M-Commerce, Legal Framework, and Competitive Analysis

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Vocabulary flashcards covering mobile commerce technical requirements, customer journeys, security, revenue models, Philippine legal framework, intellectual property, and competitive market analysis.

Last updated 11:17 PM on 10/7/26
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40 Terms

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RA 8792

Electronic Commerce Act of 2000; governs electronic data messages, documents, and transactions.

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RA 10173

Data Privacy Act of 2012; governs the processing of personal information.

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RA 8293

Intellectual Property Code, as amended; addresses intellectual property protection and ownership.

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RA 11967

Internet Transactions Act of 2023; regulates internet transactions and online consumer protection.

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M-Commerce Customer's Journey

An 8-stage customer process consisting of: 1. Discover, 2. View, 3. Compare, 4. Decide, 5. Checkout, 6. Pay, 7. Fulfill, and 8. Review.

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Transaction and Data Flow

An 8-step flow in digital business consisting of: 1. Register, 2. Browse, 3. Cart, 4. Check out, 5. Pay, 6. Confirm, 7. Fulfill, and 8. Support.

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Processor (Mobile Hardware)

The hardware component that executes instructions on a mobile device.

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RAM (Mobile Hardware)

The mobile hardware component that supports app multitasking.

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Storage (Mobile Hardware)

The hardware component that holds app files on a mobile device.

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Wi-Fi

A mobile connectivity method providing local internet access.

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Mobile Data

Cellular connectivity used by a mobile device while away from Wi-Fi.

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Bluetooth

A wireless connectivity standard used for communication between nearby devices.

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NFC (Near Field Communication)

A connectivity feature designed for short-range tap interactions.

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Mobile Software STACK

The core software architecture layers consisting of: USER, APP, API, DB, and SERVICES.

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Quality / UX Requirements (Mobile)

Mobile user experience design standards requiring the interface to be readable, touchable, fast feedback, low friction, and accessible.

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Device Capabilities

Built-in hardware and software capabilities of a mobile device, including Camera, GPS, Biometrics, and Sensors.

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Authenticate (Mobile Security)

The security step that verifies the identity of the user.

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Authorize (Mobile Security)

The security step that controls the permissions and access granted to the user.

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Validate (Mobile Security)

The mobile security measure that checks and verifies input data.

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Least Privilege (Mobile Security)

The principle of restricting user or app permissions to only necessary access.

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Monitor (Mobile Security)

The security practice of tracking systems and identifying anomalies using logs and detections.

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Transaction Fee / Commission Model

A revenue model where the business earns from each individual transaction, typically exemplified by marketplaces.

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Subscription Model

A pricing model structured around recurring payments, exemplified by SaaS and premium memberships.

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Freemium Model

A pricing model providing basic features for free while charging for premium paid features, exemplified by productivity apps.

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Advertising Model

A revenue model generating income from sponsored placement, exemplified by content and platform services.

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Licensing Model

A pricing model that charges fees for the use of software or content, commonly used in enterprise software.

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Market Validation Methods

Methods to evaluate market feasibility: Interview, Survey, Observe, Usability test, and Prototype.

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Intellectual Property (IP)

Assets created, named, designed, or acquired with rights to use; includes software, content, design, invention, brand, and confidential information.

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Copyright

Legal protection for qualifying original literary and artistic works under applicable law that acts as proof of ownership.

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Third-Party Assets

External elements (such as fonts, icons, photos, libraries, APIs, and datasets) that require license evaluation and permission before use because 'the internet is not a license.'

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Demographic Analysis

Market analysis focused on identifying who the users are.

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Geographic Analysis

Market analysis focused on the location of users.

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Behavioral Analysis

Market analysis focused on how users buy products or services.

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Psychographic Analysis

Market analysis identifying the goals and preferences of users.

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Technographic Analysis

Market analysis focused on identifying what devices customers use.

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Direct Competitor

A competitor that offers a similar solution and targets the same audience.

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Indirect Competitor

A competitor that solves the same customer problem using a different approach.

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Substitute Competitor

An alternative way or product that enables a customer to achieve the same desired outcome.

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SWOT Analysis

A strategic planning tool used to analyze Strengths, Weaknesses, Opportunities, and Threats.

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Porter's 5 Forces

A framework evaluating market pressure surrounding a market, consisting of Rivalry, New Entrants, Substitutes, Buyers, and Suppliers.