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80 Terms
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self branding
individuals construct and promote a consistent, marketable and authentic self-image in order to gain economic opportunities
(thinking of your self as a product to be marketed)
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autheticity
the construction of a consistent and unique personal brand that is seen as unique and valuable. necessarily a marketable self, commercialization however leads to a loss of authenticity
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attention economy
The concept that the amount of attention and engagement a user can generate on a social media platform has value and can be monetized. Involves paying, receiving
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post based fame
individual post performance is now more important than persona based. (Viral TikTok)
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persona based fame
was a foundation of long-lasting popularity on older social media platforms like YouTube and Instagram. It relied on creating a well-maintained online image of a person, which could acquire followers interested in their content and lives
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self posturing
is the practice of presenting oneself in a certain way online in order to gain attention and build a following.
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algorithmic visibilty
creators need to be noticed by algorithms
■ Visibility labor necessitates comprehension of algorithms and their changes
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reactive dynamism
each social network claiming to be more authentic than its competitors
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archival culture
stays on the internet forever (instagram post)
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ephemeral content
disappears after a while, more spontaneous, less polished (IG stories, snapchat )
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generation like
“Generation Like (2014)” explores the connection between mighty corporations and the teenagers who are haste to promote what they “like” on social media
* we are defined by what we like * invisible labor by audiences hoping to get recognized * visibility means monetary benefits
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meme definition (dawkins)
a “cultural replicator” that spread ideas and behaviors in an infectious, gene-like fashion among individuals and population alike.
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meme definition (shifman)
“units of popular culture that are circulated, imitated and transformed by individual internet users, creating a shared cultural experience in the process
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meme form
* form (layout and physical components) * content (ideas and ideologies) * stance (The positioning of the author in relation to the message)
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memetic content
a piece is altered or changed as it is passed along
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viral content
a piece of content is passed along intact and unaltered
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internet ugly
the aesthetic- freehand mouse drawings, poor grammar and spelling, human made glitches and rough photo manipulation ○ Rather than a genre it's a cultural dialect ○ It was the core aesthetic of memetic internet content and the main source is 4chan
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4chan
anonymous website where you can post mainly pictures, anonymity is an affordance
* Every thread is deleted within days or sometimes minutes, these constantly disappearing pages encourage rapid iterations of ideas * Mostly overshadowed by Reddit
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meme life cycle
* birth at a Primary source
* loses the memes to secondary sources >makes new one> loses to secondary sources * death: The insider feels that the outsider has stolen their subculture and it is no longer funny
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we are legion
* explores the historical roots of early hacktivist groups like Cult of the Dead Cow and Electronic Disturbance Theater and traces how they evolved and coalesced into Anonymous, * \
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instagrammatics
research method to study visual content using textual hooks( researching images through metadata) researching instagram by looking at everything else but pictures.
* common social media practices like hashtags.
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instagramism
'place making'- hotspots or settings made for the purpose of being posted on instagram
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image staining
Algorithmic auditing. Google ads have been found to be racist, raising the question of how algorithms work, and whether their training material should be reconsidered
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platform vernaculars
platforms' own unique combination of styles, grammars, and logics. ○ Vernacular is a common way of speaking ○ Ex: Twitter hashtag, Instagram short videos ○ Every platform has its own vernacular
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platform affordances
The platforms tools or features that allow for a certain type of content
* Technologies don’t make people do things but instead, push, pull, enable and constraint.
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\#follow me
* instagram cannot be trusted at all * journalist examines how many fake followers people have * raises the question if anything online is actually real
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web 2.0
The second stage of development of the internet, characterized by the static web pages to dynamic or user-generated content and the growth of social media
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the information universe
Tim Berners-Lee
* Late 1990: World Wide Web was born, navigating through HTTP and URL
* HTML describes how a document should look * The goal was to create a universal document system and information resource * created at the european centre for nuclear research to organize information
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The virtual community
Rhiengold (hippy journalist)
* vision of the web as a place for freedom of expression with out censorship like mainstream media
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gift economy
* people on WELL would do things for one another out of a spirit of building something between them, rather than calculated exchange of goods and services
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cyberlibertarianism
* governments should not intervene with what people are doing on the internet * it should remain a free and uncensored place
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Web Exceptionalism
the new technology comes with a promise of doing something different and changing the ways we do things.
* new technology is always better than its competetors
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memex
1945 Bush imagined a new machine, “it is a device in which an individual stores all her books, records, and communications, and which is mechanized so that it may be consulted with exceeding speed and flexibility. It is an enlarged intimate supplement to his memory” ○ The memex was seen as a potential solution to the problem of information overload, and Bush argued that such a device could help to improve communication and collaboration among scientists and other researchers
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we live in public
follows josh harris a famous internet millionaire who liked controversial social experiments
* we live in a public: big brother concept of placing 100 humans in a terrarium with cameras following every move they make * point is we will willingly trade our privacy for the connection and recognition we all deeply desire
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online activism
platforms can be used in revolutions to speak out and fight governments
* govs can push back with surveillance and censorship
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slacktivism
critique of online activism
* digital activism is the lazy approach without any effect
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data extractivism
companies extracting user data for profit
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platform imperialism
Big platforms having control over everything and everyones data making them too powerful
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evengy morozov pov
Or we can use the recent data controversies to articulate a truly decentralized, emancipatory politics where institutions will be deployed to recognize, create, and foster the creation of social rights to data.
* big companies should have to pay for our data
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discourse
is the use of language relative to social, political, and cultural formations ■ How technologies become part of our systems of goals, values, meaning
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Discourse and social media companies
Online content purveyors must play a careful game in positioning themselves to users, clients, advisers and policymakers, making strategic claims as to what they do and do not do
* ex Zuckerberg reconceptualized privacy within a rhetoric of control. Also emphasizing openness and transparency.
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The great Hack
* our behaviour is predicted in our media use * cambridge analytica scandal * data is the most valuable currency in the world
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commons based peer production
changed the way information goods are generated,situated and disseminated via network communication and communication technologies
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peer production
radically decentralized, collaborative and nonproprietary; based on sharing resources among loosely connected individuals who cooperate with each other without relying on either market price or managerial commands
* Free labor, voluntary action, free information, public ownership
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real utopia
Peer production has been proposed as a potential way to create areal utopia, where people work together for the common good and share the benefits of their labor.
* Real utopias don't show us perfect world, wikipedia is an example of something thought to be impossible until it happens.
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articulation work
division of work, when you have more people do work it’s important to divide it, every day practices are central in creation of social reality especially
* modulation, adaptation, and reutilization of tangible artifacts in connection with practices of storing and sharing. ● The practices included excerpting, transcribing, copying and photographing digital artifacts which made Wikipedia a peer production project.
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information bubble
living only in a reality curated by yourself, filtered all the things you dont want to hear.
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san junipero
San Junipero explores a utopian future where people after death can live in a virtual reality with opportunities to live in whatever age they want. This let the main protagonists explore their queer personalities that they weren't able to explore in the real word.
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public relevance of algorithms
producing and certifying knowledge. There are 6 dimensions of public relevance algorithms that have political valence:
* patterns of inclusion: choices behind what is included * cycles of anticipation: trying to predict users * evaluation of relevance: trash in trash out * The Promise of Algorithmic Objectivity: promise of being unbiased * Entanglement with practice: users trying to figure out algorithms * The production of calculated publics: things are tailored to users prefrences
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Algorithmic Imaginaries
the collective visions and expectations of the impacts that algorithms have on society
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platform paternalism
* Restriction by platforms, like parents telling their kids what to do. * Describes the tension of people that work with algorithms and the rules of the platform. * Platforms take down strategies, often not meant to be illegal, and use their power to set rules of the platforms: What you can or can't do.
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the secret rules of modern living
* algorithms solve issues * Computers perform tasks, that is why algorithms are perfect for computers. * Speed is important for the efficacy of the algorithm.
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filter bubble
a result of personalized search in which a website algorithm selectively guesses what information a user would like to see based on their past click behavior.
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echo chamber
only seeing a particular groups opinion or part of information made by human communication, not algorithmically
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Explicit personalisation
you filter the options (not an algorithm)
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implicit personalization
you are not aware of options filtering (algorithms working behind the scenes)
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algorthimic discrimination
* price discrimination( Safari users charged more for airfares) * racially biased suggested engine ads (Google autosuggest shows prejudice) * linkden filters may discriminate canidates
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culpability
* platforms don't want to take accountability for the things users do on them, they want to be only seen only as neutral conduits, which is not true
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disinformation
* the purposeful construction of true or partly true bits of information into a message that is misleading which is spread deliberately, often with the goal of deceiving people or influencing public opinion.
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misinformation
false or inaccurate information that is spread unintentionally, without the intent to deceive.
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after truth
Post-truth culture: People cannot distinguish true and fake news anymore.
* trump and hillary * pizza gate
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soft moderation
Using incentives for people to post useful content
* Reddit upvote system (slashdot) ■ Editorial, editing of the comment space
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hard moderation
using AI or software to filter harmful content and remove it
* Made as a response to business pressures and public policy pressures
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algorithmic folk theories
we don't know how algorithms work, so users come up with own theories to figure it out
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platforms (Gillespie)
they Host, organize, and circulate users' shared content or social interactions for them
* Platforms do, and must, moderate the content and activity of users, using some logistics of detection, review, and enforcement * Platforms don't want to be seen as “media companies” but only as conduits to avoid responsibility
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deplatforming
the suspension of a user from a platform. It is often described as a form of censorship or restraint on a user's voice.
■ Consequences: losing access to family photos, losing contact with loved ones
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platformization
can be defined as the penetration of economic, governmental, and infrastructural extensions of digital platforms into the web and app ecosystem, fundamentally affecting the operations of cultural identities.
* 3 dimensions are governance, markets, infastructures
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platform dependence
app developers are faced with a constantly shifting and intricate set of developer guidelines from App Store.
● Gaming industry is platform dependent( software that needs hardware)
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platform independence
news organizations, they are very protective of political and economic independence. NYTimes- managed to get revenue by itself through subscribers independently, Buzzfeed is completely reliant on advertisers
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network effects
the cost of production and consumption of goods that affect thirdparties, can be same-side (direct), cross-side (indirect), and positive or negative
* Ex: Positive, same-side effect: the more users join Facebook it makes the platform more valuable for other end-users, and also increases the value of
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platform (poell)
data infrastructures that facilitate, aggregate, monetize, and govern interactions between end-users and content and service providers
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the playlist
Daniel Ek and his creation of spotify
* combating the music industry for free music * gets hate on by big companies
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lean platforms
Uber, Airbnb, etc..
■ Lean because they outsource as many operational aspects as possible, including labor, as most workers are classified as independent contractors ■ Hyper-outsourced model
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gig economy
is about providing on-demand services via platform/app, labor power is monetized
* independent low paid workers * no contracts or worker rights * deliveroo, uber eats * mutisided markets
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platform labor
is uncertain, contextual and precarious, always shifting conditions which workers must continually adapt to. They can afford to pay the workers low because the migrants don't have other options of work.
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Speculative proposition
* Riders are constantly on the edge trying to figure out if they get paid enough or when their next order comes. The uncertainty of how much you make is connected to the unpredictable waiting time and it's also connected to the algorithm so they don't even know how much money they get.
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gamification
constant gambling, platform offers little benefits as “games” if you do x amount of orders erc.
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surveillance capitalism
Surveillance capitalism is an economic system based on data extractivism
* Within this system, those who own the means of behavioral modification( Google, Facebook) have the most power: the more data you gather on people, the more you can modify and manipulate their behavior toward profitable outcomes.
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megamachine
computational and AI-driven technologies ○ Sets of technological approaches that depend on industrial infrastructures, supply chains, and human labor that stretch around the globe but are kept opaque ○ Consists of the work of many individual human actors
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technosolutionism
is the belief that technology can solve all of society's problems- whether these problems are social, economic, political or environmental in nature. ○ It tends to oversell the positive aspects of technology and downplay the negative aspects.