Child Development

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Last updated 2:47 AM on 10/9/26
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51 Terms

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Additive genes

Definition: Multiple genes that work together to influence a trait.

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Age of viability

Definition: The point in prenatal development when a fetus can survive outside the womb with medical support.

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Apgar Test

Definition: A test given to a newborn that checks Appearance/Color, Pulse, Grimace Response/Reflexes, Activity and Muscle Tone, and Respiration.

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Attachment (types)

Definition: The four types are secure, insecure-avoidant, insecure-resistant, and disorganized.

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Cephalocaudalc

Definition: Development that occurs from head to tail.

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Contact-maintaining behaviors

Definition: Behaviors used to maintain physical contact and closeness with a caregiver, such as touching, holding, or staying close.

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Development of senses

Definition: The five senses develop during infancy. Seeing is the worst at birth, while hearing, smelling, tasting, and feeling are also present.

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Differential susceptibility

Definition: The idea that some children are more affected by their environment and experiences than others.

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Dominant gene

Definition: A dominant gene can show its trait when only one copy is present;

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Emotions (from birth to age two)

Definition: Birth: comfort, pain. 6 months: anger, curiosity, sadness. 1 year: fear, joy. 2 years: pride, shame, embarrassment, guilt, disgust, jealousy.

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Erikson’s stages

Definition: Trust v. Mistrust → Autonomy v. Shame/Doubt → Initiative v. Guilt → Industry v. Inferiority → Identity v. Role Confusion → Intimacy v. Isolation → Generativity v. Stagnation → Integrity v. Despair.

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Experience-dependent growth

Definition: Brain development that happens because of specific experiences and learning.

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Experience-expectant growth

Definition: Brain development that depends on common experiences that most children are expected to have, such as seeing, hearing, and interacting with people.

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Five senses

Definition: Seeing, hearing, smelling, tasting, and feeling. Seeing is the worst at birth.

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Freud’s stages

Definition: Oral → Anal → Phallic → Latency → Genital.

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Genotype

Definition: Genotype is a person's genetic makeup

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Language acquisition

Definition: Cooing → Babbling → Echolalic babbling → Imitative speech → Spontaneous speech → Telegraphic speech.

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Memory

Definition: Implicit memory involves movements or thoughts that are not put into words (non-verbal); explicit memory is language-dependent.

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Motor skills (gross v. fine)

Definition: Gross motor skills use large muscles, such as walking or running; fine motor skills use smaller muscles, such as picking up small objects.

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Nature v. nurture

Definition: Nature = heredity has the most influence. Nurture = environment has the most influence.

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Object permanence

Definition: The understanding that objects continue to exist even when out of sight.

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Physical growth patterns

Definition: Cephalocaudal = head-to-tail. Proximodistal = near-to-far.

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Piaget’s stages

Definition: Piaget explains how children construct ideas based on experience. New experiences can create disequilibrium, leading to assimilation or accommodation and then a new equilibrium.

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Prenatal development stages

Definition: Zygote → Embryo → Fetus. The germinal stage is the first 14 days.

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Process for teaching new words

Definition: Hear the word → connect the word to its meaning → imitate/use the word → eventually use it independently.

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Proximity-seeking behaviors

Definition: Behaviors used by a child to get closer to or stay near a caregiver, especially when the child feels unsure or threatened.

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Proximodistal

Definition: Development that occurs from near to far, beginning closer to the center of the body and moving outward.

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Pruning

Definition: The elimination of unused connections in the brain.

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Psychoanalytic theory

Definition: Focuses on inner drives, deep motives, and unconscious needs rooted in childhood.

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Reflexes

Definition: Automatic responses that occur without conscious thought; reflexes are checked as part of the Grimace Response/Reflexes portion of the APGAR test.

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Reinforcers

Definition: Rewards or consequences used to shape behavior through positive or negative reinforcement.

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Replication of a study

Definition: Repeating a research study to see if the same or similar results are found again.

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Research study design

Definition: The plan for how a research study will be carried out, including how information will be collected and analyzed.

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Scientific method

Definition: Pose a question → develop a hypothesis → test the hypothesis → analyze the evidence → report the results.

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Self-awareness

Definition: An understanding of one’s body as a separate identity. It can be measured with a “mark” test using makeup and a mirror.

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Separation anxiety

Definition: Anxiety or distress a child experiences when separated from a caregiver.

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Sleep issues

Definition: Problems with infant or toddler sleep, such as difficulty falling asleep, staying asleep, or waking during the night.

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Social referencing

Definition: When a child looks to another person’s emotional reaction to help decide how to respond to an unfamiliar situation.

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Strange situation test

Definition: A test used to identify attachment types: secure, insecure-avoidant, insecure-resistant, and disorganized.

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Teratogens

Definition: Things that can cause damage to a developing fetus. The timing of exposure matters because there is a critical period when each organ is most susceptible to damage.

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Twins

Definition: Monozygotic twins come from one zygote that splits and are identical. Dizygotic twins come from two zygotes that implant in the uterus at the same time.

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Trust vs. Mistrust

(Infancy, Birth to 18 months) – Virtue: Hope

  • Infants learn whether they can rely on caregivers to meet their basic needs


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Autonomy vs. Shame/Doubt

(Toddlerhood, 18 months to 3 years) – Virtue: Will

  • Toddlers build physical independence and a sense of control


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Initiative vs. Guilt

(Preschool, 3 to 5 years) – Virtue: Purpose

  • Children plan, play, and carry out activities


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Industry vs. Inferiority

(School Age, 6 to 11 years) – Virtue: Competence

  • Children master academic and social skills to feel capable.


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Identity vs. Role Confusion

(Adolescence, 12 to 18 years) – Virtue: Fidelity

  • Teens explore personal values, beliefs, and who they want to become


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Intimacy vs. Isolation

(Young Adulthood, 19 to 40 years) – Virtue: Love

  • Adults seek deep, committed relationships and emotional closeness


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Generativity vs. Stagnation

(Middle Adulthood, 40 to 65 years) – Virtue: Care

  • Adults contribute to society, raise families, or mentor the next generation


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Integrity vs. Despair

(Late Adulthood, 65 years to death) – Virtue: Wisdom

  • Older adults reflect on their lives with a sense of fulfillment or regret


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Recessive Gene

recessive gene usually requires two copies to show its trait.

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Phenotype

phenotype is the observable traits that result from genes and environment.