RBT Competency Exam Practice

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159 Terms

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ABA

The science of applying behavioral principles to improve socially significant behavior.

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Target behavior

A specific behavior selected for measurement or change.

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Operational definition

An objective, observable, measurable description of a behavior.

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Frequency

The number of times a behavior occurs.

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Duration

How long a behavior lasts.

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Latency

The time between an instruction or event and the start of a behavior.

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Interresponse time (IRT)

The time between two consecutive instances of a behavior.

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ABC data

Antecedent: what happened before the behavior; Behavior: what occurred; Consequence: what happened after.

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Antecedent

An event or condition that occurs immediately before a behavior.

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Behavior

An observable and measurable action performed by an individual.

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Consequence

An event that occurs immediately after a behavior and may affect its future likelihood.

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Preference assessment

A procedure used to identify items, activities, or experiences a client may prefer.

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Reinforcement

A consequence that increases the future likelihood of a behavior.

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Positive reinforcement

Adding a stimulus after a behavior, which increases that behavior in the future.

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Negative reinforcement

Removing or avoiding an aversive stimulus after a behavior, which increases that behavior in the future.

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Punishment

A consequence that decreases the future likelihood of a behavior.

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Positive punishment

Adding a stimulus after a behavior, which decreases that behavior in the future.

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Negative punishment

Removing a stimulus after a behavior, which decreases that behavior in the future.

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Conditioned reinforcer

A stimulus that becomes reinforcing through learning or association with other reinforcers.

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Unconditioned reinforcer

A stimulus that is reinforcing without prior learning, such as food when hungry.

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Primary reinforcer

Another term for an unconditioned reinforcer.

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Secondary reinforcer

Another term for a conditioned reinforcer.

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Token economy

A system in which tokens are earned for behavior and exchanged for backup reinforcers.

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Token

A conditioned reinforcer earned for a target behavior and exchanged for something valuable.

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Backup reinforcer

An item, activity, or privilege that can be exchanged for tokens.

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Continuous reinforcement (CRF)

Reinforcing every occurrence of the target behavior.

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Intermittent reinforcement

Reinforcing only some occurrences of a behavior.

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Fixed-ratio schedule (FR)

Reinforcement after a set number of responses.

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Variable-ratio schedule (VR)

Reinforcement after an unpredictable number of responses around an average.

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Fixed-interval schedule (FI)

Reinforcement is available for the first response after a set amount of time.

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Variable-interval schedule (VI)

Reinforcement is available for the first response after varying amounts of time.

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Discriminative stimulus (SD)

A stimulus that signals reinforcement is available for a particular response.

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Stimulus control

When a behavior occurs more often in the presence of a particular stimulus because of its reinforcement history.

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Stimulus generalization

When a learned behavior occurs in the presence of stimuli similar to the original training stimulus.

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Stimulus discrimination

Learning to respond differently to different stimuli.

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Response generalization

When learning one behavior leads to other, similar behaviors.

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Maintenance

The continued performance of a learned behavior after direct teaching or intensive reinforcement decreases.

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Generalization

When a learned skill occurs with different people, settings, materials, or situations.

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Prompt

An additional cue or assistance used to help someone perform a correct response.

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Prompt hierarchy

An organized sequence of prompts arranged by their level of assistance.

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Least-to-most prompting

Starting with the least intrusive prompt and increasing assistance as needed.

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Most-to-least prompting

Starting with more assistance and gradually reducing it.

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Prompt fading

Systematically reducing prompts so the learner responds more independently.

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Stimulus prompt

Changing or emphasizing part of a stimulus to help evoke the correct response.

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Response prompt

Assistance provided directly to help the learner perform a response.

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Verbal prompt

Spoken assistance, such as giving a hint or saying part of the answer.

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Gestural prompt

A gesture, such as pointing toward the correct item.

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Model prompt

Demonstrating the desired response for the learner to imitate.

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Positional prompt

Arranging materials so the correct choice is easier to select.

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Physical prompt

Using physical guidance to help the learner perform a response.

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Full physical prompt

Providing substantial physical guidance through the response.

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Partial physical prompt

Providing limited physical guidance to assist with a response.

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Independent response

A correct response performed without prompts.

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Errorless learning

Teaching that minimizes errors by providing sufficient prompts and fading them systematically.

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Discrete-trial training (DTT)

A structured teaching method involving a clear instruction, learner response, and consequence, often followed by an intertrial interval.

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Natural environment teaching (NET)

Teaching skills within everyday activities and naturally occurring situations.

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Incidental teaching

Using a learner’s naturally occurring interests or motivation to create teaching opportunities.

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Task analysis

Breaking a complex skill into smaller, teachable steps.

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Chaining

Teaching a sequence of steps that make up a larger skill.

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Forward chaining

Teaching the first step of a sequence first, then adding subsequent steps.

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Backward chaining

Teaching the final step first while providing assistance for earlier steps.

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Total-task chaining

Teaching all steps of a sequence during each teaching opportunity, prompting where needed.

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Behavior chain

A sequence of responses in which each step helps cue the next step.

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Shaping

Reinforcing successive approximations toward a desired behavior.

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Successive approximation

A behavior that increasingly resembles the final target behavior.

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Discrimination training

Teaching a learner to respond in the presence of one stimulus and not another.

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Functional communication training (FCT)

Teaching an appropriate communication response that serves the same function as a challenging behavior.

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Mand

A request for a desired item, activity, help, or removal of something.

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Tact

Labeling or naming something in the environment.

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Intraverbal

A verbal response to another person’s verbal behavior without directly copying it.

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Echoic

Repeating another person’s spoken words.

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Listener responding

Responding appropriately to another person’s verbal instruction or statement.

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Imitation

Copying another person’s modeled action.

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Behavior

Any observable action or response of an organism.

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Skill acquisition

Teaching new behaviors or skills.

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Behavior reduction

Procedures designed to decrease challenging or unsafe behaviors.

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Baseline

Measurement of behavior before an intervention begins, used for comparison.

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Data collection

Systematically recording information about behavior and skill performance.

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Frequency recording

Counting how many times a behavior occurs.

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Rate

The number of behavior occurrences per unit of time.

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Duration recording

Measuring how long a behavior lasts.

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Latency recording

Measuring the time between an antecedent or instruction and the start of the response.

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Interresponse time recording

Measuring the time between consecutive responses.

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Whole-interval recording

Scoring behavior only if it occurs throughout the entire interval.

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Partial-interval recording

Scoring behavior if it occurs at any point during the interval.

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Momentary time sampling

Recording whether behavior is occurring at one specific moment, usually at the end of an interval.

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Permanent-product recording

Measuring the lasting outcome of a behavior rather than directly observing the behavior itself.

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Trial-by-trial data

Recording the result of each individual teaching trial.

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Percentage correct

The number of correct responses divided by total opportunities, multiplied by 100.

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Accuracy

How closely a measurement or recorded result reflects what actually occurred.

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Reliability

The consistency of a measurement or recording process.

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Validity

The extent to which a measurement assesses what it is intended to measure.

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Interobserver agreement (IOA)

The extent to which two or more observers independently record the same behavior consistently.

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Graph

A visual display of data used to identify patterns and changes in behavior.

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Trend

The overall direction of data over time.

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Level

The typical value or magnitude of data within a phase.

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Variability

The degree to which data points fluctuate.

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Functional behavior assessment (FBA)

A process used to identify variables that may influence and maintain a behavior.

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Functional analysis (FA)

A systematic assessment that tests possible behavioral functions by manipulating relevant environmental variables.

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Behavioral function

The outcome that maintains a behavior, such as attention, escape, access to tangibles, or automatic reinforcement.