Film Unit Vocab

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58 Terms

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The Shot

The building block of all filmmaking

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Long Shot (definition)

The on-screen object appears small or is seen from some distance away.

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Long Shot (effect)

gives the viewer a sense of time and place; allows the viewer to decide where to look.

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Establishing Shot

When a long shot remains onscreen long enough to establish setting.

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Close up/ Head Shot (definition)

The on-screen object appears to be large, taking up 80% of the screen.

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Close up/ Head Shot (Effect)

forces the viewer to look at subject. Intimate and revealing, though somewhat intrusive and authoritative

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Medium Shot

Between a long and close shot. most common and naturalistic shot.

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Soft Focus (define)

ever so slightly out of focus

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Soft Focus (effect)

Can create a lighter mood (love, sadness) or uncertainty.

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Rack Focus (defined)

Brings either the background or the foreground into sudden focus

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Rack Focus (Effect)

forces viewers to focus their attention on one thing. a way of shifting attention without cutting away.

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Deep Focus (defined)

All objects, both background and foreground, remain in focus.

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Deep Focus (effect)

A way of shifting the viewer’s attention without cutting away.

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Low Angle (defined)

in which the camera is below the subject

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Low Angle (effect)

Characters shot from low angles tend to be more powerful.

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High Angle (defined)

In which the camera is below the subject

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High Angle (effect)

Characters shot from high angles appear weak, vulnerable

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Eye level

In which the camera is above the subject, A neutral shot.

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Dutch Angles/ Tilt (defined)

In which the camera is slightly canted or tilted

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Dutch Angle/ Tilt (effect)

can be used to indicate tension, conflict, uncertainty, or danger

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Subjective Focalization

A shot or series of shots that aligns us with one character’s point of view, what one character sees or is able to see.

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Authorial Focalization

The filmmaker’s way of using a technique to give viewer information that a character might not have framing, focus, camera angle and or movement; dramatically ironic.

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Pan (defined)

during which the camera pivots along the horizontal axis, looking left to right or vice versa

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Pan (effect)

Introduces a setting, can be used to observe characters, take in a situation or surroundings

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Whip Pan

A shot that is the same asa pan but is so fast that the picture blurs beyond recognition during the movement. Often accompanied by a ‘whoosh’ sound.

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Tilt (defined)

During which the camera tilts along the vertical axis, looking up to down or vice versa

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Tilt (effect)

often used to communicate distance, size, or strength

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Zoom (defined)

During which the focal length of the lens changes, making the object either grow or shrink in size.

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Zoom (effect)

Directs the audience’s attention to a detail the director feels is crucial

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Dolly Zoom / Vertigo Effect (defined)

In which the camera is physically moved at the same speed in the opposite direction in which the lens is changed

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Dolly Zoom / Vertigo Effect (effect)

often used to indicate psychological distress or tension; a distortion or unrealityof some kind must be implied

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Arc (defined)

A shot in which the subject is circled by the camera

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Arc (effect)

Often used in sequences of intense questioning or ordeals in which the subject is the focus of a maelstrom of chaos or stress

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Tracking or Dolly Shots (defined)

during which the camera actually moves in accordance with some on screen action

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Tracking or Dolly Shots (effect)

Brings the audience into the action, instead of having them remain spectators

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Low-Key Lighting (defined)

Distinguished by darkness, shadow, and patches of bright key light.

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Low- Key Lighting (effect)

Creates moods of suspicion, mystery, and danger

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High- Key Lighting (defined)

distinguished by brightness, openness, and lack of shadows or contrast between light and dark.

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High- Key Lighting (effect)

Characters and situation are seen without misunderstanding or threat. May be used to indicate revelation, openness, clear seeing.

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Neutral

Lighting is even and balanced throughout the shot.

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Bottom/ Side (defined)

Light only illuminates part of a subject, often a face

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Bottom/ Side (effect)

Indicates characters who may be evil, deceptive, ambiguous or conflicted.

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Front (defined)

No shadows appear

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Front (effect)

Shows innocence or openness, sometimes revelation or confession

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Diegetic

Sound which can logically be heard by a character within the movie’s environment. Ex. Background noise, Dialogue.

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Nondiegetic

Sounds which cannot logically be heard by a character within the movie environment. Ex. Music, voice over narration

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Internal Diegetic

Sound which only one character can hear, and others do not.

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Cut

Sudden but inconsequential transition from one shot to another. Most common editing technique in film.

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Fade

The image on screen fades to black for a period of time and is slowly replaced by another image. Indicating the passage or end of a segment.

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Dissolve

The image on screen slowly fades into another image that fades in. Often makes a connection between two objects or characters that the viewer may not have made otherwise.

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Crosscut or Parallel editing

Images showing clips of separate places quickly transitioning from one to the other and back again. Creates suspense, links, theme, or plot.

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Flashbacks & Flash-Forward

A convention designed to give the viewer important information about past events. Conventions include verbal signals: ‘I remember when…’ , shot dissolving.

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Eye-Line Match

Three or more shots: a shot of a character, what the character sees, and then a shot of the character’s reaction. Develops characterization, tension, and suspense.

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Long Take

When a shot lasts more than 20-30 seconds creating a calmer, more peaceful enviorment.

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Mise-en-Scene

What appears onstage: sets, costumes, props, lighting, acting, etc.

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Subjective Focalization

Character P.O.V, Camera & Narrator, see, feel, eyeline matching, Unreliable Narrator

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Authorial Focalization

Viewers get information the characters don’t have, Dramatic Irony, Music as a signal

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Neutral Focalization

3rd person, medium shots, neutral lighting.