Computer Systems Architecture and Operating Systems: Memory and Storage Systems

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Description and Tags

Comprehensive vocabulary flashcards covering memory hierarchy, primary and secondary storage media, RAM and ROM classifications, and memory addressing concepts.

30 Terms

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Memory

A device in computing used to store information, into which data is fetched from external storage devices as needed for processing.

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Volatile Storage

Physical storage media that loses all stored contents when the electrical power is switched off (e.g., cache and main memory).

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Non-volatile Storage

Physical storage media whose contents persist and survive even when the electrical power is switched off or during a system crash.

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Cache Memory

The fastest and most costly form of storage; it is volatile and managed directly by computer system hardware.

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Main Memory

Fast-access, volatile storage divided into memory locations that is generally too small or expensive to store an entire database.

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Flash Memory

Non-volatile storage analogous to EEPROM where data survives power failure, reads are roughly as fast as main memory, writes are slow (a few microseconds), and erase operations are slower.

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Magnetic Disk

A direct-access, non-volatile physical storage medium where data is stored on a spinning disk coated with magnetically sensitive material and read or written magnetically.

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Sequential-Access Storage

Storage devices that read and write data in a serial fashion (one after the other), such as magnetic tape drives.

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Random-Access Storage

Storage devices that can read and write data directly without needing to proceed through a sequential series of preceding storage locations.

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Optical Storage

Non-volatile storage media, such as CDs and DVDs, that use laser beams to read patterns etched into spinning plastic disks.

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WORM (Write-Once, Read-Many)

Optical disk formats (including CD-R, DVD-R, and DVD+R) designated for archival storage that allow data to be recorded once and read multiple times.

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Tape Storage

A non-volatile, sequential-access, high-capacity storage medium with low costs per unit of data, used primarily for backup and archival data recovery.

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Storage Capacity

A performance metric that indicates the total number of bytes of data a storage device can hold.

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Access Time

The amount of time, measured in milliseconds (ms\text{ms}) or nanoseconds (ns\text{ns}), that it takes a device to begin reading data.

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Primary Storage

The fastest and most expensive level in the storage hierarchy, composed of volatile media including CPU registers, cache, and main memory.

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Secondary Storage

The intermediate level in the storage hierarchy, composed of non-volatile media with moderately fast access times, such as flash memory and magnetic disks.

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Tertiary Storage

The lowest level in the storage hierarchy, composed of non-volatile media with slow access times, such as optical disks and magnetic tapes.

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Memory Cell

A single partitioned location within main memory that uniquely stores a set number of bits (usually 8 bits8\text{ bits}, or one byte).

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Memory Address

A unique numeric identifier assigned to each memory cell in main memory.

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Word

A group of bits transferred to and from memory as a unit, corresponding to the number of bits stored in one CPU register.

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Address Space

The total number of uniquely identifiable locations available in a computer's memory.

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SRAM (Static RAM)

A type of RAM featuring lower access times (faster speed), higher manufacturing cost, lower packaging density, and requiring a constant power supply.

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DRAM (Dynamic RAM)

A type of RAM featuring higher access times (slower speed), lower cost, high packaging density, and reduced power consumption compared to SRAM.

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Firmware

Start-up instructions for a computer stored permanently or semi-permanently in Read-Only Memory (ROM).

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Mask ROM

A type of Read-Only Memory that is programmed permanently during the manufacturing process.

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PROM (Programmable Read-Only Memory)

A type of Read-Only Memory programmed by the user after manufacturing for a single, one-time programming operation.

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EPROM (Erasable Programmable Read-Only Memory)

A type of Read-Only Memory that can be erased using ultraviolet light and reprogrammed multiple times.

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EEPROM (Electrically Erasable Programmable Read-Only Memory)

A type of Read-Only Memory that uses electrical signals instead of ultraviolet light to erase and rewrite data.

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Flash ROM

An enhanced version of EEPROM designed to perform faster erase operations.

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Cloud Storage

An API-based storage service that provides access to storage across a network, accessed via the Internet or a WAN to remote data centers.