AP Psych 2nd unit

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29 Terms

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Perception

The active process of organizing and interpreting sensory information.

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Bottom-up Processing

An approach where perception starts by noticing individual elements of stimuli before understanding the whole.

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Top-down Processing

An approach where perception is guided by existing expectations and knowledge, moving from general concepts to specific details.

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Schema

A mental framework for organizing and understanding experiences.

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Assimilation

Integrating new information into an existing schema without changing it.

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Accommodation

Modifying an existing schema to incorporate new information.

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Perceptual Set

Tendencies to perceive one aspect of a stimulus and not another, influenced by expectations.

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Gestalt Principles

The rules by which our mind organizes stimuli into patterns to perceive them as a whole.

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Closure (Gestalt Principle)

The tendency to perceive incomplete objects as complete by filling in gaps.

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Selective Attention

The process of focusing on a specific stimulus while ignoring others, such as in the cocktail party effect.

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Inattentional Blindness

Failing to notice visible changes in the environment when attention is focused elsewhere.

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Depth Perception

The ability to see the world in three dimensions and judge distance.

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Binocular Depth Cues

Clues about distance based on the differing views from each eye.

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Monocular Cues

Depth cues that use only one eye, providing information about distance.

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Visual Perceptual Constancies

Perceptions of an object remain the same even when aspects of the image change.

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Cognition

The act of thinking, encompassing reasoning, abstract thinking, and problem solving.

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Concepts

Mental groupings that help us organize and make sense of our experiences.

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Critical Thinking

The ability to analyze evidence and evaluate the validity of information.

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Trial and Error

A problem-solving method involving multiple attempts until one solution works.

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Insight

An understanding of a cause-and-effect relationship, often described as an 'aha' moment.

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Heuristic

Mental shortcuts used to simplify decision-making and judgments.

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Representativeness Heuristic

A mental shortcut that relies on stereotypes to make decisions about categories.

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Availability Heuristic

Making decisions based on the immediate examples that come to mind.

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Confirmation Bias

The tendency to search for or interpret information in a way that confirms one’s preconceptions.

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Functional Fixedness

The tendency to see objects as only working in a particular way, hindering creative problem-solving.

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Gambler’s Fallacy

The mistaken belief that past random events can influence the outcome of future random events.

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Sunk-cost Fallacy

The tendency to continue an endeavor once an investment in money, effort, or time has been made.

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Explicit Memories

Memories that require conscious thought, such as episodic or semantic memories.

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Implicit Memories

Memories that do not require conscious thought, such as procedural memories.