Chapter 3: Game Theory

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Last updated 12:34 PM on 10/7/26
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82 Terms

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When is an activity worth doing?

If benefit > cost

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External benefit

A benefit received by people other than those directly involved in the activity

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External cost

A cost imposed on people other than those directly involved in the activity

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How does the existence of external benefits + costs influence the logic of “do an activity benefits > costs”

  • Means private benefit > private costs doesn’t always mean an activity is socially desirable


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Game


  • A set of players, a list of possible strategies and the payoffs that correspond to each combination of strategies

  • Strategic situations where your outcome depends partly on what others do


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What can the theory of games model?

The interdependency between individuals, firms + government

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3 elements common to all games

  1. Players (ie who makes the decisions)

  2. Strategies (ie possible actions each player can choose)

  3. Payoffs (ie the outcome / cost associated w each combo of strats)


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Dominant strategy

The strategy in a game that produces better results regardless of the strategy chosen by one's opponent

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Do optimal individual decisions always lead to the best collective outcome?

No

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Social dilemma

Type of game where individual incentives conflict with efficiency

  • Eg prisoners dilemma

  • ie individual rational decisions lead to a collectively worse outcome

  • Individual + collective interests don’t coincide!!


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Issue with the dominant strategy

  1. Dominant strat is individually best

  2. But if all players follow it → leaves everyone worse off

  3. Individuals incentives conflict w Pareto efficiency!!!


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What do individuals incentives conflict with?

Pareto efficiency

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Cooperate + defect strategy in a social dilemma

  1. Cooperate strat- do what is in the collective interest

  2. Defect strat- do what is in a person’s individual interest


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What strategy does pareto efficiency require all players to choose + what is the issue with this?

PE- all players should cooperate

  • But each individual has an incentive to defect


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Does each player have a dominant strategy to defect or cooperate?

Defect

  • BUT this leads to a Pareto inefficient outcome (so welfare isn’t maximised)


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What would increase everyone's payoff?

If every player were to cooperate

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When all players use their dominant strategy, the outcome is not…?

Pareto efficient

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Commitment problems

When people would be better off if they collectivelly commit themselves to behaviour that is against their future self-interest

  • (inconsistent with their own material interests)


<p>When people would be better off if they collectivelly commit themselves to behaviour that is against their future self-interest</p><ul><li><p>(inconsistent with their own material interests)</p></li></ul><p></p>
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Example of commitment problem?

Social dilemmas eg prisoner’s dilemma

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Players in a social dilemma would do better if they…?

Cooperate

  • Despite the incentive to defect


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Commitment device

  • A device that commits a person to behave in a certain way in the future, even though they may wish to behave otherwise when the time comes.

  • Ie something that changes incentives to make someone keep a promise

  • Eg rules, fines, blackmail


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Examples of social dilemmas

  • The prisoner's dilemma

  • Public good game


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What is the key conflict in a social dilemma?

Individual incentives vs collective wellbeing

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How can commitment solve a social dilemma?

It changes incentives so people have a reason to cooperate rather than defect

  • Makes cooperation credible

  • Gives people reason to follow thru on promises


<p>It changes incentives so people have a reason to cooperate rather than defect</p><ul><li><p>Makes cooperation credible</p></li><li><p>Gives people reason to follow thru on promises</p></li></ul><p></p>
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What is the invisible hand?

Acting w self-interest can unintentionally produce socially beneficial outcomes

  • In competitive markets


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Example of the invisible hand in competitive markets

  • Firms compete to make better / cheaper products → consumers benefit

  • Higher profits enjoyed by firms temporarily → other firms copy product / new tech → puts downward pressure on price

  • Ultimately consumers benefit by firms acting in self interest (max profit)


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What can free markets result in?

Pareto efficiency

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Key assumption of the invisible hand

Assumes buyers + sellers are price takers

  • Only works when this is satisfied


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Price taker

No individual buyer / seller can influence price

  • They take the market price

  • Eg individual supermarket customer → can’t negotiate the price


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Does the invisible hand always work?

No

  • It can fail


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When can the invisible hand go awry?

  • When external effects exist

  • + people can influence others’ outcomes


Influence → external effects → strategic interdependence

(don’t need to know this right now- will go into more detail in a later chapter)

<ul><li><p>When external effects exist</p></li><li><p>+ people can influence others’ outcomes</p></li></ul><p></p><p>Influence → external effects → strategic interdependence</p><p>(don’t need to know this right now- will go into more detail in a later chapter)</p>
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Influence vs external effect (dw abt remembering this)

  • Influence: The ability of one person's actions to affect the price/cost faced by others.

  • EE: your action affects someone else


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Strategic interdependence

Your best action depends on what other people are likely to do

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What happens when external effects create strategic interdependence?

Self-interest may not produce Pareto efficiency

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What do social dilemmas show about the invisible hand?

Individual self-interest (rational choices) can produce a collectively worse outcome

  • Aka pareto inefficient outcome


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Effect of non-selfish motives (don’t focus on this, this is explained in a later chapter)

  • Can improve efficiency

  • Encourage cooperation

  • Help solve commitment problems (bc people more willing to cooperate / keep promises)

  • Align individual interests w collective interests


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Is there a restriction on no. of players in a social dilemma?

No

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What condition makes it possible to sustain cooperation in a social dilemma?

If an interaction is repeated an indefinite number of times

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Why do repeated games encourage cooperation?

Defection can lead to future punishment

  • So cooperation = worthwhile

  • But in 1-time social dilemmas, it is hard to punish defection


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Tit for tat strategy

Strategy to:

  • Cooperate at first

  • And then do whatever the other player did in the previous interaction

  • Eg if they defect → you defect next time


<p>Strategy to:</p><ul><li><p>Cooperate at first </p></li><li><p>And then do whatever the other player did in the previous interaction</p></li><li><p>Eg if they defect → you defect next time</p></li></ul><p></p>
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Effective strategies to sustain cooperation

Tit for tat

  • Bc it punishes defection


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3 characteristics of tit for tat

  • Nice → starts by cooperating.

  • Tough → punishes defection.

  • Forgiving → returns to cooperation when the other player cooperates.


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What makes tit for tat a forgiving strategy?

A player is willing to cooperate w a former defector

  • Once they show evidence of willingness to cooperate


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Grim trigger

  • A strategy to cooperate unless the other player defects

  • BUT defect for ever more if the other player defects


Ie

  • Cooperate initially

  • Continue cooperating, unless the other player ever defects

  • Once they defect → defect forever


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Grim trigger vs tit for tat

Tit for tat is forgiving

  • Grim trigger = single defection → no chance of mutual cooperation


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What conditions help tit-for-tat succeed (ie repeated game cooperation)?

  • Players are stable/recognisable.

  • They remember past behaviour

  • They expect future interactions

  • Future outcomes matter enough that punishment is costly (ie they have a significant stake in what happens in the future)


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What happens when future interaction is unlikely?

There is little reason to cooperate

  • Bc threat of future punishment loses its force


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How can repeated games encourage business cooperation?

Firms cooperate bc they need future relationships with suppliers/customers

  • Eg firms pay suppliers on time bc they need future shipments


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If interaction will be repeated a known number of times…

Cooperation is harder to sustain

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Repeated interaction →

Cooperation

  • Bc threat of future punishment


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In a game, if every player has a dominant strategy, which strategy would you expect them to use?

Their dominant strat

  • So easy to derive an equilibrium prediction


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Nash equilibrium

  • The combination of strategies in a game such that neither player has any incentive to change strategies given the strategy of his opponent.

  • (in simple terms- each player is doing the best they can given others' choices)


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How to identify if a situation is in Nash equilibrium?

Ask: “Does either player have an incentive to change their strategy, assuming the other player stays the same?”

  • If neither wants to change → Nash equilibrium

  • If at least one wants to change → not a Nash equilibrium.


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When is a combination NOT a Nash equilibrium?

When at least one player would benefit from changing strategy.

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Best response function

Says what strategy a player should choose (to maximise their payoff) conditional on the strategy of other players

  • In simple terms- the strategy that gives a player the highest payoff given what the other player does


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Example of payoff matrix

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Best response function table

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How do you find Nash equilibrium using best responses?

  • Where both players are chosing their best response SIMULTANEOUSLY

  • (in a table- find the cell w all players best responses)

  • (where best function responses of ALL players coincide)


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In a social dilemma, what happens if every player follows their dominant strategy (given each player has a dominant strat)?

The outcome is a Nash equilibrium

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Is every Nash equilibrium Pareto efficient?

No

  • Nash equilibrium does NOT = pareto efficiency


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Does Nash equilibrium require dominant strategies?

No

  • Can exist w/o dominant strategies


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What does Nash equilibrium predict?

What players will do when they act in their own interests

  • It does NOT necessarily give the best collective outcome → hence can be pareto inefficient


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How many Nash equilibria can where be in a game?

1 or many

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Coordination game

  • A game where players need to coordinate their choices to achieve a good outcome


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Is Nash equilibrium a recommendation for collective welfare?

No

  • It predicts individual-interest behaviour, not collective-interest behaviour


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Why can coordination be difficult?

  • Players may want different coordinated outcomes

  • Or may not trust others to coordinate


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What is the Battle of the Sexes? (idts u need to know this- skip)

A coordination game where both want to coordinate but prefer different outcomes.

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Distinguish betw these 6 concepts

  • Dominant strategy

  • Best response

  • Nash equilibrium

  • Pareto efficient

  • Social dilemma

  • Coordination game


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Most common equilibrium concept used in game theory

Nash equilibrium

  • But there are others (eg maximin)


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Maximin strategy

Choosing the strategy that maximises the lowest possible value of their own payoff

  • Ie makes the lowest payoff one can receive as large as possible


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Easy way to remember what maximum means

Maximises ur minimum payoff

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How do you find a maximin strategy?

  • Look at the worst payoff from each strategy

  • Then choose the highest of those


Choose strat w highest minimum payoff


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When is maximin useful?

When there is strategic uncertainty (u dk what other player will do)

  • If you don’t have a dominant strat → need to predict what other player will do

  • If u r uncertain → maximin gives a safe strat


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Strategic uncertainty

Uncertainty about what other players will choose

  • (if u don’t have a dominant strat)


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Cons of maximin

Might miss the opportunity to earn a much higher payoff

  • Bc it is a v cautious strat (protects u from worst ourcome)


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Maximin vs Nash equilibrium

2 diff ways of deciding what to do in a game

  • Maximin: protects against the worst case

  • Nash: is optimal given others' strategies.


<p>2 diff ways of deciding what to do in a game</p><ul><li><p>Maximin: protects against the worst case</p></li><li><p>Nash: is optimal given others' strategies.</p></li></ul><p></p>
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<p>Alternatives to Nash equilibrium</p>

Alternatives to Nash equilibrium

Playing the maximin strategy

  • Eg if unsure abt if opponent will act rationally


<p>Playing the maximin strategy</p><ul><li><p>Eg if unsure abt if opponent will act rationally</p></li></ul><p></p>
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<p>(get more clarity on this)</p>

(get more clarity on this)

  • Firm 2 has a dominant strategy to stay out. I

  • If firm 2 stays out then firm 1 does best to enter.

  • So, firm 1 enter and firm 2 stay out is the Nash equilibrium.

  • The maximin strategy of firm 1, however, is to stay out.

  • But, note this only guarantees the relatively low payoff of 10.


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