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MCAT Chapter 1
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Base Units
standard units around which the system itself is designed
Derived Units
associating base units with eachother
Vectors
numbers that have magnitude and direction
Scalar
Numbers that have magnitude only and no direction
Resultant
sum or difference of two or more vectors
Displacement
a change in position in space
Distance
considers path and is a scalar quantity
velocity
rate of change of displacement in a given unit of time
speed
rate of actual distance traveled in a given unit of time
Instantaneous velocity
measure of average velocity as the change in time approaches zero
Force
vector quantity that is experienced as pushing or pulling on objects
Gravity
an attractive force felt by all forms of matter
Friction
Type of force that opposes the movement of objects
Static friction
exists between a stationary object and the surface upon which it rest
Normal Force
Component of force between two objects in contact that is perpindicular to the plane of contact between object and the surface upon which it rests
Kinetic Friction
Exists between a sliding object and the surface over which the object slides
Mass
measure of body’s inertia
Weight
measure the gravitational force of an objects mass
Acceleration
Rate of change of velocity that na object experiences as a result of some applied force
Deceleration
accerleation in the direction opposite to the inital velocity
Newtons First Law
A body either at rest or in motion with constant velocity will remain that way unless a net force acts upon it
Newton’s Second Law
An object of mass will accelerate when the vector sum of the forces result in some nonzero resultant force vector
Newtons Third Law
To every action there is always an opposed but equal reaction
Linear Motion
objects velocity and acceleration are along the line of motion, pathway of moving object continues along straight line
Projectile Motion
Motion follows a path along two dimensions
Dynamics
Study of forces and torques
Translational Equilibrium
Exists only when the vector sum of all of the forces acting on an object is zero
Rotational Motion
Occurs when forces are applied against an object in such a way as to cause the object to roate around a fixed pivot point