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Capillary Wave
Disturbing Force: usually wind
Restoring Force: cohesion of water (surface tension)
Typical Wavelength: up to 1.73 cm (0.68 in)
Wind Wave
Disturbing Force: wind over ocean
Restoring Force: gravity
Typical Wavelength: 60-150m (200-500 ft)
Seiche
Disturbing Force: change in atmospheric pressure
Restoring Force: gravity
Typical Wavelength: large, variable; set by basin size
Tsunami (Seismic Sea Wave)
Disturbing Force: faulting of the seafloor, volcanic eruption, landslide
Restoring Force: gravity
Typical Wavelength: about 200km (125 mi)
Tide
Disturbing Force: gravity of the Moon and Sun, rotation of Earth
Restoring Force: gravity
Typical Wavelength: half of Earth’s circumference
What builds wave energy
wind speed, duration, fetch
wind speed
how fast the wind blows
duration
amount of time that wind blows in one direction
fetch
the distance over which wind blows in a single direction
Fully-developed sea
When the maximum fetch and duration are achieved for a given speed
Wave motion
The transmission of energy through cyclic movement of matter.
The wave carries energy, but the water itself generally doesn’t travel with the wave, except in shallow water.
crest
the top of a wave
trough
the bottom of a wave
wavelength (L)
the horizontal distance between corresponding points on successive waves
wave height (H)
The vertical distance between crest and trough
Deep-water waves
d > L/2
Not affected by the ocean floor
Transitional Waves
L/20 < d < L/2
Begin to “feel the bottom” and steepen into peaks
Shallow-water waves
d < L/20
The wave becomes unstable
Plunging breakers
Curling crest that moves over an air pocket.
Curling particles outrun the wave, typically occurs on steep beach slopes
Spilling breakers
More common type of breaker on gentle slope beaches
last longer because energy is removed more slowly
Constructive wave interference
In phase: crest meets crest, trough meets trough.
Waves add up and get bigger.
Destructive wave interference
Out of phase: crest meets trough.
Waves cancel out and get smaller.
Mixed wave intereference
A combination of both, with an irregular surface.
The most common*
What triggers tsunamis
Earthquake, volcanic eruption. seafloor shift, landslide
How tsunamis form
seafloor moves suddenly and pushes the entire column of water above it.
The waves spread out fast in deep water, up to about 700km/h but are only about a meter tall.
It reaches shallow water and slows down; its wavelength shortens
Height builds at the shore as the water piles up into a huge wave.
How storm surges form
Low air pressure: the low pressure at the storm’s center lets the sea surface rise into a dome of water beneath it.
Wind: strong winds push that dome of water towards the shore, where it piles up → bomb cyclone
Tides
caused by a combination of the gravitational forces of the moon and the sun and the motion of the Earth.
Moon’s gravity
the strongest tide-making force: the moon is close to Earth
Sun’s gravity
Also pulls on the oceans, but less, because the sun is much farther away.
Earth’s motion
The moon orbits Earth, the pair orbits the Sun, and Earth spins under the bulges.
Gravity and Inertia
are not parallel
What makes tides
Gravity, Inertia, Not on the same plane, two bulges, Earth spins under the bulges
Gravity (Centripetal Force)
pulls toward the center of the moon
Inertia (Centrifugal force)
acts to pull the moon away from the Earth and send it spinning out into space (salad spinner)
Not on the same plane
the two forces only balance exactly at the center of the Earth
Two bulges
one toward the moon, one on the opposite side
Earth spins under the bulges
So a spot on the coast passes through high and low tide
Spring tides
The sun, Moon, and Earth are in line (full and new moon)
Neap tides
The moon is at right angles to the Earth and Sun (first and third quarter moon)
Coral spawning
Many corals spawn all at once 1-2 days after a full moon in the spring months
Spring-tide egg laying
Grunions, sea turtles, and horseshoe crabs lay eggs high on the beach at high spring tides, out of reach of water predators
Intertidal zones
organisms sort into zones by how much air exposure vs. submergence they can tolerate
Tidal mirgration
Some species move in and out with the tides
Tidal patterns: in theory
Most areas should get two high tides and two low tides each lunar day, a semidiurnal tide.
Tidal patterns: in practice
the depths, sizes, and shapes of ocean basins modify the tides into three patterns
Semidiurnal Tide
two highs and two lows per lunar day, about equal in height
Diurnal Tide
One high and low per lunar day
Mixed tide
two highs and two lows of unequal height
Tidal Bores
A TRUE tidal wave, a steep front, a sudden rise
A TRUE Tidal Wave
a wall of water that moves up low-lying rivers due to an incoming tide
A steep front
the incoming tide develops a steep forward slope because the river’s flow resists the advance of the tide
A sudden rise
produces a rapid change in water level after the wave passes
Rip currents (not a tide at all)
Rip tides or rip currents (undertows) are narrow, fast currents that move directly offshore, produced by wave action and seafloor dynamics
Emerging shorelines: moving above sea level
due to an uplift of the continent, a lowering of sea level, or both.
Emerging shorelines: what to look for
stranded beach deposits or marine terraces
→ Pacific Coast of the U.S.
Submerging shorelines: sinking below sea level
due to subsidence of the continent, an increase in sea level, or both.
submerging shorelines: what to look for
Drowned beaches and submerged dune topography
→ Atlantic coast of the U.S.
Backshore
Above the high tide shoreline; covered only during storms
Foreshore
Intertidal or littoral; exposed at low tide
Shoreline
migrates back and forth with the tide; the water’s edge
Nearshore
low-tide shoreline to low-tide breaker line; never exposed; affected by waves
Offshore
Deep water; waves don’t feel the bottom
Beach composition
Beaches are composed of whatever material is locally available (sediment from beach cliffs, rivers, shell fragments, lavas)
Beach composition and slope
Always in transit: beach material keeps moving (very dynamic environments)
Sediment moves
sediment eroded from the beach may be carried along the shore and deposited where wave energy is low
Erosional Shores
steep cliffs, in areas where tectonic uplift occurs, e.g., the U.S. Pacific coast
Depositional Shores
U.S. East and Gulf Coasts: sandy beaches and barrier islands, BUT storm erosion can still be a problem.
Erosion can produce
Wave cut cliffs → sea caves → sea arches → sea stacks
The rate of wave erosion is determined by
Degree of exposure of the shore, tidal range, composition of the coastal bedrock
Depositional-Type Shores
Spit, Barrier Islands, Tombolo
Spit
Linear ridge of sediment extending alongshore from land into deeper water; the end usually curves inland
Barrier Islands
extensive offshore sand deposits parallel to the coast; may have formed as sea level rose when glaciers melted 18,000 years ago (old sand bars)
Tombolo
sand ridge connecting an island or sea stack to the mainland, or connecting two islands.
Groin
Wall perpendicular to the shore. Traps sand on the up-drift side but starves the beach down-drift
Seawall
Wall parallel to the shore. Protects buildings but can speed up erosion of the beach in front of it.
Renourishment
Sand trucked or pumped back onto the beach. Works, but is temporary and has to be repeated.
Types of Coastal Wetlands
salt marsh, mangroves, freshwater marsh
Nursery Habitat
A refuge for many species
Buffer zone
Filters pollution before it reaches the sea
Intertidal
Flooded and drained by the tides
Wetland Loss
a major ongoing problem
Estuary
a partially enclosed area of the coast where salt water is diluted by freshwater from land
Point source pollution
one identifiable outlet, e.g. a factory or sewage pipe
Non-point source pollution
Diffuse runoff, e.g., fertilizer from farms and lawns.
Eutrophication
The excessive nutrient enrichment of water leading to algal blooms and ecological imbalance
Process: Nutrients runoff land via rivers → algae bloom → algae die; bacteria decompose them -→ oxygen used up → dead zone
Euphotic
Enough light for photosynthesis (down to about 1% of surface light)
most marine life lives here
Disphotic
Twilight zone: some light, not enough for photosynthesis
Aphotic
completely dark
Primary production
Photosynthesis makes glucose and O2. Cellular respiration runs it in reverse. Production rises and falls with seasonal light.