Michel de Certeau: Spatial Theory Reviewer

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Vocabulary practice flashcards covering Michel de Certeau's spatial theories from Walking in the City and The Practice of Everyday Life.

18 Terms

1
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The Concept-City (Le Concept-Ville)

A totalizing administrative blueprint founded on utopian and urbanistic discourse by planners and institutions that seeks to discipline social life and reduce human activity to readable, controllable grids.

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Manières de Faire ('Ways of Operating')

Subterranean ruses, clever adaptations, and tactical micro-practices through which ordinary inhabitants re-use, re-interpret, and divert established structures to carve out personal autonomy beneath panoptic administration.

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The Voyeur

An elevated spectator—exemplified by viewing Manhattan from the 110th floor of the World Trade Center—who detaches from the city's physical grasp to engage in an optical ecstasy of looking down upon a totalized urban landscape.

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Panoptic Simulacrum & Texturology

A visual fiction or theoretical picture created from an elevated perspective that immobilizes the city's chaotic mobility into a readable, static surface.

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Gnostic Drive

An immoderate human desire for complete vision that transforms the living, opaque city into a transparent artifact readable from a safe distance.

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Schreber's God

A metaphorical figure who 'knows only cadavers', used by De Certeau to characterize the voyeur's total legibility that achieves vision only by alienating itself from living mobility.

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Wandersmänner (The Pedestrian)

Ordinary street-level walkers existing beneath thresholds of visibility who experience the city through kinesthetic movement, writing an urban text through their footsteps without being able to read it.

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Blind Knowledge

The intimate, tactile familiarity pedestrians possess with urban space, likened to lovers holding each other in the dark, lacking an overarching visual map.

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Strategy (La Stratégie)

The calculation or manipulation of power relationships by an institutional subject with will and power isolated from an exterior environment, achieving a mastery of place over time.

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Lieu Propre (The Proper Place)

An autonomous spatial base delimited by an institutional entity that enables it to manage relationships with exterior targets, threats, or competitors.

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Tactic (La Tactique)

A calculated action determined by the absence of a proper locus, described as 'an art of the weak' that operates within the space of the Other and seizes fleeting opportunities 'on the wing'.

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Space of the Other

The foreign terrain governed by institutional rules in which tactical practices must maneuver due to lacking an autonomous proper place.

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Mêtis

The ancient art of cunning trickery inherited by tactical practices to operate within rigid institutional systems.

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La Perruque ('The Wig')

A tactical practice where a worker performs personal tasks or crafts personal objects during work hours using company tools and equipment (bricolage), secretly diverting corporate resources toward non-commercial ends.

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Place (Lieu)

An order according to which elements are distributed in static relationships of coexistence side-by-side, where two things cannot occupy the same spot.

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Space (Espace)

A 'practiced place' produced by the operations of mobile elements when taking into account vectors of direction, velocities, and time variables.

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Synecdoche (in Walking)

A pedestrian spatial trope that names a part for the whole, expanding and amplifying a single spatial detail or landmark to represent an entire neighborhood while miniaturizing the whole.

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Asyndeton (in Walking)

A pedestrian spatial trope that suppresses conjunctions and connecting links, cutting out spatial continuity by skipping official paths and taking shortcuts to create gaps and fragments.