Learning Theories, Thinking, Language, and Intelligence

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Comprehensive vocabulary flashcards covering classical and operant conditioning, observational learning, thinking, language development, and theories of intelligence.

64 Terms

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Learning

The process of acquiring through experiences, new and relatively enduring information or behaviors.

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Associative learning

Learning that certain events occur together.

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Classical conditioning

A type of learning in which one learns to link two or more stimuli and anticipate events.

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Stimulus

Any event or situation that evokes a response.

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Neutral stimulus

A stimulus that elicits no response before conditioning.

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Unconditioned stimulus

A stimulus that naturally and automatically triggers a response.

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Conditioned stimulus

An originally irrelevant stimulus that, after association with an unconditioned stimulus, comes to trigger a conditioned response.

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Acquisition

The initial stage in classical conditioning when one links a neutral stimulus and an unconditioned stimulus so that the neutral stimulus begins triggering the conditioned response.

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Extinction

The diminishing of a conditioned response; occurs in classical conditioning when an unconditioned stimulus does not follow a conditioned stimulus.

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Spontaneous recovery

The reappearance after a pause of an extinguished conditioned response.

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Generalization

The tendency, once a response has been conditioned, for stimuli similar to the conditioned stimulus to elicit similar responses.

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Discrimination

The learned ability to distinguish between a conditioned stimulus (which predicts the unconditioned stimulus) and other irrelevant stimuli.

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Operant conditioning

A type of learning in which behavior is strengthened if followed by a reinforcer or diminished if followed by a punisher.

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Reinforcement

A consequence that strengthens a response, making it more likely to occur.

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Punishment

A consequence that weakens a response, making it less likely to occur.

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Primary reinforcer

An innately reinforcing stimulus that satisfies an intrinsic, unlearned biological need, such as food or water.

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Secondary reinforcer

A stimulus that is not intrinsic and whose value is learned, such as money, praise, or attention.

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Fixed-ratio schedule

A reinforcement schedule where reinforcement occurs after a specified, set number of behaviors (such as buying 1010 coffees).

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Variable-ratio schedule

A reinforcement schedule where reinforcement occurs after an unpredictable, random number of behaviors (such as playing slot machines or fly fishing).

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Fixed-interval schedule

A reinforcement schedule where reinforcement occurs for a behavior after a fixed amount of time has elapsed (such as Tuesday discount prices).

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Variable-interval schedule

A reinforcement schedule where reinforcement occurs for a behavior after an unpredictable, random amount of time (such as checking for a Facebook response).

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Modeling

The process of observing and imitating a certain behavior.

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Mirror neurons

Frontal lobe neurons that fire similarly when performing a behavior and when watching another perform the same behavior.

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Thinking (Cognition)

All the mental activities associated with thinking, knowing, remembering, and communicating.

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Concepts

Mental groupings of similar objects, events, ideas, or people that help to simplify thinking.

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Algorithm

A methodical, logical rule or procedure that guarantees a solution to a problem.

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Heuristic

A simpler problem-solving strategy that is usually speedier than an algorithm but is also more error prone.

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Insight

A sudden flash of inspiration that solves a problem.

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Flashbulb memory

A vivid, long-lasting autobiographical memory of the moment a person learns about a surprising, shocking, or emotionally significant event.

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Confirmation bias

The tendency that predisposes us to verify rather than challenge our preconceptions.

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Fixation

An obstacle, such as a mental set, that may prevent us from taking the fresh perspective that would lead to a solution.

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Overconfidence

The tendency to overestimate the accuracy of our knowledge and judgment.

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Belief perseverance

Occurs when we cling to beliefs and ignore evidence that proves these beliefs are wrong.

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Framing

The way an issue is presented, which sways decisions and judgments.

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Intuition

Analysis 'frozen into habit' that is usually adaptive, enables quick reactions, and flows from unconscious processing.

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Creativity

The ability to produce novel and valuable ideas.

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Divergent thinking

Creative thinking that expands the number of possible problem solutions by diverging in different directions.

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Convergent thinking

Thinking that narrows the available problem solutions to determine the single best solution.

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Robert Sternberg's 5 components of creativity

Expertise, imaginative thinking skills, a venturesome personality, intrinsic motivation, and a creative environment.

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Language

Our spoken, written, or signed words and the ways we combine them to communicate meaning.

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Phonemes

The smallest distinctive sound units in language.

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Morphemes

The smallest language units that carry meaning.

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Grammar

A system of rules that enables humans to communicate with one another.

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Semantics

The set of rules for how we derive meaning from sounds in language.

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Syntax

The set of rules for how we order words into sentences.

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Receptive language

An infant's ability to understand what is said to them, which begins around 4 months4\text{ months} of age.

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Productive language

An infant's ability to produce words, which begins around 12 months12\text{ months} of age.

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Critical period

A childhood stage representing a crucial window for mastering certain aspects of language before the language-learning window closes.

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Intelligence

The mental potential to learn from experience, solve problems, and use knowledge to adapt to new situations.

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General intelligence (g factor)

Charles Spearman's theory that humans have one underlying general intelligence at the heart of everything a person does, where distinct mental abilities correlate and cluster together.

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Howard Gardner's theory of intelligence

The perspective that intelligence consists of 88 multiple distinct abilities that come in different packages.

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Analytical intelligence

Academic 'school smarts' focused on traditional academic problem-solving.

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Creative intelligence

'Trailblazing smarts' characterized by the ability to generate novel ideas.

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Practical intelligence

'Street smarts' characterized by skill at handling everyday tasks.

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Emotional intelligence

The ability to perceive, understand, manage, and use emotions.

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Intelligence test

A method for assessing an individual's mental aptitudes and comparing them with those of others using numerical scores.

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Crystallized intelligence

Accumulated knowledge as reflected in vocabulary and analogy tests.

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Fluid intelligence

The ability to reason speedily and abstractly, as when solving unfamiliar logic problems.

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Declarative memory

Memory for things you know and can consciously tell others, consisting of episodic and semantic memory.

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Episodic memory

A subtype of declarative memory for personal experiences, such as remembering your first day of school.

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Semantic memory

A subtype of declarative memory for general knowledge and facts, such as knowing the capital of France.

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Nondeclarative memory

Memory for things you know and can show by doing, which includes skill learning and priming.

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Skill learning

A type of nondeclarative memory involving procedural knowledge, such as knowing how to ride a bike.

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Priming

A nondeclarative memory phenomenon where a person is more likely to use a word or concept they have heard recently.