Unit 6: Learning Key Vocabulary

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Practice vocabulary flashcards defining core terms, schedules of reinforcement, and processes of classical, operant, and observational learning from Unit 6.

40 Terms

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Acquisition

Period of initial learning in classical conditioning in which a human or an animal begins to connect a neutral stimulus and an unconditioned stimulus so that the neutral stimulus will begin to elicit the conditioned response.

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Associative learning

Form of learning that involves connecting certain stimuli or events that occur together in the environment (classical and operant conditioning).

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Classical conditioning

Learning in which the stimulus or experience occurs before the behavior and then gets paired or associated with the behavior.

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Cognitive map

Mental picture of the layout of the environment.

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Conditioned response (CR)

Response caused by the conditioned stimulus.

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Conditioned stimulus (CS)

Stimulus that elicits a response due to its being paired with an unconditioned stimulus.

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Continuous reinforcement

Rewarding a behavior every time it occurs.

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Extinction

Decrease in the conditioned response when the unconditioned stimulus is no longer paired with the conditioned stimulus.

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Fixed interval reinforcement schedule

Behavior is rewarded after a set amount of time.

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Fixed ratio reinforcement schedule

Set number of responses must occur before a behavior is rewarded.

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Higher-order conditioning (also, second-order conditioning)

Using a conditioned stimulus to condition a neutral stimulus.

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Instinct

Unlearned knowledge, involving complex patterns of behavior; instincts are thought to be more prevalent in lower animals than in humans.

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Latent learning

Learning that occurs, but is not demonstrated until needed

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Law of effect

Behavior that is followed by consequences satisfying to the organism will be repeated and behaviors that are followed by unpleasant consequences will be discouraged.

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Learning

Change in behavior or knowledge resulting from experience.

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Model

Person who performs a behavior that serves as an example (in observational learning).

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Negative punishment

Taking away a pleasant stimulus to decrease or stop a behavior.

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Negative reinforcement

Taking away an undesirable stimulus to increase a behavior.

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Neutral stimulus (NS)

Stimulus that does not initially elicit a response.

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Observational learning

Type of learning that occurs by watching others.

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Operant conditioning

Form of learning in which the stimulus/experience happens after the behavior is demonstrated.

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Partial reinforcement

Rewarding behavior only some of the time.

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Positive punishment

Adding an undesirable stimulus to stop or decrease a behavior.

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Positive reinforcement

Adding a desirable stimulus to increase a behavior.

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Primary reinforcer

Has innate reinforcing qualities (e.g., food, water, shelter, sex).

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Punishment

Implementation of a consequence in order to decrease a behavior.

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Radical behaviorism

Staunch form of behaviorism developed by B. F. Skinner that suggested that even complex higher mental functions like human language are nothing more than stimulus-outcome associations.

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Reflex

Unlearned, automatic response by an organism to a stimulus in the environment.

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Reinforcement

Implementation of a consequence in order to increase a behavior.

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Secondary reinforcer

Has no inherent value unto itself and only has reinforcing qualities when linked with something else (e.g., money, gold stars, poker chips).

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Shaping

Rewarding successive approximations toward a target behavior.

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Spontaneous recovery

Return of a previously extinguished conditioned response.

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Stimulus discrimination

Ability to respond differently to similar stimuli.

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Stimulus generalization

Demonstrating the conditioned response to stimuli that are similar to the conditioned stimulus.

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Unconditioned response (UCR)

Natural (unlearned) behavior to a given stimulus.

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Unconditioned stimulus (UCS)

Stimulus that elicits a reflexive response.

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Variable interval reinforcement schedule

Behavior is rewarded after unpredictable amounts of time have passed.

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Variable ratio reinforcement schedule

random number of responses is needed before reward

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Vicarious punishment

Process where the observer sees the model punished, making the observer less likely to imitate the model’s behavior.

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Vicarious reinforcement

Process where the observer sees the model rewarded, making the observer more likely to imitate the model’s behavior.