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These flashcards cover the section "Instructional Processes" from the PLT 5624 study companion.
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District standards
Learning experiences set by a school district. They help guide what teachers should teach and what students should learn.
State standards
Learning expectations established by the state. They identify what students should know and be able to do at different grade levels/content areas.
National standards/Frameworks
Guidelines developed by national organizations that describe important knowledge and skills within a subject area. They can help guide curriculum and instruction.
Standard-based education
An approach where instruction, learning objectives, and assessment are aligned with standards.
Cognitivism
Helps students connect new information to prior knowledge, organize information, use concept maps, practice recall, and think through problems.
Social Learning Theory
Students learn by observing and modeling others.
Constructivism
Students actively build their own experiences.
Behaviorism
Shape behavior and learning through reinforcement, rewards, practice, and consequences.
Scope
WHAT students will learn. It identifies the content, knowledge, and skills covered.
Sequence
WHEN/HOW students will learn the content. It organizes learning in a logical order, often from simpler to more complex concepts.
Relationship between scope and sequence
They create a clear plan for the curriculum and show how those standards will be taught.
Observable objectices
Describe something students can actually demonstrate or do.
Measurable objectives
Describe an outcome that can be measured or assessed.
Cognitive Domain
Focuses on thinking and intellectual skills.
Affective Domain
Focuses on attitudes, emotions, values, interests, and motivation.
Psychomotor Domain
Focuses on physical skills and movement.
Bloom’s Taxonomy
Organizes levels of cognitive thinking, from remembering to creating.
Observable Behavior
A specific action students perform that shows learning.
Content selection based on LESSON goals
Select content that directly helps students achieve a specific objective for that lesson.
Content selection based on UNIT goals
Make sure individual lessons build towards the larger skills and knowledge students need by the end of the unit.
Remediation
Additional instruction or practice to help students master skills or concepts they have not yet learned.
Examples: Reteaching, small-group instruction, guided practice
Enrichment
Additional learning that extends or deepens a student’s understanding beyond the basic lesson.
Examples: Projects, research, advanced reading
Thematic Instruction
Organizing instruction around a central theme or topic that connects multiple lessons, activities, or subject areas.
Interdisciplinary Instruction
Connecting two or more subjects to explore a common topic or problem.
Special Education Teachers
Help adapt instruction, accommodations, and supports for students with disabilities.
Gifted/Talented Teachers
Provide strategies and resources to challenge and extend advanced learners.
IEP Team Members
Collaborate to develop and implement IEP goals, accommodations, and services.
Paraeducators
Support students with learning tasks, behavior, and accommodations under teacher direction.
Critical Thinking
Analyzing and evaluating information to make reasoned judgments or decisions.
Creative Thinking
Generating new, original, or different ideas and solutions.
Questioning
Asking purposeful questions to gain information, clarify ideas, or encourage deeper thinking.
Inductive Reasoning
Using specific observations or examples to reach a general conclusion.
Deductive Reasoning
Using a general rule or principle to reach a specific conclusion.
Direct Instruction
Teacher-led instruction where information or skills are clearly and explicitly taught.
Examples: Drill/practice, lecture, demonstration, reading/listening/viewing guides
Indirect Instruction
Students learn through exploration, investigation, and thinking rather than direct explanation.
Examples: Inquiry, case studies, concept mapping, reading for meaning
Independent Instruction
Students take greater responsibility for their own learning.
Examples: Learning contracts, research projects, distant learning
Experimental/Virtual Learning
Students learning through doing, experience, or simulating real-world situations.
Examples: Field trips, experiments, simulations, role play, games
Interactive Learning
Students learn through communication, collaboration, and interaction with others.
Examples: Brainstorming, co-op learning, interviews, peer practice
Short-Term Memory
Holds a limited amount of information for a short period.
Instructional implication: Break information into chunks with repitition.
Long-Term Memory
Stores information for extended periods and has a much larger capacity.
Instructional implication: Connect new information to prior knowledge and use retrieval practice and review.
Verbal Prompting
Using spoken cues to help students form or clarify their question.
Non-verbal Prompting
Using gestures, facial expressions, or other non-verbal cues to encourage students to continue thinking.
Restatement
Repeating or rephrasing a student’s question to clarify its meaning.
Reflective Listening
Restating a student’s idea to show understanding and help them clarify their thinking.
Wait Time
Give students extra time to think before expecting a response.
Communications Tools
Used to present information, support different learning needs, and make content more accessible.
Examples: Audio/video aids, text resources, digital tools