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Accessibility
Extent to which products, systems, services, environments, and facilities can be used by people from a population with the widest range of user needs, characteristics, and capabilities to achieve identified goals in identified contexts of use.
Context of use
Combination of users, goals and tasks, resources, and environment.
Effectiveness
Accuracy and completeness with which users achieve specified goals.
Efficiency
Resources used in relation to the results achieved.
Ergonomics (human factors)
Scientific discipline concerned with the understanding of interactions among humans and other elements of a system, and the profession that applies theory, principles, data, and methods to design in order to optimize human well-being and overall system performance.
Goal
Intended outcome.
Human-centered design
Approach to system design and development that aims to make interactive systems more usable by focusing on the use of the system and applying human factors/ergonomics and usability knowledge and techniques.
Interactive system
Combination of hardware and/or software and/or services and/or people that users interact with in order to achieve specified goals.
Prototype
Representation of all or part of an interactive system that, although limited in some way, can be used for analysis, design, and evaluation.
Satisfaction
Extent to which the user's physical, cognitive, and emotional responses that result from the use of a system, product, or service meet the user's needs and expectations.
Stakeholder
Individual or organization having a right, share, claim, or interest in a system or in its possession of characteristics that meet their needs and expectations.
Task
Set of activities undertaken in order to achieve a specific goal.
Usability
Extent to which a system, product, or service can be used by a specified user to achieve specified goals with effectiveness, efficiency, and satisfaction in a specified context of use.
User
Person who interacts with the system, product, or service.
User experience
Users' perceptions and responses that result from the use and/or anticipated use of a system, product, or service.
User interface
All components of an interactive system (software or hardware) that provide information and controls for the user to accomplish specific tasks with the interactive system.
Validation
Confirmation, through the provision of objective evidence, that the requirements for a specific intended use or application have been fulfilled.
Verification
Confirmation, through the provision of objective evidence, that specified requirements have been fulfilled.