Accel English Literacy Terms

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Description and Tags

Just Vocab

50 Terms

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Abstract

Things you can't touch like love, hate, feelings.

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Allusion

Person giving or dropping a reference.

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Ambiguity

Unclear on purpose to "hook" someone onto a topic

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Analogy

Something used to explain something else.

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Anecdote

A little story

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Antagonist

Bad guy/Villain, works against the Protagonist.

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Characterization

How author's describe a character.

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Climax

Peak of the story

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Concrete

Things you can touch like chairs, objects, and doors.

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Conflict

Problems that are either internal or external.

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Connotation

Words that are different but creates a positive, neutral, or negative impact.

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Denotation

Dictionary meaning/Literal meaning

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Diction

Word choice

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Dramatic Irony

When the audience knows something the characters don't

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Ethos, Pathos, Logos

credibility, emotion, logic.

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Euphemism

People trying to be polite in less offensive way.

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Exigency

The impetus/motivation to act upon something.

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Figurative Language

Describe or explain a language

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Flashback

Reliving a moment in time before return to the present.

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Foil

Supports the main character.

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Foreshadow

Author drops a subtle hint before the event happens.

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Hyperbole

Exaggeration

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Imagery

Author uses senses to describe what's going on.

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Irony

A contrast between expectation and reality (Opposites)

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Juxtaposition

Making connections between things that seem a bit different.

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Metaphor

A direct comparison of two different things

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Metonymy

A figure of speech in which something is referred to by using the name of something that is associated with it.

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Mood

Something that evokes emotion.

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Narrator

Tells the stories

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Oxymoron

Put two opposites together together to form a new word.

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Paradox

Two things that cancel out each other out.

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Personification

Giving a human attribute to a non-human thing.

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Persuasion

Trying to convince someone.

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Plot

Sequences of events that makes up a story.

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Point Of View

The perspective from which a story is told.

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Protagonist

Good guy/Hero, works against the Antagonist.

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Realism

Artistic representation that aims for visual accuracy.

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Repetition

To repeat three times.

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Resolution

To end the plot.

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Satire

Political argument that uses humor.

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Setting

Based on time, location, and determines the action.

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Simile

A comparison using "like" or "as"

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Situational Irony

An outcome that turns out to be very different from what was expected (Opposites).

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Speaker

The voice of the poem.

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Style

The thing that makes a person unique.

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Symbol

A bridge that takes something abstract and makes it into something concrete.

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Syntax

Sentences that have complete thoughts.

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Theme

Underlined message/main idea of something or topic.

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Tone

How the speaker feels about the subject.

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Verbal Irony

Sarcasm