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Ergonomics
The application of scientific information concerning the relationship between human beings and the design of products, systems, and environments
Shape, form, colour, texture
Tools that designers use to improve the ergonomics of a product
Ease of use
Designing tools, equipment, or software so people can operate them intuitively and efficiently without physical strain, confusion, or mental fatigue
Comfort in use
Ensures that the user can use the product efficiently
Mapping and user interfaces
Minimising cognitive load and eliminating human error by aligning how a system works with how a user naturally expects it to work
Affordance
What a product informs the user by just looking at it
Logic of the user
The system works the way a human naturally expects it to
User experience
Focuses on how a product, system, or environment impacts a person's emotional state, comfort, and physical wellbeing during use. Brings joy to the user.
Physical ergonomics
Ease of use / comfort in use
Cognitive ergonomics
Shape, form, colour, texture / mapping and user interfaces / affordance and logic of user
Anthropometrics
The aspect of ergonomics that deals with body measurements, particularly those of size
Static data
Sketetal measurements, soft tissue measurements
Dynamic data
Includes the distances that are measured when the body is in motion or engaged in physical activity
Issues that can occur when collecting anthropometric data
Tools used, personnel training, time of the day, person’s body shape, user behaviour
Percentile range
The proportion of a population with a dimension at or less than a given value for a given demographic. Looking at the standard deviation.
Adjustability
The ability of a product to be changed in size. Used in design where a range of sizes isn't possible or is expensive.
Range of sizes
A selection of sizes a product is made to cater for the majority of the market. Used when adjustability isn't possible, often done for comfort or safety.
Workspace envelope
A 3D space that is typically physical and/or virtual that needs to have defined permissible boundaries of movement and operation.
Reach
The range that a person can stretch to touch or grasp an object from a specified position
Clearance
The minimum distance required to enable the user group into or through a particular space
Physiological factor data
Information gathered focusing on the functioning of an individual's major organ systems
Visual accuracy
The eye's biological capability to clearly resolve, track, and interpret fine structural details at a given distance
Colour perception
How well the human eye and brain process light wavelengths to interpret colour
Muscle strength in different body positions
The maximum force or torque a muscle or muscle group can voluntarily produce
Fatigue
A person's sense of physical or psychological tiredness.
Comfort
A person's sense of physical or psychological ease.
Muscle control
Regulation of muscle tension, posture, and movement to perform work tasks efficiently while minimising fatigue and risk of injury
Hearing thresholds
The softest intensity a human ear can detect at a specific frequency
Biomechanics
The research and analysis of the mechanics of living organisms
Strength
The quality of being physically strong
Grip
To take a firm hold of something
Force
Any action or influence that moves an object
Repetition
Doing the same motion or movements time after time
Duration
The length of time that a muscle is in continuous use
Posture
Position of a person's body parts
Torque
A measure of how much a force acting on an object causes the object to rotate
Psychological factor data
Vision, smell, sound, taste, touch
Factors affecting vision / sight & light
Readability, light level, perception, type of lighting
Factors affecting sound
Warning sounds, ambient noise, feedback, sound quality, noise cancelling
Factors affecting touch
Texture, temperature, grip
Factors affecting taste
Good flavour / Bad flavour / Tastelessness
Factors affecting smell
Bad smells as warnings / Ambience / Aroma
Nominal classification
Classified by name into discrete groups. Scale doesn't provide measurement within and between groups.
Ordinal classification
In hierarchy, but no quantitative comparison
Interval classification
Data organised into equal divisions/intervals, but with no true zero
Ratio classification
Data organised into equal divisions/intervals, with true zero
True zero
When the value 0 truly indicates nothing on a scale of measurement
Sensory processes
The sensors in the body sense the input or stimulus
Central processes
The brain processes the information and makes a decision
Motor processes
Carry nerve impulses to muscles
Sensory limiting factor
Input incompatible with sensory receptors
Central limiting factor
Incoming information may be incorrectly interpreted or there are no suitable responses available
Motor limiting factor
May be unable to perform the actions specified by the central processing unit
Environmental factors
Noise, lighting, temperature, humidity, vibrations, aroma, space
Alertness
The state of active attention by high sensory awareness
Factors of alertness
Time of the day, character of the task (amount of stimuli)
Perception
The organisation, identification, and interpretation of sensory information to represent and understand the environment