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Vocabulary terms and definitions from Unit 4: Learning and Cognition covering classical and operant conditioning, learning principles, memory stages, and cognitive processes.
Classical conditioning
A learning procedure in which associations are made between a neutral stimulus and an unconditioned response
Neutral stimulus
A stimulus that does not initially elicit any part of an unconditioned response
Unconditioned stimulus
An event that elicits certain predictable response typically without previous training
Unconditioned response
An organism’s automatic reaction to a stimulus
Conditioned stimulus
A once-neutral event that elicits a given response after a period of training in which it has been paired with an unconditioned stimulus
Conditioned response
The learned reaction to a conditioned stimulus
Extinction
The gradual disappearance of a conditioned response when the conditioned stimulus is repeatedly presented without the unconditioned stimulus
Operant conditioning
Learned in which a certain action is reinforced or punished, resulting in corresponding increases or decreases in occurrence
Reinforcement
Stimulus or event that follows a response and increases the likelihood that the response will be repeated
Secondary reinforcer
Stimulus such as money that becomes rewarding through its link with a primary reinforcer
Primary reinforcer
Stimulus that is naturally rewarding, such as food or water
Shaping
Technique in which the desired behavior is “molded” by first rewarding any act similar to that behavior and then requiring ever-closer approximations to the desired behavior before giving the reward
Negative reinforcement
Increasing the strength of a given response by removing or preventing a painful stimulus when the response occurs
Social learning
Process of altering behavior by observing and imitating the behavior of others
Learned helplessness
Condition in which repeated attempts to control a situation fail, resulting in the belief that the situation is uncontrollable
Modeling
Learning by imitating others; copying behavior
Token economy
Conditioning in which desirable behavior is reinforced with valueless objects, which can be accumulated and exchanged for valued rewards
Encoding
The transforming of information so the nervous system can process it
Storage
The process by which information is maintained over a period of time
Retrieval
The process of obtaining information that has been stored in memory
Sensory Memory
Very brief memory storage immediately following initial stimulation of a receptor
Short-Term Memory
Memory that is limited in capacity to about seven items and in duration by the subject’s active rehearsal
Maintenance rehearsal
A system for remembering that involves repeating information to oneself without attempting to find meaning in it
Chunking
The process of grouping items to make them easier to remember
Semantic memory
Knowledge of language, including its rules, words, and meanings
Episodic memory
Chronological retention of the events of one’s life
Declarative memory
Stored knowledge that can be called forth consciously as needed
Procedural memory
Permanent storage of learned skills that does not require conscious recollection
Recognition
Memory retrieval in which a person identifies an object, idea, or situation as one he or she has or has not experienced before
Recall
Memory retrieval in which a person reconstructs previously learned material
Confabulation
The act of filling in memory gaps
Schemas
Conceptual frameworks a person uses to make sense of the world
Eidetic memory
The ability to remember with great accuracy visual information on the basis of short-term exposure
Elaborative rehearsal
The linking of new information to material that is already known
Metacognition
The awareness of or thinking about one’s own cognitive process
Heuristic
A rule of thumb problem solving strategy