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Opportunity Cost
how much you give up of one good to get more of the other good
OC = give up of good B / give up of good A
ppf
all combinations of goods that use all resources fully and efficiently
slope
change in y / change in x
straight line = constant opp cost
bowed out = increasing opp cost
Absolute advantage
which of the two entities can produce more of a given good
You can have AA in both goods,
Comparative advantage
which of two entities produces the good at the lower opportunity cost
they cannot have the CA in both goods
Specialization
entities will produce the good for which they have the CA = lower OC
Terms of Trade
the price of one good in terms of the other, and for both sides to gain it has to sit between the two opportunity costs of that good (eg. wont trade for something that you have a lower OC in)
Explicit cost
an outlay of money
Implicit cost
the value, in dollar terms, of the benefits foregone by making that choice
Opportunity cost (def)
implicit + explicit costs
Accounting profit
revenue - explicit cost
Economic profit
revenue - explicit costs - implicit costs
Solution to how-much decisions
choose the maximum quantity such that marginal revenue is greater than or equal to marginal cost
Utility
measure of satisfaction one gets from consumption of goods
budget constraints
total spending (price of G x Q) cant be more than budget
Marginal rate of transformation
how much of the Y axis good you’d give up to produce one more unit of the X axis good
price of y axis good / price of the x axis good
also = slope of BC
Marginal utility per dollar def
marginal utility of good X / price of good Y
Indifference curve
all of the bundles of goods that give the same total utility
Utility maximization with indifference curves
where the indifference curve is tangent to the budget constraint OR
where marginal rate of substitution = marginal rate of transformation
Nash Eq
outcome where each player is best responding to the other players response
the circle where both numbers are circled
Dominant and dominated strategy
Dominant: a strategy a player always chooses, regardless of what the other player chooses
Dominated: a strategy a player never chooses, regardless of what the other player chooses
Pareto-efficient outcomes
there is no other outcome that makes one player better and the other player not worse
cant be pareto dominated by any other outcomes
simultaneous game
games where players dont know what the others do when making their chocie
Sequential games
games in which players learn what previous decisions were
Shortage
price below eq price - excess demand
Surplus
price above eq price, excess supply
Producer surplus
area above supply, below price
Consumer surplus
area above price, below demand
total surplus
area above price, below demand
Price celling
maximum price that can be charged
below the eq price
Price floor
minimum price that can be charged
above the eq price
Tax incidence
who bears the burden of the tax
fraction of the tax each side pays
Tax revenue
number of units sold with the tax x per unit tax
Deadweight loss
loss of the total surplus from intervention, area between the eq quantity and the new quantity
above supply below demand
Total cost
Fixed cost + variable cost
Average total cost, fixed cost, variable cost
total cost - total cost / quantity
fixed cost - fixed cost / quantity
variable cost - variable cost / quantity
profit max condition
the max quantity such that marginal revenue is greater than/equal to marginal cost
isoprofit curve
all price and quantities that give the same profit
Price = ATC + profit/quantity
for isoprofit curve, Profit = 0
Curve = ATC (revenue just covers total cost)
for isoprofit curve, Fixed cost minus curve
revenue just covers variable cost, same as shutting down
for isoprofit curve, profit greater then zero
Curve above ATC
for isoprofit curve, profit less than zero
Curve below ATC
Perfect Competition (traits)
many number of firms
homogenous produce
price takers
marignal revnue is = price
free entry and exit of market, firms enter or leave until profit is zero in the long run
Perfectly competitive market short run
Quantity: where marginal revenue equals marginal cost - gives the firm the most profit
Profit: firms quantity times price (minus average total cost at that quantity)
Market quantity: firms quantity times the number of firms
Perfectly competitive market - long run
profit = 0
firms quantity & market price: where marginal cost equal average cost
Number of firms: market quantity divided by firms quantity
Monopolistic competition traits
Many firms
Slight product differentiation
Monopolistic short run
Monopolistic quantity: Marginal revenue = marginal cost
Price: A-B x quantity
Profit: Quantity x price - average total cost (at that quantity)
Monopolistic long run
profit falls to zero
Monopoly traits
one singular firm
no product differentiation
price maker
extremely high barriers
Monopoly calculating it
Demand: price equals A-B x quantity; A is the price when quantity is zero / B is how much the price drops for each extra unit
Marginal revenue: A-2B x quantity
Oligopoly traits
Few firms
no product differentiation
firms chocies affect each other
use game theory; find the NE
Market failure
When a market cannot allocate resources efficiently.
Externalities
When the production or consumption of a g+s by the buyer or seller affects a third party
Negative externalities
Marginal social cost > marginal private cost
socially optimal has lower quantity, higher price
negative externalities deadweight loss
between the market eq and the socially optimal quantity, above marginal social benefit and below marginal social cost
Negative externality fix (pigouvian tax)
price on demand curve at social optimal quantity - price on supply curve at social optimal quantity
= marginal external cost at social optimal quantity (how much to tax)
Positive externality
marginal social benefit > marginal private benefit
socially optimal has higher quantity, higher price
Positive externalities deadweight loss
between the socially optimal quantity and the market eq quantity
above marginal social benefit and below marginal social cost
Positive externality fix (pigouvian subsidy)
price on supply curve at socially optimal quantity - price on the demand curve at the socially optimal quantity = marginal external benefit at the socially optimal quantity
Public goods
non rivalrous non excludable
people can use it without paying, no private benefit, therefore market dosent provide it
eg. street lights
Public goods fix
government provision: gov supplies the good itself and pays for it with taxes
Asymmetric information
information cannot be shared completely between buyers and sellers
cant judge true quality of value, so trades happen at wrong P/Q or not at all
3 main markets of asymmetric information: lemon markets
prospective buyers have no info about the quality of any car that is for sale expect avg sale previous day
leads to unravelling (less cars sell, avg decreases everyday)
dosent exist if true characteristics are known
3 main markets of asymmetric information: adverse selection
buyer hides cost of production from seller, through hidden attributes that affect the COP for the seller
eg. health insurance
3 main markets of asymmetric information: moral hazard
buyer can change COP for seller in the future, that is hidden today for the seller
eg. health insurance, doing reckless activity
Fix to asymmetric information
mandatory disclosures, regulation and standards