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Personality (behavioral view)
A collection of learned behaviors; the person "is" what the person "does"
Learning
Change in physiology and behavior from acquiring new information/experience or modifying existing ones
Primary needs
Innate biological needs (hunger, thirst, sex)
Secondary needs
Learned needs (money, status, power, love, mastery, creativity, self-realization)
Primary drives
Motivate meeting primary needs; strength increases with deprivation
Secondary (learned) drives
Learned motives that drive much of our behavior
Cue
Stimulus that determines when, where, and how one responds; varies in intensity
Four factors in learning
Drive (motivation), cue (stimulus), response (act or thought), reinforcement (reward)/extinction/punishment
Ivan Pavlov
Studied digestion; noticed dogs salivating to pre-feeding routines; 1904 Nobel Prize in medicine; classical conditioning
Classical conditioning
A neutral stimulus becomes a conditioned stimulus by being paired with an unconditioned stimulus; requires a preexisting reflex
Unconditioned stimulus (US)
Elicits a response without prior learning (e.g., food)
Unconditioned response (UR)
Unlearned reflexive response to the US (e.g., salivating to food)
Neutral stimulus
Stimulus that initially produces no response (e.g., bell before conditioning)
Conditioned stimulus (CS)
Formerly neutral stimulus that now elicits the response after pairing (e.g., bell)
Conditioned response (CR)
Learned response to the CS (e.g., salivating to the bell)
Extinction
Decreasing the likelihood of a behavior by removing the consequence that normally follows it (classical: CS repeatedly presented without the US)
Higher-order conditioning
A new neutral stimulus is paired with an existing CS and becomes a CS itself (dish paired with bell → salivation); also explains valuing items paired with positive/negative words
Trauma to anxiety
After trauma, stimuli associated with the event (S2, S3, S4) can elicit anxiety on their own
B. F. Skinner
1904-1990; behaviorism; operant conditioning; studied behavior only, rejected inferred motives
Operant (instrumental) conditioning
The outcome of a response determines how likely similar responses are in the future
Operants
Freely emitted responses that operate on the environment
Reinforcer
Increases the tendency to repeat the preceding behavior
Primary reinforcer
Biological reinforcer (e.g., food)
Secondary reinforcer
Learned reinforcer (e.g., money)
Positive reinforcement
Adding a desirable stimulus to increase behavior (I slow down, you smile, I slow down more)
Negative reinforcement
Removing an aversive stimulus to increase behavior (I slow down, you stop frowning, I slow down more)
Punisher
Decreases the tendency to repeat the preceding behavior
Positive punishment
Adding an aversive stimulus to decrease behavior (I sing, you boo, I stop singing)
Negative punishment
Removing something desirable to decrease behavior (I sing, you stop smiling, I stop singing)
Stimulus control
Conditions/stimuli/situations that "control" behavior
Importance of the situation
Behaviorists emphasize stimuli and situations in regulating behavior
Rosenhan (1973)
Healthy people faked symptoms to enter a mental hospital; though they then behaved normally, staff kept treating them as psychotic → power of the situation
Rejection of inferred motives
Skinner saw needs/motives as mere labels ("fictions"); explain behavior via observable events and conditions
Discriminative stimuli
Signal when a response will or won't be reinforced
Discrimination
Responding in the presence of one stimulus but not others (go on green, stop on red)
Generalization
Behavior with similar consequences across settings spreads to other situations
Superstitious behavior
Accidental response-reinforcement pairing produces irrational behavior (lucky red socks)
Classical vs. operant
Classical: neutral stimulus precedes US → becomes CS; organism learns CS signals US. Operant: emitted response followed by favorable outcome → increases; organism learns response produces outcome
Critique of behaviorism
Ignores thoughts, feelings, physiology (e.g., hormones); ignores innate behaviors; disregards individual differences; cultural differences; animal findings may not apply to humans
Behavioral assessment
Focuses on specific external conditions and learning processes governing behavior, observed across time and situations
Gary's anxiety case
Diary showed 90% of anxiety hours occurred within 1 hr of public speaking; build anxiety hierarchy → desensitization
Situational behavior sampling
Observing behavior in structured, lifelike situations (e.g., exposing fearful people to real/symbolic fear stimuli)
Time-sampling
Recording behavior at regular time intervals to assess frequency
Timed Behavioral Checklist
Paul (1966); performance anxiety signs recorded per time period (pacing, trembling, no eye contact, voice quivers)
Self-report in behavioral assessment
Supplement: client lists stimulus conditions that cause discomfort or distress
Generalized conditioned reinforcers
Learned reinforcers that work broadly (praise, social approval, money)
Token economy
Ayllon & Azrin (1965); psychiatric patients earned tokens exchanged for reinforcers; privacy most valued (1352 tokens), then commissary items, leave from ward
Functional analysis
Introducing a change and observing whether it modifies behavior; links behavior to precise controlling conditions (IV = stimulus events, DV = responses)
Ann case
4-year-old isolated from peers; adult attention given only when playing with children; peer interaction 10% → 60%; reversal brought back old pattern, reinstating restored it
Systematic desensitization
Wolpe; counterconditioning based on classical conditioning; anxiety is a conditioned response to stimuli not anxiety-provoking for others
Three steps of desensitization
1) Build anxiety hierarchy (least to most severe) 2) Train an incompatible relaxation response 3) Pair relaxation with hierarchy items, moving gradually upward
Anxiety hierarchy
Ranked list of anxiety-evoking situations (e.g., reading about speeches → dressing the morning of → giving the speech)
Counterconditioning
Replacing an anxiety response with an incompatible response (relaxation)
Overjustification effect
Excessive external reward can undermine intrinsic interest; behavior drops when rewards stop
Contingency contracting
Client and therapist contract: rewards for desired behavior, withheld otherwise
Symptom substitution
Criticism that changing behavior leaves roots untouched so new symptoms appear; evidence shows it is NOT automatic, especially with therapist guidance
Advantageous behaviors
Behaviors with positive personal and interpersonal consequences
Maladaptive behaviors
Behaviors with negative consequences or that endanger the potential of the person or others
Does changing behavior change personality
Evidence shows changing behavior improves self-feelings; critics note some problems stem from distorted self-evaluation (low self-esteem), not performance
Behavioral basic units
Behavior-in-situation
Behavioral causes of behavior
Prior learning, cues in the situation (including others' behavior), reinforcement contingencies
Behavioral favored data
Direct observations of behavior in target situations; behavior change as situations change; responses used as behavior samples
Behavioral approach to change
Changing conditions; learning experiences that modify behavior
Behavioral role of situation
Extremely important; regulates behavior and elicits emotional reactions