PSYC 3220: Fundamentals of Learning, Behavior, and Conditioning

0.0(0)
Studied by 0 people
call kaiCall Kai
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
GameKnowt Play
Card Sorting

1/35

flashcard set

Earn XP

Description and Tags

Vocabulary practice flashcards covering fundamental concepts, definitions, and experimental paradigms in learning and conditioning, including innate behaviors, classical conditioning, conditioned suppression, habituation, and opponent processes.

Last updated 4:23 AM on 10/14/26
Name
Mastery
Learn
Test
Matching
Spaced
Call with Kai
Chat

No analytics yet

Send a link to your students to track their progress

36 Terms

1
New cards

Autoshaping (Sign Tracking)

A phenomenon in which an animal directs operant-like behavior toward a stimulus that signals an appetitive outcome (such as a pigeon pecking a keylight that predicts food delivery) even though pecking is not required to receive the outcome.

2
New cards

Appetitive Conditioning

A form of classical conditioning in which the unconditioned stimulus (US) is a pleasant or desirable event, such as food, water, or stimulation of the brain's pleasure centers.

3
New cards

Aversive Conditioning

A form of conditioning where the unconditioned stimulus (US) is unpleasant, painful, or noxious, such as an air puff to the cornea or a foot shock.

4
New cards
<p>Eye-Blink Conditioning</p>

Eye-Blink Conditioning

An aversive classical conditioning paradigm used in humans and rabbits where a neutral conditioned stimulus (such as an auditory tone) is paired with a corneal air puff (US) until the tone alone elicits an eye-blink response (CR).

5
New cards

Conditioned Suppression (Conditioned Emotional Response / CER)

A classical conditioning procedure in which a conditioned stimulus (CS) paired with an aversive unconditioned stimulus (such as foot shock) suppresses an ongoing operant behavior (such as lever pressing for food) due to fear or freezing.

6
New cards

Suppression Ratio

A quantitative metric used to assess the strength of conditioned fear or suppression, calculated as: Suppression Ratio=Bar presses during CSBar presses during CS+Bar presses pre-CS\text{Suppression Ratio} = \frac{\text{Bar presses during CS}}{\text{Bar presses during CS} + \text{Bar presses pre-CS}} A ratio of 0.50.5 indicates no conditioning/fear, values approaching 00 indicate strong fear/suppression, and values above 0.50.5 indicate the CS acts as a safety signal.

7
New cards

Conditioned Compensatory Response

A conditioned response (CR) that is opposite in direction to the unconditioned response (UR), often observed in drug conditioning where environmental cues elicit an anticipatory physiological reaction counteracting the drug's impact.

8
New cards

Reflex

A simple, unlearned, involuntary response of part of the body to a specific stimulus event (e.g., patellar tendon reflex, gag reflex, rooting reflex).

9
New cards

Tropism

An innate behavioral response involving the movement or orientation of an animal's entire body in relation to an external stimulus.

10
New cards

Kinesis

A subtype of tropism consisting of undirected, random movement of the whole body in response to a stimulus (e.g., the movements of a wood louse).

11
New cards

Taxis

A subtype of tropism consisting of directed whole-body movement toward (positive) or away from (negative) a stimulus source (e.g., maggots moving away from light, or moths moving toward light).

12
New cards

Modal Action Pattern (MAP)

A largely inherited series of interrelated, species-typical behavioral acts elicited by a specific releaser stimulus; it typically runs to completion once initiated and requires no prior exposure to role models (formerly called fixed action patterns or instincts).

13
New cards
<p>Releaser</p>

Releaser

A specific environmental sign stimulus that reliably triggers a modal action pattern (e.g., the red underside of a rival male three-spined stickleback).

14
New cards
<p>Supernormal Stimulus</p>

Supernormal Stimulus

An artificial or exaggerated stimulus that elicits a stronger behavioral reaction than the natural evolutionary releaser (e.g., an oystercatcher attempting to brood an oversized artificial egg, or jewel beetles attempting to copulate with dimpled beer bottles).

15
New cards

Learning (Chance Definition)

A change in behavior due to experience.

16
New cards

Learning (Domjan Definition)

An enduring change in the mechanisms of behavior involving specific stimuli and/or responses that results from prior experience with those or similar stimuli and responses.

17
New cards

Latent Learning

Learning that occurs in the absence of explicit reinforcement and remains unexpressed in performance until an incentive or reward is provided, as demonstrated by Blodgett (1929) with rats in a maze.

18
New cards
<p>Massed vs. Distributed Practice</p>

Massed vs. Distributed Practice

Two schedules of motor learning; massed practice consists of continuous training with minimal rest between trials, whereas distributed practice spaces trials with rest intervals, resulting in superior performance and learning on tasks such as the Bachman ladder.

19
New cards

Unconditioned Stimulus (US)

A stimulus that unconditionally, naturally, and automatically triggers an innate reflex or physiological response without prior training (e.g., meat powder).

20
New cards

Unconditioned Response (UR)

The unlearned, reflexive physiological reaction produced automatically by an unconditioned stimulus (e.g., salivation elicited by food in the mouth).

21
New cards

Conditioned Stimulus (CS)

An initially neutral stimulus that, through pairing with an unconditioned stimulus, comes to trigger a conditioned response (e.g., a bell, buzzer, or light).

22
New cards

Conditioned Response (CR)

The learned response elicited by a conditioned stimulus after classical conditioning has occurred (e.g., salivation to the sound of a bell).

23
New cards

Omission Trial

A conditioning trial in which the unconditioned stimulus (US) is withheld following the conditioned stimulus (CS) to confirm that the conditioned response (CR) occurs to the CS alone.

24
New cards
<p>Extinction</p>

Extinction

The progressive reduction in magnitude and frequency of a conditioned response that occurs when an established conditioned stimulus is repeatedly presented alone without the unconditioned stimulus.

25
New cards
<p>Spontaneous Recovery</p>

Spontaneous Recovery

The sudden reappearance of an extinguished conditioned response following a retention interval or rest period with no additional CS-US training.

26
New cards

Short-Delayed Conditioning

A classical conditioning procedure where the onset of the conditioned stimulus (CS) precedes the unconditioned stimulus (US) by a short interval (typically less than 1 minute1\,\text{minute}), considered the most effective and widely used arrangement.

27
New cards

Trace Conditioning

A conditioning procedure in which the conditioned stimulus (CS) starts and terminates before the unconditioned stimulus (US) is presented, separated by a stimulus-free period known as the trace interval.

28
New cards

Higher-Order Conditioning

A procedure in which an established conditioned stimulus (CS1\text{CS}_1) is paired with a new neutral stimulus (CS2\text{CS}_2), enabling CS2\text{CS}_2 to elicit the conditioned response despite never having been directly paired with the original unconditioned stimulus.

29
New cards

Sensory Preconditioning

A conditioning procedure in which two neutral stimuli (CS1\text{CS}_1 and CS2\text{CS}_2) are paired together before either is associated with an unconditioned stimulus; subsequent pairing of CS1\text{CS}_1 with the US results in CS2\text{CS}_2 also eliciting the conditioned response when tested.

30
New cards

Habituation

A decrease in the intensity or probability of a reflex response resulting from repeated, non-reinforced exposure to the eliciting stimulus that cannot be explained by sensory adaptation or motor fatigue.

31
New cards

Sensitization

An increase in the magnitude or probability of a behavioral response resulting from repeated stimulation or presentation of a salient/arousing stimulus.

32
New cards

Dishabituation

The immediate recovery of a habituated response following the presentation of a novel stimulus, demonstrating that the habituation effect is stimulus-specific and not caused by motor exhaustion.

33
New cards
<p>Opponent Process Theory</p>

Opponent Process Theory

Solomon and Corbit's homeostatic model positing that an emotional or physiological event triggers a primary 'a-process' followed by a counteracting 'b-process' that restores equilibrium; with repeated exposure, the b-process strengthens, activates faster, and decays more slowly, producing tolerance and withdrawal.

34
New cards

Testing Effect (Test-Enhanced Learning)

The empirical finding demonstrated by Roediger & Karpicke (2006) showing that engaging in retrieval practice through testing yields significantly higher long-term memory retention than equivalent repeated study sessions.

35
New cards

General Behavior Trait

Any broad behavioral tendency strongly influenced by genes (such as introversion or anxiety) that differs from a modal action pattern by exhibiting greater variability across individuals and situations.

36
New cards

Stimulus Control

The phenomenon whereby an operant response occurs at a higher frequency in the presence of a discriminative stimulus (SDS^D) that signals reinforcement than in the presence of an extinction stimulus (SΔS^\Delta).