Motivation and Emotion Theory (Weeks 1-4)

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Last updated 4:28 PM on 10/9/26
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43 Terms

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Natural selection

The environment influences who reproduces, driving genetic change. Three parts: viability, fertility, fecundity.

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Viability / Fertility / Fecundity

Survive to reproduce / signal ability to mate / produce as many offspring as possible.

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Sexual selection

Males compete, females choose. Females are pickier because they invest more in offspring.

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Parental investment model

Females seek mates who can provide support and security. Males show resources and support.

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Hedonism

We move toward pleasure and away from pain.

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Intervening variable

Motivation is the link between a stimulus and a response. We infer it from behavior.

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Performance variable

We can only see whether a behavior occurred, not the motivation behind it.

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Operant conditioning (addiction)

Positive reinforcement = the high is added. Negative reinforcement = withdrawal is removed. Both maintain use.

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Affective model of negative reinforcement

We use drugs to avoid actual or anticipated withdrawal.

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Classical conditioning (addiction)

Drug = UCS, pleasure = UCR. Cues (lighter, place) become CS and trigger cravings.

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Opponent process theory

Every pleasure (State A) is followed by an opposite State B (withdrawal). B develops slowly and worsens with repeated use, which explains tolerance.

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Opponent process: 5 steps

Quick peak, slight decline, plateau, drop below neutral into State B, slow decay back to neutral.

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Incentive sensitization theory

With repeated use, incentive value (wanting/craving) increases while hedonic value (liking/pleasure) stays flat or decreases.

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Epigenetics

The study of how genes and environment interact.

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Gateway drug idea

Marijuana may lead to other drugs, partly through access to drug-seeking environments.

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Affective forecasting errors

We're bad at predicting our future emotions, so we underestimate cravings and withdrawal.

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Loss of self-control account

Drugs impair the prefrontal cortex (impulse control, delaying gratification). It isn't fully developed until about 25, and stress makes it worse.

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Cognitive stages of change

Contemplation, preparation, execution, maintenance.

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Yerkes-Dodson law

Performance is best at moderate arousal (inverted U) and poor at very low or very high.

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Homeostatic theory of motivation

We act to return to an optimal middle level (arousal, stress, sleep need).

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Arousal theory: main criticisms

Measures don't agree, the same body response can mean different emotions, it's mostly untestable, and it ignores cognition and history.

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Hebb's theory

Sensory information has a cue function (information) and an arousal function (changes arousal level).

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Lacey's model

Arousal is multidimensional: behavior, brain activity, and peripheral body signals all reflect it.

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Circadian rhythm

A roughly 24-25 hour cycle that puts us to sleep at night, when humans are poorly adapted to be active.

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Homeostatic sleep process

The longer you're awake, the more sleep you need (adenosine builds up).

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Threat simulation theory

Dreams let us rehearse threats. The extended version covers any upcoming situation.

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Continuity / repetition principles

Daytime experiences carry into dreams / similar dreams recur across the lifespan.

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Selye's stress theory

Stressors push the body out of balance, and the stress response restores it.

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General adaptation syndrome

Alarm (whole body, HPA activated), resistance (focused on affected area), exhaustion (whole body again if the stressor persists).

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Hardiness

Commitment, a sense of control, and seeing stress as a challenge.

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Internal locus of control

Believing you control your own future. It's a healthy way to cope with stress.

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Spencer

Pleasurable behaviors have survival value, and painful responses reduce survival.

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Thorndike's law of effect

Rewarded or good-feeling behaviors increase, and bad experiences decrease them.

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Troland's classification

Beneception (pleasant), nociception (unpleasant/pain), neutroception (neutral).

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Beebe-Center

Bright pressure = sense organs experience something pleasant, dull pressure = unpleasant. Expectations can change the perception (cognition).

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Young's three properties

Sign (approach/avoid), intensity (the chosen option is more intense), duration (how long the effect lasts).

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Pfaffman

Sensory stimulation can trigger behavior without any physiological change (e.g., eating when not hungry).

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Contact vs. distance receptors

Taste and touch produce faster, stronger emotional reactions than vision and hearing.

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Gate control theory

The spinal cord and many higher brain areas regulate pain. It isn't just receptor to brain.

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Endogenous opiates

The body's natural opiates, which reduce pain by blocking substance P.

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Harlow's contact comfort

Monkeys preferred the cloth mother even when the wire mother had food. Contact comfort is key to attachment.

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Imprinting

The tendency to attach is innate, but what you attach to is learned.

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Critical period

Early development when deprivation causes lasting damage