cognitive psych & learning

0.0(0)
Studied by 0 people
call kaiCall Kai
Locked
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
GameKnowt Play
Card Sorting

1/82

encourage image

There's no tags or description

Looks like no tags are added yet.

Last updated 2:57 AM on 10/30/24
Name
Mastery
Learn
Test
Matching
Spaced
Call with Kai
Chat

No analytics yet

Send a link to your students to track their progress

83 Terms

1
New cards

Decision making

Attempting to select the best alternative among several options.

2
New cards

Bounded rationality

The idea that in decision-making, rationality of individuals is limited by the information they have, the cognitive limitations of their mind, and the finite amount of time they have to make a decision.

3
New cards

Heuristic

Shortcut used to reduce the amount of thinking needed to make decisions.

4
New cards

Availability heuristic

Tendency to make a decision based on information that comes most easily to mind.

5
New cards

Representativeness heuristic

Tendency to place people or objects in a category if they are similar to the concept that is the prototype, which can lead to faulty reasoning if the base rate is not taken into account.

6
New cards

Bias

Systematic pattern of deviation from norm or rationality in judgement.

7
New cards

Framing

How information is presented affects how that information is perceived and influences decisions.

8
New cards

The paradox of choice

When too many options are available, we experience conflict, indecision, and a form of cognitive paralysis.

9
New cards

Maximizers vs. Satisfiers

Maximizers seek the best choice, while satisfiers accept 'good enough' choices.

10
New cards

Memory

Learning that has been kept over time, information which has been stored and can be recalled.

11
New cards

Types of memory

Explicit and implicit memory.

12
New cards

Stages of memory

Sensory, short-term, and long-term memory.

13
New cards

Processes of memory

Encoding, storage, and retrieval.

14
New cards

Memorization

The process in which information is encoded, stored, and retrieved.

15
New cards

Encoding

Processing of information to allow its storage.

16
New cards

Filter theory

Explains how we selectively attend to the most important information.

17
New cards

Change blindness

Failure to identify significant visual changes in the environment.

18
New cards

Selective attention

The process that allows the filtering of unwanted information.

19
New cards

Storage

Retention of encoded representations over time.

20
New cards

Sensory memory

Memory that lasts less than 1 second for iconic memory and 4-5 seconds for echoic memory.

21
New cards

Short-term memory

Memory that lasts up to 30 seconds without rehearsal.

22
New cards

Digit-span test

Assesses attention and short-term memory; recalling 7 units corresponds to average short-term memory.

23
New cards

Magic number 7

The typical memory capacity of 7 units.

24
New cards

Working memory

Processing system that maintains information in short-term storage by actively manipulating it.

25
New cards

Chunking

Using working memory to organize information into meaningful units to facilitate retrieval.

26
New cards

Long-term memory

Memory that can last a long time, with essentially unlimited capacity.

27
New cards

Maintenance rehearsal

Shallow encoding by using working-memory processes to repeat auditory information.

28
New cards

Elaborative rehearsal

In-depth encoding by using working-memory processes to relate new information to prior knowledge.

29
New cards

Consolidation of memories

Process through which immediate memories turn into enduring memories.

30
New cards

Retrieval

Act of recalling or remembering information that has been stored when needed.

31
New cards

Retrieval cue

Facilitates the recovering of information stored in long-term storage.

32
New cards

Encoding specificity principle

Cues present during encoding will facilitate the access to memories when present during retrieval.

33
New cards

Context-dependent memory

Memory retrieval that is facilitated by congruence between the encoding and retrieval environment.

34
New cards

State-dependent memory

Memory retrieval that is facilitated by congruence between physiological states during encoding and retrieval.

35
New cards

Mood-dependent memory effects

Easier retrieval of memories when in the same mood during encoding and retrieval.

36
New cards

Mnemonics

Memory aids that require elaborative rehearsal.

37
New cards

Method of loci

A memory aid that associates sequential pieces of information with sequential locations.

38
New cards

Forgetting

Inability to access a memory from long-term storage.

39
New cards

Interference

When older or newer memories prevent access to other memories.

40
New cards

Blocking

Tip-of-the-tongue phenomenon caused by interference from similar words.

41
New cards

Absentmindedness

Inattentive or shallow encoding of events.

42
New cards

Distortion

Inaccurate representation of the past.

43
New cards

Flashbulb memories

Vivid memories of the circumstances when encoding of an emotionally intense event occurred.

44
New cards

Misattribution

Misremembering aspects related to a memory.

45
New cards

Suggestibility

When misleading information affects memory for an event.

46
New cards

False memories

Confusion between real/experienced and imagined memory.

47
New cards

Persistence

Continual recurrence of unwanted memories from long-term storage.

48
New cards

Learning

The process of acquiring, through experience, new and relatively enduring information or behaviors.

49
New cards

Non-associative learning

Learning information about an external stimulus.

50
New cards

Associative learning

Learning that involves forming associations among stimuli and/or responses.

51
New cards

Habituation

Decreased response to a stimulus after lengthy or repeated exposure.

52
New cards

Sensitization

Increased response to a stimulus after lengthy or repeated exposure.

53
New cards

Behaviorism

Focus on observable behaviors as opposed to unobservable internal mental processes.

54
New cards

Classical conditioning

A form of learning in which reflex responses are associated with new stimuli.

55
New cards

Unconditioned stimulus (US)

Stimulus that reliably triggers a response.

56
New cards

Conditioned stimulus (CS)

Previously neutral stimulus that elicits a conditioned response after association with an unconditioned stimulus.

57
New cards

Acquisition

Process of acquiring a new response in classical conditioning.

58
New cards

Extinction

Disappearance of the conditioned response when the unconditioned stimulus no longer follows the conditioned stimulus.

59
New cards

Operant conditioning

A form of learning in which behavior is strengthened by reinforcers or diminished by punishers.

60
New cards

Law of Effect

Principle stating the probability of a response is altered by the effect it has.

61
New cards

Positive reinforcement

Strengthening a response by presenting a rewarding stimulus after a desired event.

62
New cards

Negative reinforcement

Strengthening a response by removing an unpleasant stimulus after a desired event.

63
New cards

Primary reinforcers

Innately reinforcing stimuli that satisfy a biological need.

64
New cards

Secondary reinforcers

Stimuli that gain their reinforcing power via association with primary reinforcers.

65
New cards

Continuous reinforcement

The desired response is reinforced every time it occurs.

66
New cards

Partial reinforcement

Responses are sometimes reinforced and sometimes not reinforced.

67
New cards

Positive punishment

Decreases responses by presenting an aversive stimulus after an undesired event.

68
New cards

Negative punishment

Decreases the response by removing a desirable stimulus after an undesired event.

69
New cards

Observational learning

Acquisition or modification of behavior after exposure to the behavior's performance.

70
New cards

Modeling

Imitation of behavior through observational learning.

71
New cards

Vicarious conditioning

Learning the consequences of an action by watching others being rewarded or punished.

72
New cards

explicit memory

intentional remembering of information (ex: friends birthday, capital of France)

73
New cards

implicit memory

automatic recall of information (how to drive, ride a bike, etc.)

74
New cards

episodic memory

(explicit) personal experiences

75
New cards

semantic memory

(explicit) stores facts

76
New cards

classical conditioning (implicit)

implicit memory that influences behavior without conscious effort

77
New cards

priming

(implicit) influences behavior without conscious effort

78
New cards

sensory memory

(implicit) encodes and stores raw sensory data

79
New cards

precedural

(implicit) perform actions (ex: ride a bike)

80
New cards

primacy effect

remember first few items of a list when not rehearsed

81
New cards

recency effect

remember last few items of a list when not rehearsed

82
New cards

serial position effect

remember both first few and last few items of a list when not rehearsed

83
New cards

decay effect

memories fade over time