Food service 250 exam 1

0.0(0)
Studied by 0 people
call kaiCall Kai
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
GameKnowt Play
Card Sorting

1/24

encourage image

There's no tags or description

Looks like no tags are added yet.

Last updated 3:45 PM on 10/13/26
Name
Mastery
Learn
Test
Matching
Spaced
Call with Kai
Chat

No analytics yet

Send a link to your students to track their progress

25 Terms

1
New cards

Commercial foodservice

Selling food is the primary business.

2
New cards

Non-commercial foodservice

Food supports another institution’s mission.

3
New cards

Platinum Rule

Treat guests as they want to be treated.

4
New cards

Knowledge gap

Management misunderstands expectations/ dont know

5
New cards

Service Gap and Standard Gap


Bad system/ fail to meet customer expectations.

6
New cards

Service performance gap:

Not follow standards

7
New cards

Communication gap

Broken promise/ Delivery fails promises

8
New cards

Intangibility

Service cannot be evaluated physically before purchase; use tangible brand cues.

9
New cards

Heterogeneity

Service varies; use training and culture.

10
New cards

Inseparability

Service produced and consumed together; manage the environment.

11
New cards

Perishability

Unused service capacity cannot be stored.

12
New cards

Static menu

Mostly unchanged offerings.

13
New cards

Cycle menu

Repeats on a schedule.

14
New cards

Single-use menu

Designed for a day or event.

15
New cards

Truth-in-Menu

Menu claims about origin, quality, method, portion and labels must be accurate.

16
New cards

Naked pricing

getting rid of currency signs to reduce pain of paying.

17
New cards

Anchoring

Expensive decoy makes mid-price items seem reasonable.

18
New cards

CM per item

Selling price minus food cost per item.

19
New cards

Average popularity

Total units sold / number of menu items.

20
New cards

Popularity hurdle

0.70 × average popularity.

21
New cards

Weighted average CM

Sum of (CM per item × units sold) / total units sold.

22
New cards

Star

High CM, high popularity; maintain quality.

23
New cards

Plow Horse

Low CM, high popularity; reduce cost.

24
New cards

Puzzle

High CM, low popularity; promote.

25
New cards

Dog

Low CM, low popularity; consider removing.