Exam 3 Psych 101

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125 Terms

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Sensation

the detection of external stimuli and the transmission of this information to the brain

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Perception:

the processing, organization, and interpretation of sensory signals

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Bottom-up processing:

perception based on the physical features of the stimulus.

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Top-down processing:

how knowledge, expectations, or past experiences shape the

interpretation of sensory information

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Transduction:

the process by which sensory stimuli are converted to signals the brain can

interpret

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Absolute threshold:

the minimum intensity of stimulation that must occur before you experience a

sensation

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Difference threshold

the minimum amount of change required for a person to detect a difference between two stimuli

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Weber’s law

the just noticeable difference between two stimuli is based on a proportion of the original stimulus rather than on a fixed amount of difference

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Signal detection theory (SDT):

it was once believed that detection was based on all-or-nothing process (absolute threshold) but detection requires judgment because of “noise.”

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Sensory adaptation:

a decrease in sensitivity to a constant level of stimulation

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Synesthesia

a condition where the senses are combined in unusual ways

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Retina:

the thin inner surface of the back of the eyeball; it contains the sensory receptors

that transduce light into neural signals

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Rods:

retinal cells that respond to low levels of light and result in black-and-white perception

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Cones:

retinal cells that respond to higher levels of light and result in color perception

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Fovea

the center of the retina, where cones are

densely packed

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Opponent-process theory:

different types of ganglion cells, working in opposing pairs, create the perception that R/G and B/Y are opposites (Hering, 1878/1964)

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Hue:

consisting of the distinctive characteristics that place a particular color in the spectrum

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Saturation:

the purity of the color (Are other colors blended with color?)

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Lightness:

the color’s perceived intensity

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Proximity:

the closer two figures are to each other, the more likely we are to group them and see them as part of the same object

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Similarity:

we tend to group figures according to how closely they resemble each other

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Common fate:

we see things that move together as belonging to the same group

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Good Continuation:

we tend to group together edges or contours that have the same orientation

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Closure:

we tend to complete figures that have gaps

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Illusory contours:

The principles of good continuation and closure can sometimes result in seeing contours, shapes, and cues to depth that do not physically exist

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Object constancy:

correctly perceiving objects as constant in their shape, size, color, and lightness,

despite raw sensory data that could mislead perception

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Four constancies:

Size, shape, color, and lightness constancy

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Size constancy

How far the object is from us

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Shape constancy:

what angle or angles we are seeing the object from

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Color constancy

we need to compare the wavelengths of light reflected from the object with

those reflected from its background

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Lightness constancy

we need to know how much light is being reflected from the object and from its

background

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Prosopagnosia:

A deficit in the ability to recognize faces, despite the ability to recognize

other objects

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Developmental prosopagnosia:

present from birth

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Acquired prosopagnosia:

acquired following a brain injury

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Fusiform gyrus:

a region of the temporal lobe critical for perceiving faces

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Face inversion effect:

when faces are presented upside down, they are harder to recognize (this

effect is more severe than inverting other objects)

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The Thatcher Illusion:

when presented upside down, it is hard to recognize that some of the features

have been inverted.

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Isabel Gauthier’s Expertise Hypothesis:

faces are special only because they are objects with certain properties that we interact with extensively

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Binocular depth cues:

cues of depth perception that arise from the fact that people have two eyes

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Monocular depth cues:

cues of depth perception that are available to each eye alone

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Binocular disparity (or retinal disparity):

a depth cue; because of the distance between the two eyes, each eye receives a slightly different retinal image

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Stereoscopic vision:

the ability to determine an object’s depth based on that object’s projections to each eye

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Convergence:

a cue of binocular depth perception; when a person views a nearby object, the eye muscles turn the eyes inward

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Pictorial depth cues:

Occlusion, Relative size, Familiar size.

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Occlusion:

a near object occludes (blocks) an object that is farther away

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Relative size:

far-off objects project a smaller retinal image than close objects do, if the far-off

and close objects are the same physical size

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Familiar size:

because we know how large familiar objects are, we can tell how far away they are by the size of their retinal images

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Linear perspective:

seemingly parallel lines appear to converge in the distance

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Texture gradient:

as a uniformly textured surface recedes, its texture continuously becomes denser

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Position relative to horizon:

all else being equal, objects below the horizon that appear higher in

the visual field are perceived as being farther away; objects above the horizon that appear lower in the visual field are perceived as being farther away

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Motion Parallax:

a monocular depth cue observed when moving relative to objects, in

which the objects that are closer appear to move faster than the objects that are farther away

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Motion-detection cues:

One clue that something is moving it when our eyes move to maintain focus on an object

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Stroboscopic movement:

a perceptual illusion that occurs when two or more slightly different images are presented in rapid succession

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Motion aftereffects (or waterfall effect):

if you stare at a waterfall and then turn away, the scenery you are now looking at will seem to move upward

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Audition:

hearing; the sense of sound perception

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Sound wave:

a pattern of changes in air pressure during a period of time; it produces the percept of a sound

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Eardrum:

a thin membrane that marks the beginning of the middle ear; sound waves cause it to vibrate

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Hearing pathway:

Sound waves → outer ear → eardrum (middle ear, where the hammer, anvil, and stirrup vibrate) → oval window (cochlea, in the inner ear) → basilar membrane → hair cells (primary receptors) → auditory nerve → thalamus → auditory cortex

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Vestibular sense:

perception of balance determined by receptors in the inner ear

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Gustation:

the sense of taste

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Olfaction:

the sense of smell

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Taste buds:

sensory organs in the mouth that contain the receptors for taste

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Olfactory epithelium:

a thin layer of tissue, within the nasal cavity, that contains the receptors for smell

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Olfactory bulb:

the brain center for smell, located below the frontal lobes

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Pheromones

Chemicals that trigger physiological or behavioral reaction in other animals/insects

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Haptic sense:

the sense of touch

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Learning:

a relatively enduring change in behavior,resulting from experience

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Memory:

how we store information and retrieve knowledge.

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Nonassociative learning:

learning to adjust responses after repeated exposure to a single stimulus or event

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Associative learning:

linking two stimuli, or events, that occur together

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Social learning:

learning by instruction or observing how others behave

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Habituation:

a decrease in behavioral response after repeated exposure to a stimulus

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Dishabituation:

an increase in a response because of a change in something familiar

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Sensitization:

an increase in behavioral response after exposure to a stimulus

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Aplysia:

a type of marine invertebrate studied by Kandel and colleagues

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Classical (Pavlovian) conditioning:

a neutral object comes to elicit a response when it is associated with a stimulus that already produces that response

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Conditioning trials:

a neutral stimulus and an unconditioned stimulus are paired to produce a

reflex (e.g., salivation)

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Neutral stimulus:

anything the animal can see or hear as long as it is not associated with the reflex being tested (e.g., a ringing bell)

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Unconditioned stimulus (US)

a stimulus that elicits a response, such as a reflex, without any prior learning

(e.g., food)

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Test trials:

the neutral stimulus alone is tested, and the effect on the reflex is measured

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Unconditioned response (UR):

a response that does not have to be learned, such as a reflex

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Conditioned stimulus (CS):

a stimulus that elicits a response only after learning has taken place

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Conditioned response (CR):

a response to a conditioned stimulus; a response that has been learned

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Acquisition:

the gradual formation of an association between the conditioned and unconditioned stimuli

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Extinction:

a process in which the conditioned response is weakened when the conditioned

stimulus is repeated without the unconditioned stimulus

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Spontaneous recovery:

a process in which a previously extinguished conditioned response

reemerges after the presentation of the conditioned stimulus

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Stimulus generalization:

learning that occurs when stimuli that are similar, but not identical,

to the conditioned stimulus produce the conditioned response

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Stimulus discrimination:

a differentiation between two similar stimuli when only one of them is consistently associated with the unconditioned stimulus

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Second-order conditioning:

a CS becomes associated with other stimuli associated with the US; this phenomenon helps account for the complexity of learned associations

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Operant conditioning (instrumental

conditioning):

a learning process in which the consequences of an action determine the

likelihood that it will be performed in the future

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Behaviorism

emphasized environmental effects on observable behaviors

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Reinforcer:

a stimulus that occurs after a response and increases likelihood of response reoccurring

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Positive reinforcement:

the administration of a stimulus to increase the probability of a behavior being repeated

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Negative reinforcement:

the removal of a stimulus to increase the probability of a behavior being repeated

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Positive punishment:

the administration of a stimulus to decrease the probability of a behavior

recurring

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Negative punishment:

the removal of a stimulus to decrease the probability of a behavior recurring

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Shaping:

an operant-conditioning technique that consists of reinforcing behaviors that are increasingly similar to the desired behavior

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Successive approximations:

start with any behavior that even slightly resembles the desired behavior

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Primary Reinforcers:

satisfy biological needs

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Secondary Reinforcers:

do not satisfy biological needs