewed from different sides.

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Classical Art

Art from Ancient Greece and Rome (roughly 800 BCE–500 CE) characterized by realistic/idealized human bodies, balanced proportions, natural-looking poses, and interest in anatomy.

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Medieval Art

Art from the Middle Ages (roughly 500–1400/1500 CE) that was strongly focused on religion and generally less focused on realistic human anatomy.

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Italian Renaissance

Period of artistic rebirth in Italy (1300s–1500s) where artists looked back to Classical Greece and Rome, focusing on realistic anatomy, proportion, and perspective.

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Michelangelo

Italian Renaissance artist (1475–1564) who created Madonna and Child using Classical ideals of realistic anatomy and proportions.

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Abstract

Changes, simplifies, or does not realistically represent objects.

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Illusionistic

Creates the appearance of realistic objects, people, or space.

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Linear Perspective

Creates depth/distance using lines moving toward vanishing points.

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Atmospheric Perspective

Creates depth by making distant objects lighter, less detailed, and less clear.

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Oblique Projection

Shows a 3D object with the front straight-on and depth using angled lines.

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Calligraphy

Decorative or artistic handwriting.

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Impressionism

Art movement focused on light, color, movement, quick visual impressions, and everyday subjects.

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The Academy

Institution that established traditional rules and standards for art and criticized Impressionism for not following traditional standards.

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Mary Cassatt

American-born Impressionist artist (1844–1926) who worked in France, created The Child's Bath, and combined Western techniques with Japanese Ukiyo-e influence.

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Conceptualism

Approach where the idea/concept is more important than the physical artwork.

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Minimalism

Art style using simple forms and very few elements.

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Nonobjective

Art that does not represent recognizable objects or subjects.

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Nonrepresentational

Art that does not attempt to realistically represent something from the visible world.

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Pure Abstraction

Uses colors, lines, shapes, and forms without recognizable subject matter.

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Site-Specific

Artwork created specifically for a particular location.

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Contour Line

Follows the edges of an object.

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Gesture Line

Quick line capturing movement or pose.

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Impasto

Paint applied very thickly to create raised texture.

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Stippling

Creates shading/texture using many small dots.