ISO 210 Human-Centered Design for Interactive Systems

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Last updated 11:50 PM on 10/7/26
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18 Terms

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Accessibility

Extent to which products, systems, services, environments, and facilities can be used by people from a population with the widest range of user needs, characteristics, and capabilities to achieve identified goals in identified contexts of use.

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Context of use

Combination of users, goals and tasks, resources, and environment.

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Effectiveness

Accuracy and completeness with which users achieve specified goals.

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Efficiency

Resources used in relation to the results achieved.

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Ergonomics (human factors)

Scientific discipline concerned with the understanding of interactions among humans and other elements of a system, and the profession that applies theory, principles, data, and methods to design in order to optimize human well-being and overall system performance.

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Goal

Intended outcome.

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Human-centered design

Approach to system design and development that aims to make interactive systems more usable by focusing on the use of the system and applying human factors/ergonomics and usability knowledge and techniques.

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Interactive system

Combination of hardware and/or software and/or services and/or people that users interact with in order to achieve specified goals.

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Prototype

Representation of all or part of an interactive system that, although limited in some way, can be used for analysis, design, and evaluation.

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Satisfaction

Extent to which the user's physical, cognitive, and emotional responses that result from the use of a system, product, or service meet the user's needs and expectations.

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Stakeholder

Individual or organization having a right, share, claim, or interest in a system or in its possession of characteristics that meet their needs and expectations.

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Task

Set of activities undertaken in order to achieve a specific goal.

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Usability

Extent to which a system, product, or service can be used by a specified user to achieve specified goals with effectiveness, efficiency, and satisfaction in a specified context of use.

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User

Person who interacts with the system, product, or service.

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User experience

Users' perceptions and responses that result from the use and/or anticipated use of a system, product, or service.

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User interface

All components of an interactive system (software or hardware) that provide information and controls for the user to accomplish specific tasks with the interactive system.

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Validation

Confirmation, through the provision of objective evidence, that the requirements for a specific intended use or application have been fulfilled.

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Verification

Confirmation, through the provision of objective evidence, that specified requirements have been fulfilled.