CNPS 331 MT

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Last updated 6:35 AM on 10/1/26
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55 Terms

1
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3 Levels of Communication

Strategic, Interpersonal, Mass

Strategic, Tactical, Operational

SIM

STO

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False narratives resonate because of

-Uphold public persona

-Confirmation bias

-Dunning-Kruger effect

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RICE - reasons for motivation

Reward, Ideology, Coercion, Ego

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Why do we communicate

-Build a relationship

-Express feelings

-Inquire

-Inform

-Influence

BEIII

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Communication Gap

Public:

Actions

Private:

Intentions

Interpretation

Impact

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CPR

Clarify

Paraphrase

Respond Empathetically

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Non-Verbal Communication

REGULATE your body

Adopt an OPEN body posture

LEAN toward the person

EYE CONTACT show your present

Face person SQUARELY

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3 ways to work through Conflict

Disarming Technique

I Feel Statements

Set time and pace

DIS

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5 Levels of Listening

- Ignoring the other person

- Pretending to listen

- Selective listening

- Attentive listening

- Empathetic Listening

IPSAE

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Four Stages of Empathetic Listening

-Mimicking content

-Rephrasing content

-Reflecting feelings

-Rephrasing and reflecting

MRRR

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Roger's Empathetic Listening

-Multi faceted process

-Listener enters private perceptual world

-moment-to-moment sensitivity

-Confident companion to the person

-put aside subjective views

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Empathetic Listening Skills

-Quiet my mind

-Listen fully and openly

-Vow not to interrupt people

-Repeat and capture the emotion

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Empathetic Awareness Skills

-recognize inherent dignity

-want to listen

-think of positive qualities

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Golden Nugget

-key insight, grievance to develop a cohesive narrative

eg. "Management keeps changing direction"

GN = frustration with inconstistency

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Directed Goal: Mission Analysis

Analyze tasks:

-2 levels up

-1 level up

-1 level down

Constraints (must do) Restraints (must not do)

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SMART Goal

Specific, Measurable, Attainable, Realistic, Timed

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AI's (LLM) effects on employment

-Decrease due to automation

-Growth: AI related content creation

-Modify: eg. education, counselling

DGM

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False Information

Misinformation: misunderstandings

Disinformation: deliberate lie to deceive people

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Propaganda

communication of a narrative intended to influence people to think and act in a particular way

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What ways can propoganda be executed

Real information

Disinformation

Misinformation

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How False Narratives Resonate

Uphold public persona

Confirmation bias

False appeal to authority

Strawman argument

Glittering generalities and name-calling

Dunning-Kruger effect

Appeal to fear and victimhood

Social in-group conformity

Direct anger toward an out-group

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Difficulties of Censoring False Information

-Public backlash due to info collateral dmaage

-Difficult to detect and prove

-Censorship cat and mouse game

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Censorship Cat and Mouse Game

Favours spreader, LOW cost and difficult to trace back

HIGH reward high damage

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Dunning-Kruger Effect

dumb ppl think they smarter than they are, smart ppl thing they dumber than they are

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OODA Loop

Observe, Orient, Decide, Act

decision making model designed to help individuals and orgs to make better decisions by continuously collecting feedback and observation

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OODA Steps

Observe: gathering info from environment

Orient: info is analyzed and interpreted, understand and make sense

Decide: decision is made

Act: implement the decision

observe the effects of action, resetting the loop

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Implementation of OODA

Observe: Interviews (CPR) and ROLES

Orient: Conduct Mission Analysis and Factor Analysis

Decide: Conduct Course of Action Evaluation

Act: Evaluate Results

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EBO Components (Effect-based operation)

Physical: actions, organizations, systems, etc

Moral: largely intangible, base where we derive morale

Intellectual: conceptual elements of education

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Physical Plane

activities and effects that are tangible, measurable, and easily observed

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Factors of Physical Plane

Economic, Political, Developmental, Physical

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Psychological Plane

perception and understanding of individuals and groups

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Psychological effects

-modify behaviours

-modify perception/understanding

-correlated with physical

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Influencing

change the perception and understanding of a person to adopt a certain course of action

34
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RICE:

Framework for understanding core motivations of ppls actions

Reward: ppl motivated when they expect personal gain

Ideology: core belief alignment

Coercion: Fear of punishment

Ego: self image, people want to enhance themselves

35
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Social Media Amplification

Reward - likes

Ideology - core beliefs

coercion - cancel culture

Ego - image

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Factors that Influence Perception

Situation: culture and setting

Perceiver: personality and emotions

Target: familiar or not,

SPT

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Bruner's Model of Perceptual Process

Selectivity

Constancy

Consistency

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Biases in Perception

Primary Effect: rely on first impressions

Recency Effect: recent or last impression

Halo Effect: characteristics of target

Implicit personality theories: characteristics that go together

Projection: project internal thoughts to others

Pygmalion Effect: higher expectations lead to improved performance

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Biases in Perception lead to:

Stereotyping: generalize about people

Self-serving bias: take credit for success, deny failures

Actor-observer effect: explaining your actions different than explaining others

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Qualitative vs Quantitative Evidence

Qual: subjective

Quant: objective

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Culture

customs and beliefs, way of life

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Things that Amplify Stereotyping

· Uphold public persona

· Confirmation bias

· False appeal to authority

· Strawman argument

· Glittering generalities and name-calling

· Dunning-Kruger effect

· Appeal to fear and victimhood

· Social in-group conformity

· Direct anger toward an out-group

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Physical and Psychological (moral and intellectual) Planes

Micro

- physical (behaviours)

- moral (attitude)

- intellectual (perception)

Macro

- physical (laws and customs)

- moral (cultural identity)

- intellectual (cultural lens)

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Cultural Identity

SPECTJ

Society, Power, Environment, Communication, Time, Justice

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Cultural Assessment Matrix

PMESII: Political, Military, Economic, Social, Information, Infrastructure

ASCOPE: Areas, Structures, Capabilities, Organizations, People, Events

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PMESII

Political, Military, Economic, Social, Information, Infrastructure

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ASCOPE

Areas, Structures, Capabilities, Organizations, People, Events

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Social Psychology

how thoughts, feelings, and behaviours are influenced by actual, imagined, or implied presence of others

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Psychoanalysis

theories and techniques for researching unconscious processes and their influence on conscious thought, emotion, behaviour

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Types of Psychoanalysis

Freudian: unconscious thoughts, feelings, memories

-focus on childhood experiences and repressed emotions

KEY: We are driven by hidden desires and guilt

Jungian: we act how we do to become whole and understand ourselves

integrate all parts of persona, ego, self, and shadow to self-realize

KEY: Self discovery and balance

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Crowd Behaviour

Anonymity: feeling invincible, lack of responsibility

Contagion: spread of behavuour through a crowd eg. sports cheering

Suggestability: crowds are swayed by emotion, open to influence

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Successful PR and Advertising Campaigns are:

Emotional Response

Linkage

Association

Engineering Consent

Endorsement

Supports Social Causes

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Behaviourism is rooted in the principles of conditioning which include

Classic Conditioning: learning through association

eg. doorbell rings, there is someone at door

Operant Conditioning: Rewards and punishment influence behaviour

eg. dog poops in house, gets shocked, dog stop poop

Environmental Influence: shaped by environmental factors

eg. child whos praised for being polite grows up cooperative

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Big 5 Personality Traits

openness, conscientiousness, extraversion, agreeableness, neuroticism

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Factors that impact decision-making

Validity

Cultural Context

Social Influences

Understanding personalities