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Complete glossary flashcards covering key entrepreneurship vocabulary from the FME study guide.
Alertness
Being ready to notice and act on opportunities.
Entrepreneurial mindset
Recognizing and acting on opportunities despite uncertainty.
Entrepreneurship
Finding or creating opportunities and taking action on them.
Entrepreneurial passion
Strong positive emotion that motivates an entrepreneur.
Entrepreneurial self-efficacy
Belief in your ability to start a business.
Creativity
Using knowledge in new ways.
Bisociation
Connecting seemingly unrelated things to create something new.
Divergent thinking
Generating as many ideas as possible.
Convergent thinking
Narrowing ideas to find the most promising ones.
Lateral thinking
Approaching problems in unexpected ways.
Imagination-based strategies
Using imagination to create ideas without existing constraints.
Metacognition
Understanding how you think and make decisions.
Growth mindset
Believing your abilities can improve through effort.
Fixed mindset
Believing your abilities are set traits.
Grit
Working hard toward long-term goals.
Resilience / Psychological resilience
Recovering from challenges and adversity by using thoughts, perceptions, and coping behaviors.
Deliberate practice
Focused effort to improve performance.
Reflection
Reviewing and evaluating experiences.
Improvisation
Creating something spontaneously.
Mindshift
Changing your mindset to become more entrepreneurial.
Constructive thought patterns
Productive ways of thinking that improve performance.
Behavior-focused strategies
Managing behavior through self-observation, goal-setting, and rewards.
Natural reward strategies
Making tasks more enjoyable by focusing on their positive aspects.
Self-leadership
Directing and motivating yourself.
Self-observation
Understanding how and why you behave in certain ways.
Self-goal setting
Setting goals for yourself.
Self-reward
Rewarding yourself for achieving goals.
Self-cueing
Using reminders to stay focused.
Self-punishment / self-correcting feedback
Examining mistakes to avoid repeating them.
Habit
A behavior performed regularly, often unconsciously.
Confirmation bias
Favoring information that supports your existing beliefs.
Idea
A conception formed in the mind.
Opportunity
A chance to create value through a new or desirable product, service, or process.
Market opportunity
The level of customer or market demand for an offering.
Need
Something desirable or necessary that is missing.
Latent needs
Needs people do not realize they have.
Migraine headache problems (MHPs)
Problems people are willing to pay to have solved.
Insight
A realization that reveals a need or human behavior.
Prior knowledge
Knowledge gained through life and work experience.
Find pathway
Assuming opportunities already exist and can be discovered.
Search pathway
Actively searching for an opportunity when you do not know what business to start.
Effectuate pathway
Using your existing skills, knowledge, and abilities to find an opportunity.
Effectuation / Effectuation theory
Acting to shape a future that is unpredictable.
Design pathway
Finding opportunities by focusing on unmet customer needs.
Design thinking
A human-centered approach that considers people's needs, technical feasibility, and economic viability.
Empathy
Understanding other people's feelings, circumstances, and needs.
Observation
Closely watching potential customers in their environment.
AEIOU framework
Categorizing observations by activities, environments, interactions, objects, and users.
Hypothesis
An assumption to be tested.
Market
Where supply and demand meet.
Supply
Sellers competing for customers.
Demand
Customers' desire for available goods and services.
Customers
People in the market segments served by a business.
Customer
Someone who pays for a product or service.
Consumers
People who actually use a product or service.
End users
People who use the product and provide feedback.
Economic buyers
Customers who can approve large purchases.
Decision makers
People with authority to make purchasing decisions.
Saboteurs
People who can delay or veto a purchasing decision.
Recommenders
People who evaluate products and tell others about them.
Customer personas
Profiles of ideal customers based on research.
Customer psychology
Understanding why people make purchasing decisions.
Customer journey map
A visual representation of the customer's experience.
Need-finding interview
An interview to understand a customer's problem or need.
Feedback interview
An interview to get feedback on an existing product or prototype.
Primary research
Collecting firsthand data through interviews, surveys, and focus groups.
Secondary research
Using existing information from websites, publications, and government sources.
Market validation
Testing whether customers have a need and will pay for a solution.
Evidence-based entrepreneurship
Collecting data and testing ideas before committing to an opportunity.
Experiment
A test to prove or disprove an idea.
Exploratory experimentation
Testing the market to gain early feedback and knowledge.
Pilot experiment
A small-scale test of a product or service.
Feasibility study
Evaluating whether an idea is worth pursuing.
MVP (minimum viable product)
A basic version of a product used to gather customer learning.
Product–market fit
When an offering meets customer needs.
Product application
A product or service created to meet a demand.
User-driven prototypes
Early prototypes created by users, such as sketches.
Storyboard
Drawings or sketches arranged in sequence to show an idea.
Use case
An illustration of how a user interacts with software.
Market sizing
Estimating potential customers, revenue, and profitability.
TAM
Total available market; all potential market demand.
SAM
Serviceable available market; the part of TAM the business intends to serve.
SOM
Share of market the business realistically expects to reach.
Mass market
A large group of customers with similar needs.
Niche market
A small market with specific customer needs.
Segmented market
A market divided into groups with different needs.
Diversified market
Customer segments with unrelated needs.
Multisided markets
Markets serving two or more mutually independent customer groups.
Uncertainty
Lack of clarity about future events.
Business model
How a business creates, delivers, and captures value.
Business Model Canvas (BMC)
A one-page overview of a business using nine components.
Lean Canvas
An adapted Business Model Canvas for startups.
Business plan
A formal document covering the business, marketing, operations, development, and finances.
Business brief
A short document outlining the company, value proposition, customers, and milestones.
Concept statement
A written representation of a product or service vision.
Planning
Envisioning what a business will do and how it will do it.
Offering
What a business provides to a customer segment and how it reaches them.
Infrastructure
The people, technology, facilities, suppliers, and partners needed to deliver value.
Founding team
People with complementary skills who work together to build a business.
Founders' agreement
An agreement between founders about important business issues.