Media Aesthetics Weeks 2-7

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119 Terms

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signifier

the physical part of a sign (such as letters or words and images)

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signified

the mental part of a sign, what one thinks of when seeing the signifier

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sign

an object that conveys a particular meaning that is both loosely defined by what it does not convey and widely agreed upon

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icon

a sign that is based on a physical attribute of what is being conveyed

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symbol

a sign that has a given, arbitrary relationship to what is being conveyed

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index

a sign that has a causal link to what is being conveyed

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denotation

the literal, physical meaning of a sign

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connotation

the mental, implied meaning of a sign

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myth

a set of signs being used together to tell a specific form of reality

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paradigm

set of signs that have something in common

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syntagm

combination of signs that from a range of paradigms used to convey an overall meaning

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linear narrative

a story that unfolds in chronological order from beginning to end, often using the hero’s journey and causal links

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non-linear narrative

a story that does not follow a straight order and jumps around in time

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fragmented narrative

a story that is told through disjointed parts that an audience has to piece together

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three-act structure

a classic narrative structure where a story is split into a setup, confrontation, and resolution

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unities of time and space

a classic narrative structure where a story’s setting is within a single place and a short, continuous time frame

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narrative

sequence of events that happen because of a character’s actions

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plot

sequence of events that construct a narrative that can be nonchronological

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narration

art of telling a story or recounting using intermittent releases of info

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disparity of knowledge

the difference between what the viewer knows and what characters know; is the basis of narration

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hierarchies of knowledge

varying levels of information that different characters and viewers have at varying points in a narrative

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diegetic elements

elements that are part of a story and experienced by characters

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non-diegetic levels

elements existing outside the story and are not experienced by characters

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omniscient perspective

viewer sees more than characters know, creating tension, irony, or an overview of narration by a specific point

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limited perspective

information is limited to one or a few characters’ knowledge, creating suspense

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first-person perspective

information is conveyed directly from a character’s point of view with point of view shots and voiceovers, making a sense of intimacy and subjectiveness

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diegesis

narrative world of film, encompassing everything existing in the film’s universe

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diegetic levels

different layers of storytelling and perception

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objective perspective

events are shown without access to inner thoughts, creating a sense of detachment

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stream of consciousness

events are presented in a way that mimics a character’s train of thought, creating immersion with disorientation; done with montage, jump cuts, sound bridges, and voice overs

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sound bridge

audio from a subsequent scene is played before the image changes

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Brechtian staging

way of staging that intentionally reminds a viewer of their consumption of a narrative, distancing from emotional involvement

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authentic setting

scenery that more accurately reflect the characters’ actual space

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stylized setting

scenery that more abstractly reflects the characters’ actual space

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motif

repeated narrative element that supports a theme of a story

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chiaroscuro

extreme low-key lighting where extremes of light and dark take up the image

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staging

the arrangements of actors and objects in a space

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composition

the visual organization and framing of elements of a shot

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rule of thirds

guideline of a 3×3 grid that important elements align to through lines or corners

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mise-en-scène

the arrangement of actors, props, scenery, lighting, and compositon

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role of costume and make-up

used to show causation, particularly self-expression, graphic qualities, and setting

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role of color and décor

relates a character or setting to emotional qualities and symbolism

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framing

technique of drawing focus to a subject in a shot by blocking other parts of it with other objects

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high-key lighting

less contrast between a shot’s light and dark tones

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low-key lighting

more contrast between a shot’s light and dark tones

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three-point lighting

the use of three light sources (camera, front, and back) with the purposes of attention to actor and aesthetics

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dolly shot

camera follows subject, giving dynamic movement and immersion

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truck shot

dolly shot that moves on a horizontal axis parallel to subject

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full shot

wide shot with emphasis on a character

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medium close-up shot

subject fills from chest-up

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cowboy shot

medium close-up from the hips up

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pan

camera moves horizontally without physical movement, often used to follow a subject or reveal information

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tilt

camera moves vertically

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zoom

lens moves in or out, simulating change in distance

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handheld shot

camera is shaky, evoking tension and importance

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eve-level shot

camera is placed at the same level as subject’s eyes

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low angle shot

camera is pointed up at subject

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high angle shot

camera is pointed down at subject

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exposure

how much light is allowed through the lens

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focal length

distance between lens and image sensor, influencing what and how one sees

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short focal length

objects are stretched inward and made smaller

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long focal length

objects are stretch outward and made larger

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depth of field

range of distance between what is blurred and what is in focus

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shallow depth of field

subject is the only or principal entity in focus with the background blurred

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deep depth of field

no or little blur across subject and background

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rack focus

rapidly switching from focusing on one subject to another

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extended long shot

shot that shows a subject and the full range of their environment

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long shot

shot that shows a character’s full body in relation to their environment

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medium long shot

shot that shows a character from the knees up, often indicating dialogue

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close-up

subject is fully in frame, is often used to convey emotion and deep reactions

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extreme close-up

a subject’s details are in frame, often indicating intense focus and highlighting what is being done to it

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establishing shot

extreme long shot that has the purpose of introducing a setting

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bird’s eye view shot

camera is above portrayed object or action

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Dutch angle

tilted camera, often used to portray suspense or a conflict

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leading lines

the path our eyes follow when looking at a shot

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adaptation

a replicated version of a narrative across a different medium or with a new approach

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fidelity discourse and its alternative

discussion over whether an adaptation is “loyal” to the original and therefore “better”; alternative is to consider how the medium shapes narrative

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implied author

agent made up by the viewer that is in complete control of a narrative and always knows what is going on and what it’s interpretation should be

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autobiography

genre of narrative that poses one’s retelling of their life as fact and the lead as the writer, narrator, and protagonist

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visual narrator

entity responsible for visual elements, including mise-en-scène and cinematography

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auditive narrator

entity responsible for auditory elements, including music, dialogue, and background noise

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filmic narrator

entity that organizes the relationship and interactions between the visual and auditive narrators with no involvement with textual intention

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frame narrative

narrative within a narrative

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first person narrator

narrator that presents events through their perception

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second person narrator

narrator that presents events through the viewer’s perspective

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third person narrator

narrator that presents events through the outside perspective of all characters

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unreliable narrator

narrator that presents events with little to no credibility

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intrusive narrator

narrator that presents events that interrupt a pre-existing flow of narrative

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subjective narrator

narrator that presents events through a specific opinion or worldview

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seriality

the idea of dividing a narrative into different installments that have their own beginnings, middle, and end

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series

divisions of narrative that include multiple protagonists, open with an exposition, have a central problem, and have a fuller ending

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serial

divisions of narrative that include a large number of protagonists, open in medias res, continue an existing flow of narrative, and do not have a proper ending

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vast serial

type of serial that extends plot with worldbuilding, often with introducing new characters and an omniscient perspective

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dense serial

type of serial that extends plot with developing details, often with expanding on character actions and motives

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transmedia storytelling

the systematic dissemination of core narrative elements across different mediums to make a whole, unified experience

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genre

an agreed-upon set of expectations that define a certain category of media

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textual intent

interpretation of the implied author

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narrator

a character or entity that relays information about plot

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worldbuilding

the construction of a fictitious reality