All Commerce terms (2026)

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23 Terms

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Wants

Something not essential for survival, but desirable.

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Needs

Something essential to live (food, water, shelter).

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Goods

Physical items that can be purchased.

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Services

Actions and activities performed for payment.

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Consumer

A person who buys goods or services.

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Producer

A person or business that makes or sells goods/services.

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Scarcity

When limited resources mean not all wants can be satisfied.

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Opportunity Cost

The next best alternative given up when a choice is made.

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Income

Money received (wages, pocket money, benefits).

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Revenue

Money a business earns from selling goods/services.

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Expenses

Costs a business must pay to operate.

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Profit

The money a business has left over after expenses (Revenue - Expenses).

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Market

A place or situation where buyers and sellers interact.

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Budget

A plan for managing income and expenses.

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Savings

Money that is kept instead of spent.

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Complementary goods

Which go together. When a consumer buys one, they often buy the other.

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Substitute goods

Can be replaced by another.

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Inferior goods

Perceived to be of lower quality and are usually cheaper.

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Luxury goods

Those which are deemed to be of better quality and usually more expensive.

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pūtake

The origin, purpose, or reason for being an orgnaisation.

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Financial Interdependence

The situation where individuals, groups, organisations, or countries rely on each other for income, sales and/or revenue, meaning decisions or changes in one directly affect the others.

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Direct impact

An immediate and clearly observable effect that occurs as a direct result of an action or event/decision.

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Flow-on effect

A secondary or subsequent effect that occurs as a result of an initial (direct) impact, often over time and through one or more intermediate steps.