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6M Model of Marketing Communications
Market
Mission
Media
Message
Measurement
Money
Mission- 6M
Set an objective for the communication (depends on focus of consumer journey)
qualities of SMART (specific, measurable, attainable, relevant, time specific)
e.g. consideration stage (get 3000 potential customers to visit in 3 months)
Market - 6M
Defining the target audience
should include: day-to-day lives, what they think and feel about the brand and competition, needs and preferences consumer journey
High involvement vs Low involvement
High: cars, electronics. Serious personal consequences, greater chance of cognitive dissonance
Low: low-cost, frequently purchased products, gold: get people to buy habitually not think
Message- 6M
How do you want to say it? How are you going to say it?
hedonic= pleasant sensation
develop value proposition: brainstorming set of benefits or values you promise to deliver to customers to satisfy their needs
Values, belief, attitude
Positioning Statement
Provides parameters and inspiration for developing your desired brand identity
how you want the desired behaviour and offering to be seen by the priority audience
internal use only
not a promotional message or slogan
Why focus on 1-2 messages?
Ping-pong theory, too many messages is hard for consumers to grasp
Media - 6M
Outbound Marketing (push)
brand initiates conversation and pushes a message out to their target audience
top of funnel marketing (tv/YouTube ads, display ads, social media ads)
Inbound Marketing (pull)
create useful and highly visible content so potential buys come to you
content should be interesting and solve consumer needs
bottom of tunnel marketing (SEO, social media posts, website content, blog posts)
Money - 6M
Budgeting reality
based on goals may need X
based on funding may only have Y
options: reduce marketing goals, phases, reduce high price tactics
Advertising budgets
affordable
advertising-to-sales ratio
competitive parity
objective and task (BEST ONE)
Measurement - 6M
How should your boss assess the impact of the communications?
avoid costly mistakes (by doing a test run)
Evaluate alternative strategies (doing A/B testing)
increase advertising efficiency (by not inventing in bad creative)
assess progress to objectives (by pre and post tests)
Marketing Metrics
Message delivery: how widely and deeply the message has spread
Reach: percentage of target audience exposed to campaign in time period
Frequency: number of times exposed (Aim for 3-10 exposures) *No more than 10
Traditional funnel
Awareness →Familiarity→ Consideration→ Purchase → Loyalty
Triggers
Something in the environment that reminds people to buy
can be a sight, sound, or colour
e.g. first snow triggers to buy winter tires
Consideration set
consumer considers an initial set of brands
Brands in initial set are 3 times more likely to be purchased
In-store touch points
packaging
placement
fixtures
informative signage
sensory marketing
Post Purchase experience
customer builds expectations based on experience
Two types of loyal customers
Active Loyalists
they stick with product and recommend it
Passive loyalists
stay with brand but not committed, open to competitors, stick with it because of laziness
Consumer journey mapping process
Map the current “as is” journey
map your touch points
overlay the marketing possibilities (i.e the ideal journey)
Pick aspects to get them to that desired state
*not a map of their journey with your products. It is a map of their journey with the product category.
User Experience Design
Function UX
covers elements of user experience that relate to using the tools such as working technical elements, navigation, search and links
Creative UX
bigger, harder to define impression created by the tool. So-called ‘wow’ factor that covers visual and creative elements
Design for usability
follow website conventions (logo top left, shopping cart top right)
Create effective visual hierarchies (more important things higher up)
Break pages up in to clearly defined areas
Make it obvious what’s clickable
eliminate distractions (less clutter, box stores are an exception)
Support scanning (different sections labeled, bold category headers, images>text)
Mobile first design
Mobile users have different needs
goal-oriented, time- conscious, search dominant, locally focused
Mobile First philosophy
design for smaller screens firs
add features and content for larger screens (“responsive design”)
conventions, visual hierarchies, no link too small
Landing page should match the advertisement on 3 dimensions:
product/service
message
visual components
Types of landing pages
Single Product - ad for a single product should land on the same product
Multi product - ad for a product category should land with multiple products in category
Lead generation - ad for a service should land with phone number or contact information
Long copy - ad to solve a problem should land with blog on the solution
Subscription - ad to drive traffic to good media content should include CTA sub
Single purpose - ad for low commitment conversion (e.g email)
Landing page design
Attention - what action should customer take
Context - where are site visitors coming from
Clarity - is it clear what landing page is about from quick scan
Congruence - do all words on the page influence conversion
Credibility - do customers have ample reason to believe you deliver promises
Closing - use positive messages close to desired click region
Continuance - after conversion does customer know they’ve completed action
Three question design
What are you offering?
Why should I pick you?
What do you want me to do next?
How often to A/B test
You must continuously apply A/B testing
always be testing, once one A/B test concludes, another A/B test should begin
Web development process
Discovery and planning
Design
Development
Testing and launching
Conversion rate optimization
create new version → test → analyze results → identify improvement → repeat
SEO & AIO, why?
Draws customers in
pushes messages out
GEO
Generative Engine optimization
AEO
Answer Engine Optimization
AIO
Artificial intelligence optimization
Page title
Good: 50-60 characters, write for humans. What do you want to click on?
Bad: no duplicate titles on your site
Page description
Max 155 characters, use an active voice and make it actionable
make sure it matches content on the page
User experience - on page strategies
use charts, images, graphics, videos
increase time on page and reduce bounce rate
use mobile first design
google penalizes sites that are not mobile-friendly
make sure page loads fast *MAX 4 SECONDS
compress images, use content delivery network
Outsource vs. internal
Outsource: hire a company to do all of these steps for you
Internal: you can do it yourself
GEO vs SEO strategy
SEO; found and ranked
GEO: understood, extracted, cited
How to do AIO
write content that answers specific, natural- language prompts
use clear, concise language, avoid fluff
Short-tail long tail
Short-tail: 1-2 words
mid- tail: 2-3 words
long -tail: descriptive phrase
Creative/message strategy process
Positioning: what place do you want to occupy in consumers mind
Key message: what do you want to communicate?
Big Idea: How are you going to communicate that idea
Execution: content copy
Brand positioning
Is your point of difference compelling
Have we established a point of reference
are we leveraging our points of parity
Above all else, you must serve the VALUES and preference of well-defined target market
SUCCES
Simplicity
Unexpectedness
Concreteness
Credibility
Emotion
Stories
Going “viral”/ why things catch on STEPPS
Stories
Triggers
Emotion
Public
Practical value
Social currency