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1. Behavioral Perspective
Focuses on how the environment and experiences influence behavior.
Extra: Emphasizes observable actions rather than thoughts.
2. Classical Conditioning
Learning by associating two stimuli together.
Extra: Discovered by Ivan Pavlov using dogs.
3. Association
A connection formed between two events or stimuli.
Extra: The basis of classical conditioning.
4. Acquisition
The initial stage of learning an association.
Extra: Happens when a neutral stimulus is paired with a UCS.
5. Unconditioned Stimulus (UCS)
A stimulus that naturally triggers a response.
Extra: Food naturally causes dogs to salivate.
6. Unconditioned Response (UR)
A natural, automatic reaction to a UCS.
Extra: Salivating when seeing food.
7. Conditioned Response (CR)
A learned response to a conditioned stimulus.
Extra: Salivating when hearing a bell.
8. Conditioned Stimulus (CS)
A previously neutral stimulus that triggers a learned response.
Extra: A bell that makes a dog salivate.
9. Extinction
The weakening of a learned response when the CS is no longer paired with the UCS.
Extra: The dog stops salivating when the bell rings without food.
10. Spontaneous Recovery
The reappearance of an extinguished response after a break.
Extra: The dog suddenly salivates again when hearing the bell.
11. Stimulus Discrimination
Learning to respond differently to similar stimuli.
Extra: A dog responds to one specific bell but not another.
12. Generalization
Responding similarly to stimuli that resemble the original stimulus.
Extra: A dog salivates to different bell sounds.
13. Higher-Order Conditioning
Using an existing CS to create a new conditioned response.
Extra: A light paired with a bell can eventually trigger salivation.
14. Counterconditioning
Replacing an unwanted response with a new, more positive response.
Extra: Can help someone overcome a fear.
15. Taste Aversion
Avoiding a food after becoming sick from eating it.
Extra: Can happen after just one experience.
16. One-Trial Conditioning / Learning
Learning an association after only one experience.
Extra: Common with taste aversions.
17. Biological Preparedness
Being naturally predisposed to learn certain associations.
Extra: Humans easily develop fears of snakes and spiders.
18. Habituation
Decreased response to a repeated, harmless stimulus.
Extra: Eventually ignoring a ticking clock.
19. Operant Conditioning
Learning through rewards and punishments.
Extra: Developed by B.F. Skinner.
20. Law of Effect
Behaviors followed by satisfying results become more likely.
Extra: Developed by Edward Thorndike.
21. Positive Reinforcement
Adding something desirable to increase a behavior.
Extra: Giving a student candy for good grades.
22. Negative Reinforcement
Removing something unpleasant to increase a behavior.
Extra: Buckling a seatbelt to stop the annoying beeping.
23. Positive Punishment
Adding something unpleasant to decrease a behavior.
Extra: Giving extra chores for breaking a rule.
24. Negative Punishment
Taking away something desirable to decrease a behavior.
Extra: Taking away someone’s phone for misbehavior.
25. Primary Reinforcers
Naturally rewarding things that satisfy basic needs.
Extra: Food, water, and warmth.
26. Secondary Reinforcers
Learned rewards that gain value through association.
Extra: Money, grades, and trophies.
27. Shaping
Rewarding small steps toward a desired behavior.
Extra: Used to train animals to perform tricks.
28. Instinctive Drift
The tendency for learned behavior to return to natural instincts.
Extra: Animals may struggle to learn behaviors against their instincts.
29. Superstitious Behavior
Believing an unrelated action causes a certain outcome.
Extra: Wearing lucky socks before a game.
30. Learned Helplessness
Giving up after repeated experiences of having no control.
Extra: Studied by psychologist Martin Seligman.
31. Reinforcement Schedules
Rules determining when a behavior gets rewarded.
Extra: Include fixed, variable, ratio, and interval schedules.
32. Continuous Reinforcement
Rewarding a behavior every time it occurs.
Extra: Helps establish new behaviors quickly.
33. Partial Reinforcement
Rewarding a behavior only some of the time.
Extra: Behaviors learned this way resist extinction longer.
34. Fixed Interval
Reinforcement after a set amount of time.
Extra: Getting paid every two weeks.
35. Variable Interval
Reinforcement after unpredictable amounts of time.
Extra: Checking your email for unexpected messages.
36. Fixed Ratio
Reinforcement after a set number of behaviors.
Extra: Getting a free drink after buying 10.
37. Variable Ratio
Reinforcement after an unpredictable number of behaviors.
Extra: Winning a prize from a slot machine.
38. Scalloped Graph
A graph showing responding that increases as a fixed interval reward approaches.
Extra: Commonly associated with fixed-interval schedules.
39. Social Learning Theory
Learning by observing and imitating others.
Extra: Developed by Albert Bandura.
40. Vicarious Conditioning
Learning by observing the consequences of someone else’s behavior.
Extra: Seeing someone get punished can discourage you from copying them.
41. Modeling
Learning a behavior by watching and copying someone else.
Extra: Children often imitate adults.
42. Insight Learning
Solving a problem through a sudden realization.
Extra: Associated with Wolfgang Köhler.
43. Latent Learning
Learning that happens without immediate reinforcement but appears later.
Extra: You may learn a route without realizing it until you need it.
44. Cognitive Maps
Mental representations of an environment or layout.
Extra: Help you navigate familiar places without directions.