Quiz #2 Study Guide: Natural Living and Emotional States in Animal Welfare

0.0(0)
Studied by 0 people
call kaiCall Kai
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
GameKnowt Play
Card Sorting

1/29

flashcard set

Earn XP

Description and Tags

Vocabulary flashcards covering core concepts, behavioral definitions, brain structures, and welfare assessment tools from Modules 4 and 5.

Last updated 1:01 PM on 10/8/26
Name
Mastery
Learn
Test
Matching
Spaced
Call with Kai
Chat

No analytics yet

Send a link to your students to track their progress

30 Terms

1
New cards

Natural Living

A major approach to animal welfare focusing on allowing animals to perform behaviors important to them, emphasizing behavioral opportunities rather than solely preventing disease or suffering.

2
New cards

Ethology

The scientific study of animal behavior that helps welfare scientists understand normal species-specific behaviors.

3
New cards

Behavioral Repertoire

The complete range of behaviors that a species is capable of performing.

4
New cards

Ethogram

A detailed catalog of species-specific behaviors used by researchers to systematically record behavior.

5
New cards

Mechanism (Tinbergen's Four Questions)

The immediate physiological or environmental triggers that cause a behavior.

6
New cards

Development / Ontogeny (Tinbergen's Four Questions)

The process and factors governing how a behavior develops during an animal's life.

7
New cards

Function (Tinbergen's Four Questions)

How a specific behavior improves an animal's survival or reproduction.

8
New cards

Evolution / Phylogeny (Tinbergen's Four Questions)

The evolutionary history of how a behavior arose and changed over generations.

9
New cards

Behavioral Motivation

Strong internal drives in animals to perform specific behaviors, which are not necessarily eliminated by domestication.

10
New cards

Agency

The ability of an animal to make choices and influence outcomes, such as choosing where to rest, social partners, or when to explore.

11
New cards

Competence

The ability to successfully solve challenges and interact with the environment, developed through exploration, learning, play, and problem solving.

12
New cards

Habituation

A form of learning characterized by a decreased response to a repeated harmless stimulus, such as cows ignoring routine machinery sounds.

13
New cards

Sensitization

A form of learning characterized by an increased response to a repeated stimulus, such as an animal becoming increasingly fearful after repeated rough handling.

14
New cards

Classical Conditioning

A learning process involving the association between two stimuli, such as Pavlov's dogs salivating in response to a bell.

15
New cards

Operant Conditioning

A learning process in which behavior changes because of consequences, where rewards increase behavior and punishments decrease behavior.

16
New cards

Positive Welfare Indicators

Signs associated with good welfare, including play, exploration, curiosity, social interaction, and appropriate species-typical behaviors.

17
New cards

Stereotypies

Repetitive, unvarying abnormal behaviors with no obvious function, such as pacing, bar biting, and weaving.

18
New cards

Redirected Behaviors

Abnormal behaviors directed toward an alternative target, such as tail biting in pigs.

19
New cards

Self-Injurious Behaviors

Abnormal behaviors that cause self-harm, such as feather plucking.

20
New cards

Environmental Enrichment

Modifications or items provided to increase behavioral opportunities and allow animals to engage in meaningful and motivated behaviors.

21
New cards

Sentience

The capacity to have subjective experiences and feelings, serving as the foundation for why animal welfare matters.

22
New cards

Emotion

A short-term affective state, such as fear, frustration, joy, or curiosity.

23
New cards

Cognition

The mental process of acquiring knowledge and understanding through thought, experience, and the senses, including learning, memory, decision making, and attention.

24
New cards

Amygdala

A brain structure that processes threats and emotional significance, playing a critical role in fear responses.

25
New cards

Hippocampus

A brain structure primarily involved in learning and memory.

26
New cards

Hypothalamus

A brain structure that regulates physiological stress responses.

27
New cards

Thalamus

A brain structure that relays sensory information.

28
New cards

Cognitive Bias

The tendency of an animal to interpret ambiguous situations optimistically or pessimistically.

29
New cards

Cognitive Bias Test

A welfare assessment method where animals are trained on positive and negative cues and then presented with ambiguous cues to infer affective state based on their anticipation.

30
New cards

Qualitative Behavioral Assessment (QBA)

A welfare assessment method that evaluates the overall expression or style of behavior by assessing how behaviors are performed rather than counting them.