PSYC 1100 Exam 2

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74 Terms

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Split brain studies

- corpus callosum is severed - no communication between hemispheres

- left visual field to right hem (spatial abilities), right visual field to left hem (language)

- image on right goes to left hem, patient able to say what it is

- image on left goes to right hem, patient unable to say what it is

- however, left hand can pick out correct object

- when asked what it is, right hem still doesn't know and guesses incorrectly

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Classical conditioning: US

- unconditioned stimulus

- input to a reflex

- ex. food

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Classical conditioning: UR

- unconditioned response

- output of a reflex

- ex. salivation to food US

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Classical conditioning: CS

- conditioned stimulus

- initially means nothing, but during learning process becomes associated with the US

- results in production of CR

- ex. bell

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Classical conditioning: CR

- conditioned response

- response to CS, thing that is actually produced

- able to be measured for amplitude, probability, latency

- ex. salivation

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Habituation

- decrease in response to a repeated stimulus with no actual effect

- ex. before we give the dog any food, we ring the bell a few times. The dog receives no reward, and eventually stops paying attention to the bell - it doesn't mean anything

- in other words, you get used to something that has no meaningful consequence

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UR vs CR

- UR is a natural, unlearned behavior

- CR is learned, triggered behavior

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Measures of a conditioned response: Amplitude

strength of CR ex. how much saliva

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Measures of a conditioned response: Probability

how often CR occurs ex. 3 out of 10 trials

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Measures of a conditioned response: Latency

time for CR to occur ex. how many seconds until heart rate increases

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Acquisition

- period of learning when CS is paired with US

- more reinforcement makes CR stronger

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Extinction

- extinguishing of CR until it goes away completely

- due to giving CS without US

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Spontaneous recovery

- after 24 hours of rest following extinction, CR is recovered without any re-learning.

- not as strong as before

- extinction happens faster now

- eventually spontaneous recovery stops happening after many trials

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Reacquisition

- after full extinction and no spontaneous recovery, dog can re-learn CR faster than the first time

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Spontaneous recovery takeaways

- learning never truly goes away - even after extinction

- even after spontaneous recovery, re-learning happens quickly

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How does spontaneous recovery work?

- with each reinforced trial, excitatory association is built up

- when it reaches maximum, acquisition phase is complete

- this is permanent!

- during extinction, separate inhibitory association is learned

- gets stronger with each extinction trial

- when it matches strength of excitatory, extinction occurs

- strength of CR = excitation - inhibition

- inhibitory dissipates during rest periods (after extinction)

- but each time a little bit remains permanent

- process repeats: extinction occurring every day, but each day a little bit more inhibitory is permanent

- after 8,9,10 days of extinction trials, all inhibitory is permanent and there is NO SPONTANEOUS RECOVERY

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Contiguity

closeness in time between presenting CS and US

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Optimal time interval

best time between presenting CS and US to get strongest CR

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Stronger CS creates stronger CR

louder bell = more salivation

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Second order conditioning

- Using an established CS CR relationships (can opener, food)

- pair CS with a new CS (cabinet door + can opener)

- take out the US (don't need it since animal already salivates)

- now the new CS (cabinet door) can make the cat salivate just like the original CS (can opener)

- US acts as a reinforcer to remind the cat of the original relationship

- original CS (can opener) now acts like the US, aka becomes a secondary reinforcer

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Sensory pre-conditioning

- reversal of order of steps

- first, new CS is paired with old CS (no US) (tone + bell)

- then we establish original CS to US (reinforcement given) (bell = food)

- now with new CS, dog salivates (tone)

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Generalization

similar stimuli create similar responses

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Discrimination

- different stimuli create different responses

- less similar stimuli, less similar response

- can train the dog to only respond to high pitch tone if you only reinforce that high pitch and don't reinforce a low pitch

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Preparatory CS response

- rabbit hears tone CS and receives shock US

- heart rate increases UR

- now because CS could be dangerous...

- tone CS tells body to slow down heart rate as a PREPARATORY RESPONSE for the incoming US

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Theories on what gets learned during classical conditioning

- Pavlov: CS to CR is a conditioned reflex coming from the organism

- Modern view: CS provides important info about the US, there is an association between them (not a reflex)

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Backward conditioning

- US before CS

- doesn't work - no association can be made

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Operant conditioning - Thorndike

- under the subjects' control!

- cats in a puzzle box - must hit lever to be released

- learning is incremental, trial and error

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Law of Effect

- response is strengthened when followed by reinforcement (satisfying state of affairs)

- response is weakened when followed by punishment (annoying state of affairs)

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Reinforcement (operant)

- depends on (is contingent on) the response of the organism, in this case pushing a lever

- the reinforcement is getting out of the box

- anything that increases rate of responding

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Behavior (operant)

- behavior of pushing lever is being learned

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Mechanism (operant)

Law of Effect: consequences of cat's response

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Delay (operant)

similar to contiguity - delaying reinforcement weakens response

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Operant vs classical: reinforcement

O: depends on response of animal

C: US comes regardless of response

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Operant vs classical: behavior

O: emitted and voluntary

C: elicited and involuntary

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Operant vs classical: Mechanism

O: Law of Effect

C: contiguity

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How are both classical and operant forms of conditioning?

- changes in the experiment affect the response frequency, whether that response is voluntary or not

- both depend on contiguity and contingency

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Parallels to classical conditioning

- CR (salivation) = operant response (pressing of bar)

- US (food) = reinforcement (food or any other good thing)

- CS (tone) = discriminative stimulus (light)

Only change is order:

- classical: 1. stimulus CS 2. reinforcement US 3. response CR

- operant: 1. stimulus (light) 2. response (bar pressing) 3. reinforcement (treat)

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Conditioned secondary reinforcer

- a stimulus paired with a reinforcer has the same effect as a reinforcer

- stimulus becomes a reinforcer through classical conditioning

- ex. once a bell is connected with food, it can be used like a US

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Positive reinforcement

- increasing response by giving something desirable to subject

- ex. lollipop to a child for good behavior

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Negative reinforcement

- increasing response by taking something bad away from subject

- ex. if rat presses lever, shocking stops

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Positive punishment

- decreasing response by adding something negative to subject

- ex. when rat presses bar, gets shocked

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Negative punishment

- decreasing response by taking something good away from subject

- ex. taking lollipop away from child if misbehaving

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Operant conditioning example: rat pressing bar

- a rat presses a bar and when the light is on, received reinforcement

- when light is off, does not receive reinforcement

- operant response = pressing the bar

- positive reinforcement = giving food to rat after pressing bar - food does not appear unless pressing of bar occurs

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Discriminative stimulus

- a signal that tells an individual what to do in a situation

- ex. light being on tells the rat to press the bar. Light = discriminative stimulus

- does NOT cause the response, only signals when response will be reinforced

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Partial reinforcement effect

- reinforcing subject only sometimes, as opposed to continuously (every trial)

- extinction takes longer to occur

- stronger learning takes place

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Schedules of reinforcement: interval

- reinforce a response after a period of time

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Fixed interval

when rat presses bar, every 30 seconds rat is reinforced.

looks like a scallop design on graph because rat is waiting about 30 seconds to press the bar

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Variable interval

- time is averaged. When rat presses bar, receives reinforcement every 30 seconds on average

- this makes it unpredictable, creating a straight slope on graph - rat is pressing the bar constantly bc it isn't sure when reinforcement will come

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Schedules of reinforcement: ratio

- reinforcement after some number of responses

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Fixed ratio

- ratio is the same - every 10th bar press receives reinforcement

- post reinforcement pause on graph - rat presses 10 times, takes a break to eat its food, and continues

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Variable ratio

- ratio is averaged

- about every 10th bar press, receive reinforcement

- unpredictable

- straight slope on graph - rat presses constantly

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Shaping - operant conditioning

- getting the subject to do one specific behavior by shaping its responses

- ex. if cat has to press a lever, reinforce if it turns towards lever, steps towards lever, etc. until it presses the lever

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Chaining - operant conditioning

- getting subject to do a sequence of responses

- can be backwards or forwards (starting at response 10 or response 1)

- ex. training a dog to do an obstacle course

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Contingency - classical conditioning

- likelihood of US depends on CS's presence or absence

- ex. the probability of getting shocked US depends on if tone CS is playing or not

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Robert Rescorla experiment

- contingency matters more than contiguity

- 3 groups of rats

- when tone is on, all groups are shocked about 40% of the time period

- when tone is off: group 1 gets shocked 40% of time. group 2: 20% of time, and group 3: 10% of time

- fear responses to the tone: group 1: no fear conditioning = no fear of the tone. Doesn't matter if tone is playing or not, they will get shocked equally regardless. Group 2: considerable fear response. Group 3: associates the tone with significantly more shocks, and therefore is more fearful of the tone - their conditioned fear response is strongest out of all groups

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Belongingness - classical conditioning

- a CS and a US could belong together - they work better together

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Equipotentiality - classical conditioning

- all associations are arbitrary - putting any CS with any US

- the opposite of belongingness

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Garcia and Koelling light/tone + shock experiment

- 4 groups of rats, 2 different CS and 2 different US

- Group 1: light/tone CS with shock US- DID avoid water with light/tone

- Group 2: light/tone CS with illness US - did not avoid water with light/tone

- Group 3: saccharin taste CS with shock US - did not avoid water with saccharin taste

- Group 4: saccharin taste CS with illness US - DID avoid water with saccharin taste

- what we learn: different CS and US's work better together (light/tone + shock and saccharin taste + illness)

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Garcia Effect - Taste Aversion

- organisms learn to avoid food/drink after it was associated with feeling sick as a mechanism for survival

- contradicts classical conditioning:

- associations between CS and US happen in just ONE trial

- extinction is less likely to occur

- CS and US don't need to be presented within seconds - can be hours or even days before US

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Garcia Effect - Rats

- make associations between taste and illness

- if presented with blue water with no sour taste or clear water with sour taste...

- rats avoid the CLEAR water with sour taste

- probably due to the fact that rats eat a variety of things and have to learn quickly which ones cause illness

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Garcia Effect - quail

- make associations between color and illness

- if presented with blue water with no sour taste or clear water with sour taste...

- quail avoided BLUE water with NO sour taste

- probably due to hunting tactics when perched high up - have to discriminate between visual stimuli

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Encoding

process of transforming what we perceive, feel, or think into an enduring memory

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Storing

process of maintaining information in memory over time

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Retrieving

process of bringing to mind information that has been previously encoded

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Stage theory: long term mem

- duration = longer than one minute

- permanent

- infinite storage capacity

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Stage theory: short term mem

- duration = seconds to minutes

- storage = 7 +/- 2 items "chunks"

- not permanent

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Childhood amnesia

- can't form memories before the age of 2, therefore we don't remember them

- due to:

- lacking a fully developed hippocampus

- lacking fully developed language

- lacking remembering strategies

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Flow of information in memory

- receive info / a stimulus

- goes into short term memory

- IF you rehearse this info...

- Goes into long term memory

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Two types of rehearsal

- Maintenance: hold info in STM

- Elaborative: move info into LTM by thinking about it, questioning, etc.

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Serial position effect

- participants told to listen to 20 words at a time and recall them in any order

- what we found: the position of the words in that order matters a lot

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Primacy effect

- early part of the list is recalled better than the middle

- these words are recalled from LTM

- to reduce primacy, present the words faster to take away the chance to move words into LTM

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Recency effect

- last part of list is recalled better than middle

- recalled from the STM

- to reduce recency, have a delay or activity in between 20th word and recall (STM will forget words)

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Psychological code: short term memory

- phonological - based on sounds

- during recall, might mistake "boat" for "coat"

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Psychological code: long term memory

- semantic - based on meaning

- during recall, might mistake "boat" for "ship"