L&B Ch 7: Schedules and Theories of Reinforcement

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Comprehensive vocabulary flashcards covering Chapter 7 and review topics, including simple and complex schedules of reinforcement, theories of reinforcement, operant contingencies, and classical conditioning concepts.

45 Terms

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Schedule of Reinforcement

The response requirement that must be met to obtain a reinforcer.

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Steady-State Behaviors

Stable response patterns that emerge after considerable exposure to a schedule of reinforcement.

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Continuous Reinforcement Schedule (CRF)

A schedule in which each specified response is reinforced; it is ideal for strengthening a newly learned behavior.

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Intermittent (Partial) Reinforcement Schedule

A schedule in which only some responses are reinforced; it is useful for teaching persistence.

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<p>Fixed Ratio (FR) Schedule</p>

Fixed Ratio (FR) Schedule

A reinforcement schedule contingent upon a fixed number of responses, typically producing a high rate of response with a post-reinforcement pause.

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Post-Reinforcement Pause

A brief cessation in responding that occurs immediately following the delivery of a reinforcer, characteristic of fixed schedules.

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Rich (Dense) Schedule

A reinforcement schedule that has a very low response requirement, allowing a reinforcer to be obtained quickly and easily.

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Lean Schedule

A reinforcement schedule that has a very high response requirement to obtain a reinforcer.

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Ratio Strain

A disruption in responding for reinforcement ("burn out") caused by an overly demanding response requirement.

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<p>Fixed Interval (FI) Schedule</p>

Fixed Interval (FI) Schedule

A reinforcement schedule contingent upon the first response after a fixed, predictable period of time, typically producing a scalloped pattern of responding.

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<p>Variable Ratio (VR) Schedule</p>

Variable Ratio (VR) Schedule

A reinforcement schedule contingent upon a varying, unpredictable number of responses, producing a high, steady rate of response with little or no post-reinforcement pause.

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<p>Variable Interval (VI) Schedule</p>

Variable Interval (VI) Schedule

A reinforcement schedule contingent upon the first response after a varying, unpredictable time period, producing a moderate, steady rate of response with little or no post-reinforcement pause.

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Fixed Duration (FD) Schedule

A schedule where the behavior must be performed continuously for a fixed, predictable period of time to obtain reinforcement.

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Variable Duration (VD) Schedule

A schedule where the behavior must be performed continuously for a varying, unpredictable period of time to obtain reinforcement.

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Differential Reinforcement of High Rates (DRH)

A response-rate schedule in which reinforcement is contingent upon emitting at least a certain number of responses in a certain period of time (responding at a high rate).

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Differential Reinforcement of Low Rates (DRL)

A response-rate schedule in which a minimum amount of time must pass between each response before a reinforcer is delivered (responding at a slow rate).

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Differential Reinforcement of Paced Responding (DRP)

A response-rate schedule in which reinforcement is contingent upon emitting a series of responses at a set steady rate, neither too fast nor too slow.

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Noncontingent Schedule (Response-Independent Schedule)

A schedule where the reinforcer is delivered independently of a response, meaning a response is not required for the reinforcer to be obtained.

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Fixed Time (FT) Schedule

A noncontingent schedule where a reinforcer is delivered after a fixed, predictable period of time, regardless of the organism's behavior.

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Variable Time (VT) Schedule

A noncontingent schedule where a reinforcer is delivered following a varying, unpredictable period of time, regardless of behavior; it may account for superstitious behaviors.

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<p>Hull's Neobehaviorism</p>

Hull's Neobehaviorism

A behavioral approach that operationalizes internal physiological processes (such as hunger and fatigue) as intervening variables between environmental causes and observable behavior.

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Drive Reduction Theory

A theory proposing that an event is reinforcing to the extent that it is associated with a reduction in a physiological drive.

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Incentive Motivation

Motivation that is derived from properties of the reinforcer itself rather than from an internal physiological drive state.

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Premack Principle

The principle that a high-probability (or frequency) behavior (HPB) can be used to reinforce a low-probability behavior (LPB), treating reinforcers as behaviors rather than stimuli.

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Response Deprivation Hypothesis

The hypothesis that a behavior can serve as a reinforcer when access to it is restricted and its frequency falls below its preferred level of occurrence.

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Behavioral Bliss Point Approach

The theory that an organism with free access to alternative activities will distribute its behavior in such a way as to maximize overall reinforcement.

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Discriminative Stimulus (SDS^D)

A stimulus in the presence of which responses are reinforced and in the absence of which responses are not reinforced, setting the occasion for operant responding.

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Primary Reinforcer (Unconditioned Reinforcer)

An event that is innately reinforcing, or an unlearned reinforcer, such as food or water.

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Secondary Reinforcer (Conditioned Reinforcer)

An event that is reinforcing because it has been associated with some other reinforcer, such as good grades.

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Generalized Secondary Reinforcer

A type of secondary reinforcer that has been paired or associated with several other reinforcers (e.g., money).

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Natural Reinforcer

A reinforcer that is typically provided for a certain behavior and is an expected consequence of the behavior within that setting.

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Contrived (Artificial) Reinforcer

A reinforcer deliberately arranged to modify a behavior that is not a typical consequence of that behavior within that setting.

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<p>Operant Conditioning Contingencies Grid</p>

Operant Conditioning Contingencies Grid

The four-way classification matrix of operant behavior based on stimulus presentation (++, positive) versus removal (−-, negative) and behavior increase (reinforcement, RR) versus decrease (punishment, PP).

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Positive Punishment

An operant contingency where an aversive stimulus is added following a behavior, resulting in a decrease in the future occurrence of that behavior.

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Negative Reinforcement

An operant contingency where an aversive stimulus is removed following a behavior, resulting in an increase in the future occurrence of that behavior.

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<p>Operant Chamber (Skinner Box)</p>

Operant Chamber (Skinner Box)

A laboratory apparatus used to study operant conditioning, equipped with a response device, stimulus cues, and reinforcement or punishment delivery mechanisms.

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<p>Schedules of Reinforcement Comparison</p>

Schedules of Reinforcement Comparison

A comparative summary of intermittent schedules based on response rates (high, increasing, or moderate) and the presence or absence of a post-reinforcement pause.

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Rescorla-Wagner Theory

A theory of classical conditioning proposing that the US can support only so much associative value and that stronger stimuli support more conditioning than weaker stimuli.

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Stimulus Substitution Theory

A theory of classical conditioning proposing that the conditioned stimulus (CS) acts as a substitute for the unconditioned stimulus (US).

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Preparatory Response Theory

A theory of classical conditioning proposing that the purpose of the conditioned response (CR) is to prepare the organism for the presentation of the unconditioned stimulus (US).

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Temperament

An individual's level of emotional reactivity, including how quickly and strongly they react to external stimulation, which influences phobic conditioning.

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Preparedness

The innate evolutionary tendency to learn certain types of behaviors or form certain types of associations more easily than others.

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Incubation

The strengthening of a conditioned fear response resulting from brief, repeated exposures to an aversive conditioned stimulus.

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Selective Sensitization

An increase in an individual's reactivity to a potentially fearful stimulus following exposure to an unrelated stressful event.

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Aversion Therapy

A treatment procedure that reduces the attractiveness of a desired event by associating it with an aversive stimulus.