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The Lumiere Brothers
An inventor and businessman, Lumibre
and his brother Augurste devised one of the first practical cinema cameras (5.59).
The Lumibre camera, the most flexible of its day, also doubled as a projector.
Whereas the bulky American camera invented by W.K.L. Dickson was about the
size of an office desk (5.60), the Lumibre camera weighed only l2 pounds and was
small and portable. As a result of its lightness, the Lumibre camera could be taken
outside and could be set up quickly. Louis Lumidre's earliest films presented simple
events-vvorkers leaving his father's factory, a game of cards, a family rneal.
But even at so early a stage of film history,, Lumidre was able to Llse framin-e to
transform everyday reality into cinematic events.
Melies
. Melies wels also a rnagician, and he discovered the possibilities
of simple special effects. In 1897, M6lies built his own studio. Unlike Edison's
Bluck Muriit. MeliCs's studio was -glarss-sidecl like ir greenhouse, so that the
stuclio did not have to lnove with the slllt (12.4).
Melies also be-ean to huild elaborate settings to creerte fantasy worlds within
which his nra-gical trurtsformutions coLrld occur. We have already seen how Mdlies
thereby becurne the first rnnster of rnise-en-scene technique (4.3-4.6). From the
sinrple filnting of a nta-gician perfornrin.-9 a trick or two in a traditional stage settin..g,
Melies progressed to longer narratives with a series of tableaux. Each consisted of
one shot, exce;lt when the transfornrations occurred. These were created by cuts
desi-enecl to be inrperceptible on the screen. He also adapted old stories,, such as
Cirtdet'ellu (1U99). or wrote his own. All these factors made Melids's films extremely
popular and widely inritated.
Magic Lantern
s an early type of image projector employing painted pictures or photographs on sheets of glass, a lens and a bright light source.
Kinetoscope
By 1893, Thomas A. Edison's assistant, W.K.L. Dickson, had developed a
camera that made short 35mm films. Interested in exploiting these films as a novelty,
Edison hoped to combine them with his phonograph to show sound movies.
He had Dickson develop a peep-show machine, the Kinetosc'ope (12.1), to display
these films to individual viewers
Cinema of Attractions
a cinema that displays its visibility, willing to rupture a self-enclosed fictional world for a chance to solicit the attention of the spectator
Lap dissolve
a fade-out of a scene in a movie that overlaps with a fade-in of a new scene, so that one appears to dissolve into the other.
Phi phenomenon
The phi phenomenon is the optical illusion of perceiving a series of still images, when viewed in rapid succession, as continuous motion. Max Wertheimer defined this phenomenon in 1912.
Stroboscopic effect
The stroboscopic effect is a visual phenomenon caused by aliasing that occurs when continuous motion is represented by a series of short or instantaneous samples.
Frame
refers to a single image, the smallest compositional unit of a film's structure, captured by the camera on a strip of motion picture film - similar to an individual slide in still photography; a series of frames juxtaposed and shown in rapid succession make up a motion (or moving) picture; also refers to the rectangular area within which the film image is composed by the film-maker - in other words, a frame is what we see (within the screen); see fps and framing below.
Framing
refers to the way a shot is composed, and the manner in which subjects and objects are surrounded ('framed') by the boundaries or perimeter of the film image, or by the use of a rectangle or enclosing shape (such as a shadow, mirror, door or hallway) within the film image; also, camera angles such as low-angle and high-angle shots contribute to the framing; reframing refers to short panning or tilting movements of the camera to adjust to the character's movements and keep them onscreen, centered, and in the frame.
Aspect ratio
The ratio of frame width to frame height is called the aspect ratio. The rough
dimensions of the ratio were set quite early in the history of cinema by Thomas
Edisorl, Dickson, Lumibre, and other inventors. The proportions of the rectangular
frame were approximately four to three, yielding an aspect ratio of I .33: I
Masking*
portions of the frame that cover the full image
Blocking
Blocking was originally a theater term that refers to the positioning and movement of the actors in the stage. In cinema, camera and lights are added to the equation.
Angle
The frame positions us at some angle looking onto the shot's mise-enscene.
The number of such angles is infinite, since the camera might be placed anywhere.
In practice, we typically distinguish three general categories: ( I ) the
straight-on angle, (2) the high angle, and (3) the low angle. The straight-on angle is
the most common (5.94). The high-angle positions is looking down at the material
within the frame (5.95). The low-angle framing positions is looking up at the framed materials
Height
The framing usually gives us a sense of being stationed at a certain
height in relation to the settings and figures. Camera angle is, of course. partially related
to height: To frame from a high angle entails being at a vantage point higher
than the material in the image.
But camera height is not simply a matter of camera angle
Level
The frame can be more or less level-that is, parallel to the horizon If the
framing is tipped to one side or the other, it's said to be canted. Canted framing is
relatively rare, although a few films make heavy use of it,
Distance
framing of the image stations us not only at a certain angle and height and on a level plane or at a cant but also at a certain distance. Framing supplies
a sense of being far away or close to the mise-en-scene of the shot
Close-Up
shows details of a person or object, usually indicates nuances of feelings/thoughts
Medium Close-Up
frames from the body chest up
Medium Shot
refers to a conventional camera shot filmed from a medium distance; although it is difficult to precisely define, it usually refers to a human figure from the waist (or knees) up; between a close shot and a long shot; abbreviated as m.s.
Medium Long Shot
shots in which the human figure is framed from about the knees up are called
Plan Americain
and refers to a medium-long ("knee") film shot of a group of characters, who are arranged so that all are visible to the camera. The usual arrangement is for the actors to stand in an irregular line from one side of the screen to the other, with the actors at the end coming forward a little and standing more in profile than the others. The purpose of the composition is to allow complex dialogue scenes to be played out without changes in camera position. In some literature, this is simply referred to as a 3/4 shot.[1]
Long Shot
a camera view of an object or character from a considerable distance so that it appears relatively small in the frame, e.g., a person standing in a crowd of people or a horse in a vast landscape; variations are the medium long-shot (or mid-shot) (MS) and the extreme long-shot (ELS or XLS); also called a wide shot; a long shot often serves as an establishing shot; contrast to close-up (CU); a full-shot is a type of long shot that includes a subject's entire body (head to feet).
Extreme Long Shot
very large distance between camera and object of focus, dwarfs the person/object
Off-screen Space
implied space outside of the frame
On-screen Space
space visible within the frame
Lighting Source
The source from where the light comes from
Natural Light
Nature's illumination: daylight, even on interiors. The term implies that the source is not artificial.
Artificial Light
An ambiguous term that refers to light produced by electricity as opposed to a Natural source and to illumination introduced to record images. Depending upon how it is used, it looks either artificial or natura
Three Point Lighting System (key light, filter, back Light)
What most directors use a variation of in order to film something. Set up in a triangle
Cinematographer (Director of Photography)
is the chief over the camera crews working on a film, television production or other live action piece and is responsible for making artistic and technical decisions related to the image.
Key Grip/Grip
the crew member responsible for setting up dolly tracks and camera cranes, erecting scaffolding, moving props or scenery, or the adjustment or maintenance of any other production equipment on the set - a physically demanding job; the key grip is the head grip who coordinates all of the other grips in the crew, and receives direction from the gaffer or head lighting technician; the key grip's right-hand assistant is known as the best boy grip
Direction of Light (Front, Back, Side, Top, Bottom)
Just where the light is coming from
Front Lighting
Good for elimination of shadows, just light from the front
Back Lighting
Light from behind. When alone creates silouhettes
Soft Lighting
Diffused, Bounced, indirect light; the opposite of Hard Light. The soft shadows and subtle highlights produced are so luscious one wonders why this light isn't used for everything. At times it seems to be. The difficulty of hiding and controlling a soft source, however, especially when shooting reverse angles, and its reluctance to "go the distance," limits its use. So does fickle fashion. Tip: The largest, cheapest soft source is an overcast sky.
key lighting
the main or primary light on a subject, often angled and off-center (or from above) that selectively illuminates various prominent features of the image to produce depth, shadows, etc.; high-key lighting (with everything evenly and brightly lit, with a minimum of shadows) is termed realistic (and often used in musicals and comedies), while low-key lighting (with less illumination, more shadows, and many grayish, dark areas) is termed expressionistic (and often used in film noir); three-point lighting uses: (1) a fill (or filler) light - an auxiliary light to soften shadows and areas not covered by the key light, (2) a back light behind to add depth to a subject, and (3) a bright key light
High-Key Lighting
refers to an overall lighting design that uses fill light and backlight to create low
contrast between brighter and darker areas. Usually, the light quality is soft, making
shadow areas fairly transparent.
Low Key Lighting
creates stronger contrasts and sharper, darker shadows.
Often the lighting is hard, and fill light is lessened or eliminated altogether.
High Contrast
High contrast involves not only an extreme Brightness Ratio but also few gray tones
Low Contrast
has an expanded range of intermediate tones with limited pure blacks and whites.
Chiaroscuro Lighting
or extremely dark and light regions within the image
Flat Lighting
The results of low-Contrast or close-to-the-lens light-ing or Over-kill Fill*. Tip: While Soft Light is, by its nature, flatter than Hard Light, even a soft source, above or to the subject's side, is not flat. Proof: Vermeer.
Halo Effect (Halo effect)
soft lighting on the actor's face or from behind gives the appearance of innocence or goodness,
Exposure
by regulating
how much light passes through the camera lens, though images shot with correct
exposure can also be overexposed or underexposed in developing and printing.
We commonly think that a photograph should be well exposed-neither underexposed
(too dark, not enough light admitted through the lens) nor overexposed (too
bright, too much light admitted through the lens). But even correct exposure usually
offers some latitude for choice; it is not an absolute.
Hand Painting
Here
portions of black-and-white images are painted in colors, frame by frame
Tinting
is accomplished
by dipping the already developed film into a bath of dye. The dark areas remain
black and gray, while the lighter areas pick up the color
Toning
worked
in an opposite fashion. The dye was added during the developing of the positive
print. As a result, darker areas are colored, while the lighter portions of the frame
remain white or only faintly colored
Saturation
is expressed as the purity of the color
Technicolor
became famous for its sharply distinct, heavily saturated hues
first three color process copyrighted in 1934
Gel
a transparent, tinted colored sheet of plastic used as a filter for a movie light to create a colored glow over a scene, usually to evoke a desired mood. Black-and-white silent films would often physically tint film stock to achieve the same effect (see tint)
Filter
slices of glass or gelatin put in
front of the lens of the camera or printer to reduce certain frequencies of light
reaching the film.
Elements of Mise-en-Scène: Framing, Setting, Staging (movement, acting), Costume, Make-Up
a French term for "staging," or "putting into the scene or shot"; in film theory, it refers to all the elements placed (by the director) before the camera and within the frame of the film -- including their visual arrangement and composition; elements include settings, decor, props, actors, costumes, makeup, lighting, performances, and character movements and positioning; lengthy, un-cut, unedited and uninterrupted sequences shot in real-time are often cited as examples of mise-en-scene; contrast to montage
Pan
moving camera side to side as if shaking head
Flash-Pan
in which the camera is purposely panned in either direction at a very fast pace, creating the impression of a fast-moving horizontal blurring of images across the screen
Tilt
movement in which the camera rotates on its horizontal axis: onscreen it gives the impression of unrolling a space either from top to bottom or bottom to top, as though the camera is looking up or down
Track/Dolly
Camera is mounted on something that then follows the characters actions
Reframing (Decadrage)
If a character
moves in relation to another cherracter, ofien the frame will slightly pan or tilt to adjust
to the movement
Arc
he subject is typically still and the camera provides the motion, tracking around the subject in at least a semi-circle of movement
Crane
the camera moves above ground level, rising or descending, often thanks to a mechanical arm which lifts and lowers it
Hand-Held Shots
a shot taken with a handheld camera or deliberately made to appear unstable, shaky or wobbly; often used to suggest either documentary footage, 'realism,' news reporting, cinema verite, or amateur cinematography; contrast with Steadicam
Steadicam
In recent decades. however, a simple and popular means has been a gimbal-balanced camera mount patented as the Steadicam. This mount attaches the camera to the operator's body by means of a brace. The operator can walk with the camera, guiding the framing by minimal hand movements while viewing the image on a video monitor. Another operator adjusts focus by remote control.
Zoom
When the camera zooms in
Track and Zoom Combination
tracks the characters motion and zooms in one them
Aerial Shot
taken from an airborne device, generally while moving
Synchronized Sound
or sound technologically coupled to image
Montage
a French word literally meaning "editing", "putting together" or "assembling shots"; refers to a filming technique, editing style, or form of movie collage consisting of a series of short shots or images that are rapidly put together into a coherent sequence to create a composite picture, or to suggest meaning or a larger idea; in simple terms, the structure of editing within a film; a montage is usually not accompanied with dialogue; dissolves, cuts, fades, super-impositions, and wipes are often used to link the images in a montage sequence; an accelerated montage is composed of shots of increasingly-shorter lengths; contrast to mise-en-scene
Master Cut
is a film recording of an entire dramatized scene from start to finish, from an angle that keeps all the players in view
Cover Shot
a wide-angle photographic shot including a whole scene
First Cut
the intial rough cut of the film in which the editor, director, and producer usually confer and agree
Final Cut
the cut that is released to theaters
Ellipsis
editing technique to remove part of the narrative that is either implied or left out on purpose to conceal something
Graphic Match
When a shot cuts and there is something from the previous shot in the new shot that carried over
Kuleshov Effect
a neutral facial expression that is followed by something but the facial expression is the same for everything but with each thing coming after it takes on a different meaning
Cut
is an abrupt, but usually trivial film transition from one sequence to another
Fade in
going from a blank image and faded into something else
Fade out
also fade to black, the shot fades to something else
Dissolve
is a gradual transition from one image to another
Wipe
is a type of film transition where one shot replaces another by travelling from one side of the frame to another or with a special shape
Iris
shot is a technique frequently used in silent film in which a black circle closes to end a scene.
Jump Cut
an abrupt, disorienting transitional device in the middle of a continuous shot in which the action is noticeably advanced in time and/or cut between two similar scenes, either done accidentally (a technical flaw or the result of bad editing) or purposefully (to create discontinuity for artistic effect); also contrast with an ellipsis and match cut
180 Degree Rule
camera angle does not cross straight line; stays on one side of that line; creates continuity
Shot/Reverse Shot (reverse angle)
when you are given both perspectives of the 180 degree rule, like two people are arguing and it cuts to over the two peoples shoulders.
30 Degree Rule
a change in camera angle that is less than 30 degrees; can create discontinuity and discomfort in viewers
Match Cut (Match on Action)
Assume that a person starts to stand up
in shot 1. We can wait until the character is standing up and has stopped moving
before cutting to shot 2.But we can instead show the person's movement beginning
in shot l, and then we can cut to shot 2, which shows the continuation of the movement.
We would then have a match on action, the editing device that carries a movement
across the break between two shots.
Eye-line Match
When the camera matches what would be a characters eyes
Cheat
that is, to
mismatch slightly the positions of characters or objects.
Sound Bridge
sound or music that starts before the related change in image (cut); sound carried over a cut or visual transition; aids in continuity of sound
Non-Diegetic Insert
is a film technique that combines a shot or a series of shots cut into a sequence, showing objects represented as being outside the space of the narrative.
Sequence Shot
long take in which an entire sequence unfolds, often through the use of intricate camera movement and skilled choreography of action
Democratic Shot
director gives the audience the option of what to focus on
Dialectical Montage
cutting together of conflicting or unrelated images to generate an idea or emotion in viewer, like the sheep and people coming from the subway
Modern Times
Charles Chaplin, 1936
Caché
Michael Haneke
Far from Heaven
Todd Haynes, 2002
Singin' in the Rain
Stanley Donen, 1952
A Man Escaped
Robert Bresson, 1956
Stagecoach
John Ford
The Red Balloon
Albert Lamorisse,
1956
Citizen Kane
Orson Welles, 1941