DES102: Introduction to HCI - Design Principles Vocabulary

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Vocabulary flashcards covering core interaction design principles in HCI including visibility, feedback, constraints, consistency, affordances, signifiers, and gaze-assisted typing.

Last updated 4:31 AM on 9/23/26
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13 Terms

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Design Principles

Generalizable abstractions derived from a mix of theory-based knowledge, experience, and common-sense that serve as guidelines for interaction design.

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Visibility

A design principle focused on making relevant parts and necessary actions clear and obvious to the user.

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Feedback

Information sent back to the user about what action has been performed, utilizing auditory, visual, tactile, graphical, or textual signals.

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Constraints

A design principle that limits or restricts the possible actions on a system to prevent users from selecting incorrect options.

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Consistency

A design principle stating that interfaces should feature similar operations and elements for similar tasks to improve learnability and usability.

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Aesthetic Consistency

Consistency of style and appearance (such as consistent fonts, colors, and logos) that enhances recognition and sets emotional expectations.

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Functional Consistency

Consistency of meaning and action across devices (such as standard play and pause symbols) enabling users to leverage existing knowledge.

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Internal Consistency

Designing elements and operations to behave identically across different parts within the same system or application.

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External Consistency

Designing operations and interfaces to be consistent with other external applications, systems, and devices.

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Affordance

The relationship between the physical or structural properties of an object and the capabilities of its user that determines how the object can be used.

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Perceived Affordances

Learned conventions of arbitrary mappings between user action and digital effect at virtual interfaces.

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Signifiers

Design clues or indicators that communicate where an action should take place to help users discover intended affordances.

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Gaze-Assisted Typing (GAT)

An interaction method that combines gaze tracking with touch input for key selection.