Personality Psych Chapter 6

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Last updated 6:01 PM on 10/9/26
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29 Terms

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Principles of personality continuity and change

Cumulative continuity, maturity, plasticity, role continuity, social investment, identity development, corresponsive.

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Cumulative continuity

Rank order stability increases with age

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Maturity

People become more mature with age

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Plasticity

Personality can change at any time but it’s not easy

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Role continuity

People who have “roles” change less

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Social investment

Changing roles can cause personality to change

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Identify development

I’m rookie seek a stable sense of self to feel and act like themselves over time

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Corresponsive

Experiences magnify traits that already exist

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The social clock

  • places pressure on people to accomplish certain things by certain ages

  • Social approval comes with being “on time”

  • In the 1960s women who followed neither the traditional masculine nor feminine social clock felt depressed left out and bitter


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Rank order consistency

  • assessed by test retest correlations in longitudinal studies: same people over time.

  • People tend to maintain how they are different from other people of the same age


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Absolute (mean) level stability

Can assess with longitudinal or cross-section studies

  • people of different ages at the same time

Cross sectional studies are valuable to cohort effects



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Cohort effects

Occur when people of different ages differ because they grew up in different social / physical environments (Covid, Great Depression)

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Longitudinal Study findings

Age increases the big five, honestly/humility, self-esteem, ego development, risk taking decreases

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Instability Causes

Measurement error, variability in situational pressures. When people change, personality psychologists assume it’s internal and enduring

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heterotypic continuity

Personality stays the same as people age, but behaviors change

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Temperament

  • most likely determined by genetics


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3 aspects of temperament

  • Positive emotionality → extroversion

  • Negative emotionality → neuroticism

  • Effort control → conscientiousness and agreeableness


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Personality development

  • change in the mean level of a personality trait over time.

  • Rank-order stability and mean-level change can occur at the same time


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Causes of personality development

Physical development, changing social roles, environmental factors

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Person-environmental transactions

  • people tend to respond to, seek out, and create environments that are compatible with, and may magnify their personality traits


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3 types of Person-environment transactions

Active, reactive, evocative

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The development of narrative identify

  • a sense of who you are

  • Requires that you develop:

  • Social skills, traits, and roles (actor)

  • A plan for the future, guided by goals and values (agent)

  • A life story (author)

  • Develops through life

  • Varies by culture

  • Redemption stories


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4 ways to change personality

  • psychotherapy and psychiatric drugs

  • General interventions

  • Targeted interventions

  • Life experiences


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Targeted interventions

  • focus on certain personality traits for change

  • Ex openness: can increase without drugs

  • In older men, increased with inductive reasoning, solving crosswords, sudoku

  • Across the lifespan, associated with cultural investment


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Systematic desensitization

  • behavior change through small, incremental steps

  • Helps with phobias


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Sociogenomic trait intervention model

  • identify specific thoughts, feelings, and behaviors a person wants to change

  • Challenge people to act how they want to be, with family encouragement


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Person-environment transactions

  • personality can also affect life events

  • People who score higher on neuroticism are more likely to have bad life outcomes

  • Too little stress may not be good


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Steps for volitional personality change

  • want change and think it’s possible

  • Change behavior to change personality: create habits that become personality


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How to make a change

pre conditioned 1: changing trait-related behaviors is considered desirable or necessary

Pre conditioned 2: changing trait-related behaviors is (considered feasible)

Self-regulated: behavioural changes

Preconditioned 3; self-regulated changes become habitual

Trait change