Visual Creation — Strand 2: Design (Comprehensive Study Notes)

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Last updated 11:40 PM on 10/6/26
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50 Terms

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Design Process

A structured way of solving visual problems that follows a path from a need to an outcome.

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Design Problem

A communication challenge that includes purpose, audience, context, and constraints.

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Design Brief

The written description of what must be created and what success looks like.

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Purpose

The intended use of a design, such as to inform, persuade, identify, guide, or entertain.

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Audience

The specific group of people who will see or use the design.

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Context

The setting or situation where and how a design will appear.

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Constraints

Limitations that may include time, budget, size, materials, brand rules, and accessibility.

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Iteration

The process of making, reviewing, adjusting, and improving a design.

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Discover / Research

The first stage of the design process focused on learning about the audience, context, and competitors.

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Define

The stage where the problem, success criteria, and design requirements are clarified.

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Develop / Ideate

The stage for generating many possible design solutions without early judgment.

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Refine / Prototype

The stage for choosing promising ideas and creating testable versions.

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Deliver

The phase where the final solution is produced in the correct format and quality.

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Evaluate

The stage of assessing the design against the brief and gathering feedback for improvements.

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Visual Elements

The basic ingredients of design, including line, shape, color, value, texture, space, size, and typography.

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Line

A mark that connects points or creates edges, guiding attention and creating structure in compositions.

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Shape

A 2D enclosed area that impacts how viewers interpret a design.

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Form

The 3D volume of a design, often enhanced through shading and perspective.

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Color

A powerful tool in design that affects mood, readability, and communication.

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Value

The lightness or darkness of a color, vital for readability and visual hierarchy.

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Texture

The surface quality of an element, adding character and communicating tone.

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Space

The area around and between elements, playing a critical role in clarity and focus.

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Size

An object's dimensions that establish visual hierarchy in a design.

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Scale

The relative size of elements in relation to one another within a design.

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Typography

The design of text, including typeface selection, size, spacing, and arrangement.

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Balance

The distribution of visual weight in a design, affecting its stability and impression.

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Symmetrical Balance

A type of balance where elements are mirrored, creating a stable and formal design.

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Asymmetrical Balance

A type of balance achieved through different elements that feel equal, creating dynamic designs.

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Contrast

The difference between elements, essential for readability and visual interest.

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Emphasis

The technique of making certain elements stand out as important in a design.

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Hierarchy

The planned order in which information is perceived by viewers.

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Alignment

The arrangement of elements in relation to each other, creating organization in a design.

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Proximity

The placement of related items close together to create associations in design.

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Repetition

The reuse of design elements across a piece, enhancing unity and recognition.

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Rhythm

The sense of visual order in a design, guiding the viewer's eye through the content.

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Unity

The coherence of a design where all elements work together harmoniously.

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Variety

The introduction of differing elements to a design to maintain interest and engagement.

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Design Research

The gathering of information to inform design decisions, encompassing audience, context, and visual trends.

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Mood Board

A curated visual collection that captures a design direction, tone, and style.

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Prototyping

Creating testable versions of design concepts to evaluate their effectiveness.

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Feedback

Responses to a design that provide insight into its clarity, functionality, and audience impact.

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Refinement

The purposeful adjustment of a design based on testing and feedback.

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Accessibility

Designing for inclusivity so people with different abilities can understand and use the work.

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Inclusivity

Choosing imagery and language that responsibly represents diverse audiences.

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Typography Hierarchy

Using variations in type size, weight, and spacing to indicate levels of importance in text.

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Color Relationships

The purposeful combinations of colors based on their positions on the color wheel for effective palettes.

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Visual Metaphor

An image that conveys an idea by illustrating something that shares a quality with it.

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Craft

The quality of execution in design, encompassing precision and attention to detail.

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Sustainability in Design

The consideration of environmental impact in the choice of materials and methods.

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Design Rationale

A brief explanation of design decisions linked to audience needs and project goals.