Praxis PLT (5624) - Instructional Processes

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These flashcards cover the section "Instructional Processes" from the PLT 5624 study companion.

Last updated 12:03 AM on 9/29/26
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46 Terms

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District standards

Learning experiences set by a school district. They help guide what teachers should teach and what students should learn.

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State standards

Learning expectations established by the state. They identify what students should know and be able to do at different grade levels/content areas.

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National standards/Frameworks

Guidelines developed by national organizations that describe important knowledge and skills within a subject area. They can help guide curriculum and instruction.

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Standard-based education

An approach where instruction, learning objectives, and assessment are aligned with standards.

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Cognitivism

Helps students connect new information to prior knowledge, organize information, use concept maps, practice recall, and think through problems.

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Social Learning Theory

Students learn by observing and modeling others.

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Constructivism

Students actively build their own experiences.

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Behaviorism

Shape behavior and learning through reinforcement, rewards, practice, and consequences.

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Scope

WHAT students will learn. It identifies the content, knowledge, and skills covered.

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Sequence

WHEN/HOW students will learn the content. It organizes learning in a logical order, often from simpler to more complex concepts.

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Relationship between scope and sequence

They create a clear plan for the curriculum and show how those standards will be taught.

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Observable objectices

Describe something students can actually demonstrate or do.

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Measurable objectives

Describe an outcome that can be measured or assessed.

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Cognitive Domain

Focuses on thinking and intellectual skills.

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Affective Domain

Focuses on attitudes, emotions, values, interests, and motivation.

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Psychomotor Domain

Focuses on physical skills and movement.

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Bloom’s Taxonomy

Organizes levels of cognitive thinking, from remembering to creating.

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Observable Behavior

A specific action students perform that shows learning.

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Content selection based on LESSON goals

Select content that directly helps students achieve a specific objective for that lesson.

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Content selection based on UNIT goals

Make sure individual lessons build towards the larger skills and knowledge students need by the end of the unit.

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Remediation

Additional instruction or practice to help students master skills or concepts they have not yet learned.

Examples: Reteaching, small-group instruction, guided practice

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Enrichment

Additional learning that extends or deepens a student’s understanding beyond the basic lesson.

Examples: Projects, research, advanced reading

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Thematic Instruction

Organizing instruction around a central theme or topic that connects multiple lessons, activities, or subject areas.

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Interdisciplinary Instruction

Connecting two or more subjects to explore a common topic or problem.

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Special Education Teachers

Help adapt instruction, accommodations, and supports for students with disabilities.

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Gifted/Talented Teachers

Provide strategies and resources to challenge and extend advanced learners.

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IEP Team Members

Collaborate to develop and implement IEP goals, accommodations, and services.

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Paraeducators

Support students with learning tasks, behavior, and accommodations under teacher direction.

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Critical Thinking

Analyzing and evaluating information to make reasoned judgments or decisions.

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Creative Thinking

Generating new, original, or different ideas and solutions.

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Questioning

Asking purposeful questions to gain information, clarify ideas, or encourage deeper thinking.

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Inductive Reasoning

Using specific observations or examples to reach a general conclusion.

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Deductive Reasoning

Using a general rule or principle to reach a specific conclusion.

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Direct Instruction

Teacher-led instruction where information or skills are clearly and explicitly taught.

Examples: Drill/practice, lecture, demonstration, reading/listening/viewing guides

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Indirect Instruction

Students learn through exploration, investigation, and thinking rather than direct explanation.

Examples: Inquiry, case studies, concept mapping, reading for meaning

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Independent Instruction

Students take greater responsibility for their own learning.

Examples: Learning contracts, research projects, distant learning

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Experimental/Virtual Learning

Students learning through doing, experience, or simulating real-world situations.

Examples: Field trips, experiments, simulations, role play, games

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Interactive Learning

Students learn through communication, collaboration, and interaction with others.

Examples: Brainstorming, co-op learning, interviews, peer practice

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Short-Term Memory

Holds a limited amount of information for a short period.

Instructional implication: Break information into chunks with repitition.

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Long-Term Memory

Stores information for extended periods and has a much larger capacity.

Instructional implication: Connect new information to prior knowledge and use retrieval practice and review.

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Verbal Prompting

Using spoken cues to help students form or clarify their question.

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Non-verbal Prompting

Using gestures, facial expressions, or other non-verbal cues to encourage students to continue thinking.

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Restatement

Repeating or rephrasing a student’s question to clarify its meaning.

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Reflective Listening

Restating a student’s idea to show understanding and help them clarify their thinking.

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Wait Time

Give students extra time to think before expecting a response.

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Communications Tools

Used to present information, support different learning needs, and make content more accessible.

Examples: Audio/video aids, text resources, digital tools