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4 P’s of Marketing
All internal controllable factors - organization controls
Product: what is being offered (good, service, idea)
Price: what is being exchanged for the product
Promotion: how it’s being communicated to consumer
how is it being advertised?
Place: how is product getting to the consumer
where are you selling the product?
Value Proposition
Benefits that an organization promises to the customer
company + customer must have something to exchange
each must value what the other has
target a certain population → have to create different things for different populations of people
Corporate Sustainability vs Corporate Social Responsibility
Corporate Sustainabiity:
Considers financial, social, and environmental consequences of business decisions
ability of corporation to continue
need to take care of people + planet, but also need to make profit
Triple Bottom Line: Profit, People, Planet
Corporate Social Responsibility:
helps company be socially accountable to itself, stakeholders, and to the public
global brands expected to address social problems regarding what they sell + how they conduct business
expected to conduct themselves to higher standard than local competitors
Organizational Structure + Why Need Strategy
Board of Directors: governance, accountability, and long-term oversight
Corporate Level: sets overall direction and allocates resources across the organizaiton
Strategic Business Unit (SBU): a business or group within the organization with its own market + compettive strategy
Functional Level: specialists within the business - marketing, finance, operations, HR, etc.
Need strategy because resources are limited!
need to make choices about where to compete, how to create value, what to prioritize, what NOT to do
provides long-term direction for business decisions
Core Values + Cultures
Culture: what you observe, behaviors you see
easier to see this
Values: principles that organization holds
instead of hierarchical business structure → more managerial, can talk to managers anytime instead of having to book 3 weeks in advance
choose culture that fits you!
BCG Matrix
Stars: high share of high growth
may need extra cash to finance their own rapid future growth
when growth slows → become cash cows
Cash Cows: high share of low growth market
ie iphone, not a lot of growth, but apple has huge share of it → use iphone sales to fund other portions of business
Question Marks: low share of high growth
need lots of cash just to maintain market share
need to choose right ones to invest in, phase out the rest
Dogs: low share of low growth market
may have enough cash to sustain themselves, but may not become real winners for the organization
Growth Strategies: Products x Markets
Market Penetration Strategy
seek to increase sales of existing products to existing markets
safest strategy, already have product working in market, just trying to push more out
Product Development Strategy
create growth by selling new products in existing markets
ie making new oreo flavors
Market Development Strategy
introduce existing products to new markets
ie introducing chinese snacks to brazilian people
Diversification Strategy
emphasize both new products + new markets to achieve growth
The Strategic Marketing Process (SWOT)
SWOT:
Strengths (internal)
Weaknesses (internal)
hire more workers!
Opportunities (external)
look for opportunities and capitalize on those
Threats (external)
need to figure out how to respond and defend against them
Sociocultural Shifts Shaping Business + Egocentrism
What’s trending → what consumers are asking for/actively engaged in
Wellness: high protein - drinks, bars, chips
Experiences over possessions: going to concerts
Identity and Representation: be careful of brands that say one thing but do another
Social Proof: when we look around and see what people are doing → take that as cue to what we should do
ie TikTok made me buy it
peer influences
Egocentrism: thinking that because you think a certain way, everyone else thinks the same way
Indicators of Economic Health + Economic Environment
Indicators of Economic Health:
Gross Domestic Product (GDP): value of goods + services produced in country
Inflation: rate at which overall prices are rising
ideal inflation ~2%
Unemployment: % of labor force without work and seeking jobs
# of people trying to get job vs those who are successfully employed
Interest rates: cost of borrowing money
Less money consumers have → less money they have to buy products
economic conditions affect consumers’ ability + willingness to spend
Consumer Income and Purchasing in Recession
Gross income - total money earned
Disposable income - income left after taxes
Discretionary income - income left after paying for taxes and necessities
During times of recession, not all goods + services suffer:
expensive items suffer, ie designer bags
generic version of things survive better
Other items thrive:
education sector does better → people take classes since they can’t get a job
home repair/auto repair/buying used vehicles
tobacco products, alcohol
Technological Forces
AI more widely available to everybody
everything we do online is constantly being monitored
in-store tracking apps
we are fed marketing ads for things we search up
Competitive Forces + Modern Competitive Landscape
Most companies we purchase from in monopolistic competition
large # of suppliers/producers of product → branding critical!
product doesn’t vary much, but experience with brand matters
perception drives behavior!
Modern Competitive Landscape:
Direct Competitor: same need, same category
Dunkin, Starbucks, Peet’s
Product Substitutes: different products, same need
Red bull/Celsius vs espresso you make at home
Budget Competition: different purchases, same wallet
getting Celsius vs making coffee at home
Attention Competition: competing for time, attention + spending
Netflix, Insta, Tiktok, etc.
Regulatory/Political and Legal Forces
Marketers have to adjust to conditions and influence the legal process through contributions and lobbying
be aware of what laws in place that can affect how you brand products
tariffs change how businesses do their business
used to sell flavored vapes → now illegal in California
Tactics in Ads
Recency: most recent thing you see sticks in your mind very well
is why companies usually put their logo at the end of an ad
Primacy: first words you hear stick with you
start of ad can say something related to brand, ie “Hey Siri”
Ethical vs Legal + Ethical Dimension of Social Responsibility
Ethics: personal moral principles and values
Laws: society’s values and standards that are enforceable in courts
Responsibility to fulfill ethical obligations to various stockholders:
consumers, employees, suppliers, shareholders, community
take care of employees first!
take care of employees → customers want to come to your business → shareholders very happy
Green Marketing, Greenwashing, Green Attitude-Behavior Gap
Green Marketing: promotes environmentally conscious production process of product and product itself
Walmart asks suppliers to use environmentally friendly packaging
Patagonia: built reputation on being environmentally friendly
WornWear - buy back program
Greenwashing: making unsubstantiated or misleading claim about environmental benefits of product/services
Green Attitude-Behavior Gap: gap between people saying sustainability matters to them and their purchases
B2B: Organizational Buying Situations
1) Straight rebuy - company buys same thing for a while → keeps purchasing from same company w/o thinking about other options
buying the same printer paper from same supplier
2) Modified Rebuy - company is used to purchasing something but reconsiders whether they want to purchase from somebody else or what they’re buying
ie trying new flavors + prices from different suppliers
3) New Task - company has never made this purchase in the past
ie university purchases AI-powered advertising platform
Consumer Behavior + Types of Decision Making
Process we use to select, purchase, use, and dispose of goods, services, ideas, or experiences to satisfy needs/desires
Types of Decision Making:
Extended: where you’re going to school, where you’re moving; will really change your life
Limited: choosing where to go eat on one day
Habitual: something you buy habitually, ie toothpaste, protein bar
Decision Making Steps
1) Problem Recognition
difference btwn your actual/current state and ideal state
actual state could decrease, ideal state could increase
2) Information Search
need adequate info to make a decision
internal + external search
pre-purchase and ongoing search
searching too much can cause higher levels of dissatisfaction; once you make purchase, DON’T CONTINUE SEARCHING
Maximizer: have less satisfaction with their lives, more stressed/anxious
Satisfier: very happy, search long enough to find good solution, then stop
Behavioral Targeting - what ads follow you
3) Evaluation of Alternatives
Universe of potential brands/products → all the possibilities
Unawareness set → don’t know
Evoked set → know these alternatives
Inept set: alternative not suitable for us
Consideration set: things that are suitable for us, weighing pros/cons
4) Product Choice
heuristics + contextual cues
5) Post-purchase evaluation: consumer satisfaction/dissatisfaction
degree of satisfaction influenced by whether expectations of product quality met (underpromise, overdeliver)
post-purchase regret → cognitive dissonance
Product Choice: Heuristics (Mental Shortcut)
Heuristics: what we do instead of putting in a lot of cognitive effort towards a decision
Price = quality
higher quality = cost more
not true 100% of the time, but is true enough that we can assume it
Brand loyalty
emotional connection w brand, good experiences you’ve had with them
their values consistent with your values → feel connection with them
if this brand and another brand makes same product, easier decision to make
Status Quo Bias
repeated purchase, if you like something at restaurant you keep ordering it
changing what we’re doing is a risk
Country of Origin
chocolate from Switzerland, coffee from Italy, skincare from Korea
Affect
just go with what feels good
after finishing 8 hour study session, you want something unhealthy, not salad!
Normative Tactics
choose to do something because someone else tells you to do it
someone you know!
Product Choice: Contextual Cues
Sunk Costs: every decision we make has cost associated with it
lose money + time with it, can also be applied to relationships
Endowment affect: feeling when a product becomes yours or when feels like ti becomes yours
product endowed with value
try on clothes → become ours in our mind
Compromise Effect (Extremeness Aversion)
have 3 options, usually choose the middle option
Starbucks has tall, grande, venti option → most people choose grande
when Starbucks had trenta, sales of venti went up because venti moved to middle!
Decoy Effect (asymmetric dominance)
company trying to push you into more expensive option
doing it in a way that you feel dumb if you don’t choose it → option dominates
ie at movie theater, small box is 8.99, large bucket is 9.99
middle option can serve as information for people
Internal Influences on Decision Making
Perception, Motivation, Learning, Attitudes in Marketing, Age, Personality + Lifestyle
Perception
process by which we select, organize, and interpret info from outside world
exposure → attention → perception
you can have good product, but if customers don’t perceive it as good, won’t sell!
two people can look at exact same thing and interpret it differently!
people would like clown at kids party but not at our classroom right now
Takeaway: products are often tied to values / seen as having particular role
psychological barriers to purchase can exist!
Motivation
Internal state that drives us to satisfy needs by activating goal-oriented behavior
if marketers don’t understand your motivation → can’t talk to you
what will move you towards a purchase?
Learning
Relatively permanent change in behavior caused by info or experience
Behavioral: how interactions with the environment shape our actions
Classical Conditioning: Pavlov’s dogs, pair bell with meat
Marketer takes celebrity you like and pair it with brand, over and over → think positively of brand
can change the way we think about something, but isn’t great at making us buy something
Operant Conditioning: really influences our behavior!
when you collect enough stars at Starbucks → exchange for merch/drinks
after you do this a number of times, can get something out of it
makes you interact with company/app
Attitudes in Marketing
Learned predispositions to respond favorably or unfavorably to stimuli on the basis of enduring evaluations of people, objects, and issues
if we like your product but don’t like the ad → might not like product
Puppy Monkey Baby: played during Superbowl, a lot of guys probably thought that it was awesome!
other audiences might not like
Age
Products can be targeted at certain age groups
if product not appropriate for certain age, can’t market to them
have to talk to different ages of people differenlty
use different social media platforms
Personality + Lifestyle
Personality: set of unique psychological characteristics that influences the way a person responds to situations in the environment
product helps you be unique!
Lifestyle: shows how one spends their time and resources
Psychographics: group consumers based on psychological + attitudinal similarities
Situational Factors in Decision Making
Physical Environment, Scarcity
Physical Environment
Can include lighting, way things are displayed, scents
stores can have very strong scent, can make us really attracted or not at all
mixue song playing 24/7
Zara online experience: can’t find what you want
Scarcity
Relates to product and/or time
time poverty: feeling as though you are running out of time
ie flash sales
Limited time offers
limited chips, Girl Scout Cookies
Social Influences on Decision Making
Family Influence, Culture + Subculture, Social Class, Group Membership, Opinion Leaders, Gender Roles
Family Influence
Decisions within your household when you were growing up
information gatherer: who is searching up all the info about a product?
influencer: who is telling other people to buy it?
decision maker: who decided to buy it?
purchaser: who actually bought the product?
user: who uses the product?
Social Class
overall rank/social standing of groups of people within a society according to factors like family background, education, occupation, and income
Conspicuous consumption: buying luxury goods to show power, wealth, social status
Compensatory consumption: retail therapy, compensating for some emotional sadness you have
ie fight with significant other, bad grade on test, etc.
Parody display: status symbols that move in opposite direction
people in higher socioeconomic class observe what is consumed by people in low socioeconomic class
ie shirts with holes, beat up shoes, ripped jeans
Cultures and Subcultures
Culture: values, beliefs, customs, tastes produced/practiced by group of people
ethnic, national, regional, university culture, Harley Davidson, etc.
Group Membership
Aspiration group: someone you look up to
aspiring to go on this trip, have this product, etc.
Associative group: group you belong to
ie friends, classmates, coworkers
see them all the time → affects your behavior
Dissociative group: don’t belong to them, don’t want to
don’t like music they listen to
impact your behavior in a negative way
Opinion Leaders + Word of Mouth
frequently able to influence others’ attitudes or behaviors
people in your life who are first to purchase something and share you info about the product
can be both good or bad
Word of Mouth: can be positive or negative, incredibly influential
we pay more attention to what people we know say
we’re more influenced by negative reviews than positive ones!
Gender Roles
Society’s expectations regarding appropriate attitudes, behaviors, and appearance for mena dn women
gender neutral products on the rise (skin care, oversized hoodies)
Marketing Research + Types of Research Projects
Marketing Research: collecting, analyzing, and interpreting data about customers, competitors, and the business environment to improve marketing effectiveness
Types of Research Projects
Basic: research to build general knowledge of consumer behavior / marketing
Academic research: info disclosures on consumer decision making
advertising repetitino on consumer memory
pricing changes on sales
Applied Research: addresses specific organizational problem
corporate research:
designing ad campaigns
designing products
segmenting consumers
Types of Data about Consumers
Primary: collected specifically to answer the current research question
can be collected internally or externally
answers specific research question, more costly + time consuming
experiments, test markets, focus groups, surveys, observations
doesn’t matter who collects it, as long as it answers research question
collected using qualitative + quantitative data
qualitative: harder to generalize!
Secondary: previously collected for another purpose; already exists
less costly, might not exactly answer research question
less expensive + quicker to get, don’t need to spend extra money if data already exists
Rule: collect secondary data first → then primary
Advantages: time saving, low costs
Disadvantage: may be out of date, not specific enough, definitions/categories may not be what we’re looking for
Research Methods
Depth Interviews: used for exploratory research
one on one - market researcher + participant
30-60 minutes, preplanned questions with follow-up
primarily qualitative
ask why they did something before and changed up
not making product decisions based on their answers!
Focus Groups: group of respondents discuss marketing problem by responding and reacting to each other
usually 6-10 participants, trained interviewer develops discussion guide
ie interviewer passes around insulated drink container, talk about what you think about it and what comments you have
cons: not personal, not natural environment, lot of influence from others
only exploratory, don’t take it and make decisions → only draw some conclusions
Observational Research: making observations of behavior → recording observations in objective manner
Natural (home, store) vs artificial (lab) settings
pros: observe what customers actually do, rather than relying on what they say they do
cons: observation can reveal behavior, but may not explain why it occurred
Mere measurement effect: can impact the behavior just by measuring something
Survey Research: personal interview (expensive), mail, phone, online surveys (fast + inexpensive)
Types of Questinons:
Open-ended: ask to explain something
Close-ended: yes/no, Likert Scale, Semantic Differential Scale
Can get lazy when filling out survey, may start clicking random things
Experimental Research: test hypotheses about causal relationship between variables
look at effect of IV on DV
manipulate IV to have at least 2 conditions → measure DV
different groups of customers get different treatments
Correlation vs Causation
Correlation: relatinoship between two variables
two variables change at same time
Causation: one variable produces an effect on another variable
need 3 factors:
1) Correlation
2) Temporal Antecedence
did anything happen before that could cause it?
3) no third factor driving both
no confounding variables!
Study of Consumer Behavior: General Comments
1) Beware of Common Sense!
must look at data instead of saying “oh of course they act this way”
2) understand the nature of the relationship!
correlational or causal?
3) Consumer research is a social science
can only reduce uncertainty rather than establishing certainty
there is social aspect of human behavior, so there will always be uncertainty
can’t say with 100% certainty that something will happen, can only look at general trend
4) qualitative or quantitative
qualitative provides richer data
Three Market Segmentation Strategies
1) one product, multiple market segments
Harry Potter books: read by kids, adults, elderly; lot of different segments, but is the same product
2) multiple products, multiple market segments
change up product due to needs of people
companies make multiple models of vehicles they have based on needs of customers
Ford: have big trucks to haul, big trucks to drive people
Legos: sets for kids, adults, collector sets
Cannibalization: need to make sure new product doesn’t steal customers from original product!
3) segments of one, mass customization
company allows customer to personalize their product; not super common
with nike shoes, can change color of the shoe, laces, etc.
Segmentation Variables
Demographic: age, gender, race, income, education, occupation, family, religion, etc.
Geographic: region, city / county size, state size, climate, terrain, etc.
do you live near beach? 10 miles inland? In the mountains?
will have different products for people in those areas
by seeing how many people live in your county, can see if it’s good market!
Psychographic: personality attributes, motives, lifestyles
hobbies, how you spend your time, etc.
Behavioral/Behavioristic: take into account what you’re buying
if you’re a skateboarder, don’t take into account if you like to spend time at the skate park
instead, look at what skateboards / gear you’re buying
Psychographic vs Behavioral Segmentation
Psychographic segmentation: group consumers according to psychological + attitudinal similarities regarding interests, activities, and social values
Lifestyle groups: patterns of daily life and consumption
Activities, interests, opinions: hobbies, what you do in freetime
Values and Belief: personal principles + worldviews
Personality Traits: materialism, individual differences
Behavioral segmentation: based on how consumers act toward, feel about, or use a product
this group buys stuff in bulk, this group buys from us all the time
Starbucks use stars system to keep you using the app
Different benefits → different purchasing behaviors
80/20 rule: 80% of sales come from 20% of customers, 20% of sales come from 80% of customers
relatively smal group of customers buy from you all the time → most of the sales
reward the 20% of customers since they are buying from us all the time
Positioning vs Targeting
Positioning: what you do with our product, design company’s offer and image so it occupies a distinct and valued place in the target customers’ minds
Good: clarify what brand is about, how it’s unique, how it’s similar, why consumers should buy and use it
Points of parity: minimum you need in order to compete in a category
runners need certain things in their running shoes; cushioning, traction
Points of difference: strong, favorable, unique associations that matter to the consumer
are points of difference compelling?
Parity gets you considered, difference gets you chosen
Head to Head vs Differentiation Strategy
Head to Head: match rivals on attributes consumers already weight the most, win on execution
ie Mastercard vs Visa → fighting for same customers, attitudes are around the same
Differentiation: make new attribute matter, where rivals are absent or weak
ie cushioning in HOKA vs bare feet like Birkenstocks
Trader Joes: grocery store, but doesn’t go head to head with Vons/Walmart
differentiate themselves by selling their own brand, can only go to Trader Joes to get it!
Potential Competitive Advantages
1) Product Differentiation: features, performance, style, design, attributes
2) Services Differentiation: delivery, installation, repair services, customer training
3) Image Differentiation: symbols, atmospheres, events
4) Personal Differentiation
Basic Positioning Statement + Repositioning
Basic Positioning Statement: identifies target market and needs satisfied, product class or category in which organization’s offering competes, offering’s unique benefits or attributes provided
for internal audience to know what we’re doing
who you are, what business you’re in, who do you serve, etc.
Repositioning: shifting a position, changing place product occupies in consumer’s mind relative to competitive products
kids like chocolate milk, once they grow older → don’t drink anymore
want to market to adults that they can still drink it after they’re older → tell athletes they can drink it after workout to replenish nutrients
Service: Unique Elements
Intangibility: can’t touch them
can buy a day at Disneyland, can’t take the ride with you back home
taking a flight
Inseparability: service is inseparable from the customer
customer has to be there to experience the service
Inconsistency: services not always consistent due to human error / impacted by other humans
goods are very consistent, looks all the same on the assembly line
can get haircut at one place and like it but maybe not like it the second time you go
Inventory (there is none): if you don’t sell service then, it goes away
if you take reservations for tables and then people don’t show up, you can’t say you’ll sell it tomorrow; you lost revenue
Cancellation fee: helps mend inventory issue
Three Properties Every Service Has (based on when customers can judge their quality)
1) Search Attributes: customers can readily evaluate prior to purchase (size, price, TV picture quality)
2) Experience Attributes: can only be evaluated after purchase, or once customer has experienced
haircut, flight, meal in restaurant
can search as much as you want, but can’t say you like it until you experience it
3) Credence: even after experiencing it, is difficult for most customers to objectively evaluate
often has certification associated with it, ie physical therapy, mechanic, therapy, jeweler
ie psycho-therapy, physical therapy, acupuncture, religious services, etc.
Durable vs Non-Durable Goods
Durable: long lasting, don’t get used up as you use it
more expensive, purchased infrequently, needs more information search, requires more selling effort
ie presentation clicker
Non-Durable Goods: get used up as we use them
less expensive, more frequently purchased, needs less info search and selling effort
ie food, drinks, toothpaste
Product Classifications
1) Convenience Products
purchased frequently, don’t put a lot of thought into them since we buy them so often
very readily accessible, ie toothpaste
2) Shopping Products
will spend more time thinking about it, will do more comparisons
take longer / more effort to purchase than convenience product
not as available to you, can’t go to corner store and get a new mattress or laptop
3) Specialty Products
unique, very difficult to find, ie Rolex and Bentley
4) Unsought Products
consumers don’t really seek them out, ie life insurance + fire extinguisher
not on our shopping list usually
consumers don’t know about or normally think of purchasing these items
Product Items, Lines, and Mixes
Product Item: individual product, specific product with unique brand, size, price
iphone 16
Product Line: number of products that serve a similar need for a consumer
all created by same brand
ie iphones 15, 16, 17, pro max, etc.
Product Mix: all the product lines that an organization offers
ie iphone, ipad, apple watch, apple vision pro, etc.
New Product Development (Innovation) + Paradox of Choice
Innovation: can be technological, but can also be something small
Continuous: very incremental, all you need is to change the signage
can put something on packaging that says “new design”, add sparkles to toothpaste
don’t need to explain benefits / teach anything, just small note that points out to consumer it is new
Dynamically Continuous: costs more, need to point out benefits to consumer, explain why they would want to purchase this
ie electric vs manual → electric costs more, explain to consumer why they should buy it
Discontinuous: completely new, requires new learning + consumption patterns by consumers
ie electric car, must tell consumers why its good
Paradox of Choice: consumers believe they want a lot of options, but not really the case
marketers are better off constraining your options!
makes your decision easier → fewer options reduces anxiety
if goal is sales → shouldn’t give too many options
Pepsi vs Coca Cola (New Coke) Story
In a blind taste test, people prefer the taste of Pepsi to Coke
Puffery: make outrageous statements, saying you have the best of something
Coke made something sweeter than its usual formula to match Pepsi (#1 New Coke)
in a blind taste test, people liked this New Coke over regular Coke and Pepsi!
Coke took out all regular Coke and replaced with New Coke
Cannibalism: taking sales from one product to another, not bringing in new customers
Biggest product failure of century, consumers sued company, huge protests, wrote to congressman
lasted for 79 days until Coke realized their mistake and brought back regular Coke
Moral: people buy with their eyes first!
in blind taste test, people can’t see what they’re getting
when buying Coke, people want to buy what they’ve always had (red and white can)
make sure you understand what is driving your customers’ purchasing!
Product Life Cycle
1) Introduction Stage
no profits since company is recovering from marketing + R&D
only a few competitors on the market
2) Growth Stage
profits increase and peak
product is accepted → sales rapidly increase, competitors increase
3) Maturity Stage
sales peak, highest # of competitors
weaker competitors start to leave. market, pull their products off the market
can last a long time!
Coke: lasted over 100 years
4) Decline Stage
rest of the competitors start to pull their funding and go off the market
promotional spend decreases, sales decrease as customer needs change
Extending the Maturity Stage
find new uses for product
increase usage among current customers
find new users or markets
add features / improve quality
change packaging (2 liter bottles, glass / plastic bottles)
repositioning the product (change where you’re selling)
changing price, promotion, or distribution
Product Adoption Process
Awareness → interest → evaluation → trial → adoption → confirmation
Awareness: massive advertising, tell customers you exist!
even if you create awareness, doesn’t mean you create interest
Interest: teaser advertising
Evaluation: provide info to customers about how product can benefit them
Trial: demonstrations, sammples, trial-size packages
Adoption: make product available, provide product use informaiton
Confirmation: reinforce customer’s choice through advertising, sales promotion, etc.
Diffusion of Innovations: Adopter Categories
Innovators: 2.5% of population, first people to adopt product
venturesome, higher educated, use multiple info sources
Early Adopters: 13.5% of population
leaders in social setting, slightly above average education
Early Majority: 34% of population
deliberate; many informal social contacts
Late Majority: 34% of population
skeptical; below average social status
Laggards: 16% of population
fear of debt; neighbors and friends are information sources
Influences on Rate of Adoption
Relative Advantage: degree to which consumers perceive new product as having superior benefits
bigger the relative advantage → quicker people will adopt it
Compatibility: consistent with existing cultural values, customs, practices, way of doing things:
is it compatible with my current life? ie cultural values, cusotms, practices
Complexity: degree to which innovation is difficult to understand / use
more complex → less rate of adoption
Trialability: ease of sampling a new product + its benefits
if people can try out product → higher rate of adoption
Observality: degree to which others can witness new product + see benefits
if observe more people using product → higher adoption rate
Brand + Brand Elements
Brand: emotional connection + set of perceptions people associate with your business or product
communicates who you are, what you do, who you do it for
Brand elements: identifiers that distinguish a product
name, logo, slogan, sound, URL, any unique element
Brand Equity
Added value that brand name gives to product beyond functional benefits provided; shapes how consumers respond to marketing, creates competitive advantage
perceived quality: higher quality = higher brand equity
brand associations: celebrities, etc.
brand name awareness: if you say name and think about a scandal, will decrease!
brand loyalty: more brand loyalty → increase equity
Tylenol + acetaminophen are the same, but Tylenol is more expensive
people still grab Tylenol first → brand equity
Brand Hierarchy
Individual Branding (Multibranding)
Multiple brands for each product or product line
ie Tide, Pampers, Crest, Secret, all brands of Proctor & Gamble
Chevrolet, Buick, Cadillac, all brands of General Motors
Attracting different target markets
Umbrella/Family/Multiproduct Branding
single brand for all of company’s products
ie YETI (thermos, tent, pots/pans, glasses), Costco (Kirkland Signature)
Costco is reputable + trustworthy → people will buy
trust, reputation, quality expectations, transfers expectations to new products
don’t need to put money into new brand, leverages existing brand equity, creates instant recognition
if something goes wrong with one of your products, can make brand equity suffer
Individual Branding: allows company to serve multiple segments without diluting the image of the brand
Repositioning a Product or Brand
Repositioning: changing how a product or brand is perceived by customers
changing needs of target customers
reach new target market
react to competitors positioning, if they’re moving → move as well
respond to legal challenges
Extending and Managing Brands + Benefit / Risks
1) Line Extension - same product category, new variation
ie Coke → Diet Coke / Coke Zero
Oreo → Oreo Ice Cream / Oreo Birthday Cake Flavor
2) Brand Extension - strategy of using established brand name to introduce offerings in new product category or context
Dyson: vacuums → air con → hair care; anything with air flow
3) Brand Portfolio / Architecture - related brands serve different segments or price tiers
Marriott → Fairfield / Courtyard / Westin / Ritz-Carlton
Benefit: leverage brand equity
Risk: poorly managed extensions can dilute or confuse the brand
Functions of Packaging
may talk about how to use product
conveys what is inside packaging
protects product and maintains its functional form
communicates quality, convenience, sustainability, safety, product benefits, brand identity