Personality

0.0(0)
Studied by 0 people
call kaiCall Kai
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
GameKnowt Play
Card Sorting

1/34

encourage image

There's no tags or description

Looks like no tags are added yet.

35 Terms

1
New cards

Define personality.

General manner of interacting with the world, especially people.

2
New cards

Name the Big Five traits in the slides.

Extraversion, agreeableness, conscientiousness, neuroticism, openness.

3
New cards

Define temperament.

Early biologically based differences in emotional, motor and attentional reactivity/self-regulation.

4
New cards

What research design tests temperament stability over years?

Longitudinal design.

5
New cards

Name the six temperament dimensions.

Fearful distress, irritable distress, activity level, rhythmicity, attention span/persistence, positive affect.

6
New cards

Fearful distress refers to what?

Fear or wariness in response to novelty/threat.

7
New cards

Irritable distress refers to what?

Anger and frustration when blocked or uncomfortable.

8
New cards

Rhythmicity refers to what?

Regularity/predictability of sleeping, feeding and other routines.

9
New cards

Attention span and persistence refer to what?

Ability to focus and stay engaged despite difficulty.

10
New cards

Easy temperament: typical profile?

Adapts readily, regular routines, positive mood, easily soothed.

11
New cards

Difficult temperament: typical profile?

Intense negative reactions, difficulty adjusting, often irregular routines.

12
New cards

Slow-to-warm-up temperament: typical profile?

Cautious at first, gradually adapts.

13
New cards

Approximate easy/difficult/slow-to-warm-up percentages in lecture?

40% easy; 10% difficult; 15% slow-to-warm-up.

14
New cards

Continuous development means what?

Gradual quantitative change.

15
New cards

Discontinuous development means what?

Distinct qualitative stages.

16
New cards

What is self-concept?

Beliefs about personal traits, abilities, attitudes and values.

17
New cards

What are the two self-concept components?

Descriptive ("who am I?") and evaluative ("am I good?" / self-esteem).

18
New cards

When does mirror self-recognition generally emerge in slides?

Around 18-20 months.

19
New cards

What do rouge test and shopping cart study examine?

Early self-awareness.

20
New cards

Around age 2, what language/emotions suggest self-awareness?

"Me/I," asserting autonomy, embarrassment and shame.

21
New cards

Self-description at 3-5 years?

Concrete observable traits, age, preferences, visible abilities.

22
New cards

Self-evaluation at 3-5 years?

Often unrealistically positive and based mainly on successes.

23
New cards

Self-description at 6-10 years?

Specific academic, athletic and social abilities; comparisons with peers.

24
New cards

Self-evaluation in middle childhood?

More realistic, includes success/failure and social comparison.

25
New cards

Adolescence around age 14: self-concept?

Notices context-dependent and sometimes contradictory selves.

26
New cards

Around age 17+: self-concept?

Increasingly based on internalized values and standards.

27
New cards

What is identity diffusion?

Neither active exploration nor firm commitment.

28
New cards

What is identity foreclosure?

Commitment based on others' choices without exploring alternatives.

29
New cards

What is identity moratorium?

Exploring options but not yet committed.

30
New cards

What is identity achievement?

Explored alternatives and made personally chosen commitment.

31
New cards

Teen accepts parents' medical career plan without considering alternatives: status?

Foreclosure.

32
New cards

Teen researches careers but has not chosen: status?

Moratorium.

33
New cards

Teen explored career paths and chose one: status?

Achievement.

34
New cards

Teen has no plans and is not exploring: status?

Diffusion.

35
New cards

What nature and nurture factors shape self-concept?

Nature: genes, appearance, gender, temperament; nurture: parental support, achievement, peers, culture.