Motion Along a Straight Line

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Vocabulary-style flashcards covering the fundamental concepts of 1D kinematics, including speed, velocity, acceleration, graph interpretation, calculus applications, and UAM equations.

Last updated 12:07 PM on 7/28/26
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22 Terms

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Vectors

Measurements that include both size (Magnitude) and direction.

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Scalars

Measurements that include size (Magnitude) but do not have a direction.

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Distance (dd)

A scalar quantity that describes how far something moves total.

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Displacement (Δx\Delta x)

A vector quantity that describes how far something moves from its starting point; the change in position.

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Speed

A scalar quantity describing how fast something moves; it is always positive or zero.

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Velocity (vv)

A vector quantity describing how fast position changes; it can be positive or negative.

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Average Velocity (vavgv_{avg})

Velocity measured between two points (initial and final), calculated as vavg=ΔxΔtv_{avg} = \frac{\Delta x}{\Delta t}.

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Acceleration (aa)

A vector quantity describing how fast velocity changes, with units of m/s2m/s^2.

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Position-time Graph Slope

Represents the velocity (vv) of the object.

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Position-time Graph Curvature

Indicates acceleration; curving upward (smiley) indicates positive acceleration, while curving downward (frowny) indicates negative acceleration.

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Instantaneous Velocity

The velocity of an object at one specific point (instant) in time, determined by the slope of the tangent line on a position-time graph.

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Velocity-time Graph Slope

Represents the acceleration (aa) of the object.

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Velocity-time Graph Area

Represents the displacement (Δx\Delta x) of the object, also known as the area "under the curve."

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Acceleration-time Graph Area

Represents the change in velocity (Δv\Delta v) of the object.

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Position Function (x(t)x(t))

An equation that gives an object's position for any value of time (tt).

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Derivative of Position

The mathematical operation performed on a position function x(t)x(t) to obtain the instantaneous velocity function v(t)v(t).

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Integral of Velocity

The mathematical operation performed on a velocity function v(t)v(t) to calculate displacement (without +C+C) or the position function (with +C+C).

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Uniformly Accelerated Motion (UAM)

Motion where acceleration is constant, allowing for the use of the four Equations of Motion.

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Ignored Variable

In UAM problems, the variable among the five (Δx\Delta x, v0v_0, vv, aa, tt) that is neither asked for nor given in the problem text.

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Free Fall

Motion where the only force acting on an object is gravity (FGF_G).

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Acceleration due to gravity (gg)

The constant acceleration experienced by objects in free fall on Earth, which is always 9.8m/s29.8\,m/s^2 regardless of weight.

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Overtake/Catch up Condition

The point where two separate objects share the same position at the same time (xA=xBx_A = x_B).