Psych test 3

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118 Terms

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System 1 processing

fast, automatic thinking. Ex: recognizing a friend’s face, or using the brakes on a car.

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System 2 processing

slow, deliberate thinking. Ex: comparing three apartment leases, or solving 17×24 in your head

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Conjunction fallacy

A cognitive bias where people mistakenly believe that two specific events happening together are more probable than just one of those events happening by itself.

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Heuristics

Simple mental shortcuts that help you make judgments or decisions quickly without analyzing every piece of information

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Availability heuristic

Judging how common or likely something is by how easily examples come to mind. Ex: After heavy news coverage of a plane crash, people overestimate the danger of flying.

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The gambler’s fallacy

Believing that a random outcome is “due” because of earlier outcomes. Independent trials have no memory. Ex: a roulette wheel lands on black 5 times in a row, so someone bets heavily on red because its “due”

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Anchoring bias

Relying too heavily on the first piece of information you receive when making a judgment or decision. Ex: a restaurant lists a $90 steak. Now a $40 entree seems reasonable by comparison.

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One-cue strategy

Decide using a single informative cue. Ex: picking a laptop by brand reputation alone

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Take-the-best strategy

Check cues in order of importance and stop at the first one that distinguishes the options.

Ex: choosing between two colleges by first comparing their psych programs. If one is clearly better, you stop comparing instead of looking at every feature

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Tallying

Counting how many positive features each option has without necessarily giving more important features extra weight,

Ex: College A has 4 positive features, while College B has 3. You choose college A

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Maximizing

Examining everything exhaustively to find the single best option

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Satisficing

Choosing the first option thats good enough *describes when you stop searching

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Less is more effect

Ignoring information can sometimes produce equal or better judgments. Ex: if you only recognize one of two cities, picking the one you recognize often works well. Someone who uses both has to use less reliable cues.

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Zero-price effect

Something labeled ‘free’ is disproportionately attractive, even if the overall value hasn’t improved.

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Normative model

Defines how people SHOULD make decisions based on strict logic and rationality

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Descriptive model

Explains how people ACTUALLY make decisions in real life, accounting for human behavior, emotions, and cognitive limits

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Loss aversion

A loss feels worse than an equal-sized gain feels good.

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Endowment effect

You value something more once you own it. Ex: you paid 50 for a concert ticket, but now you won’t sell it for less than 100

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Status quo bias

People prefer things to stay the same because changing takes effort and creates uncertainty.

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Sunk cost fallacy

Letting money, time, or effort you’ve already spent and can’t recover influence whether you continue. Ex: sitting through a terrible movie because you paid for the ticket

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Delay (temporal) discounting

A reward loses subjective value the longer you have to wait for it. Ex: offered 50 today or 70 in a month, many people take the 50.

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Effort discounting

A reward loses subjective value when you have to work hard to get it. Ex: you could earn 20 for an easy task or 30 for a grueling, long task. You pick the 20

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Deductive reasoning

Starting with information you know is true and using it to reach a conclusion. Ex: all mammals have lungs. Whales are mammals. So whales have lungs. *conclusive if valid

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Inductive reasoning

You observe individual patterns or examples and use them to make a broader conclusion. *conclusion is probable, not guaranteed

Ex: every swan you’ve ever seen is white, so you conclude all swans are white.

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Syllogisms

An argument that uses two premises to reach a conclusion. Ex: premise 1 - all dogs are animals. Premise 2 - all poodles are dogs. Conclusion: all poodles are animals

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Conditional reasoning

The ability to evaluate statements that follow an if-then structure. Ex: “If it is raining (P), then the group is wet (Q).”

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Seeking disconfirming evidence

To test a rule, look for the case that could prove it wrong, not cases that fit it.

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Inductive strength

An inductive argument is stronger when evidence is: numerous, representative, varied, and relevant. Ex: concluding dogs are friendly from meeting three dogs is weak. Meeting hundreds of dogs is stronger.

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Confirmation bias

Seeking, noticing, and favoring evidence that fits what you already believe, while ignoring or downplaying evidence against it

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Causal reasoning

The process of figuring out WHY something happened by identifying what caused an effect. Causes come before effects, but that alone doesn’t prove causation.

Ex: you study for an exam and get a good grade. The timing makes sense, but that alone doesn’t prove studying caused the grade.

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Covariation

A cue to causation when two events change together. When one happens, the other also tends to happen. *shows association but not cause

Ex: people who get more sleep tend to do better on tests. This suggests a relationship, but it doesn’t prove that sleep causes better grades.

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Temporal sequence

A cue to causation when the cause must happen BEFORE the effect. *narrows possibilities but isn’t proof

Ex: the rash started after the new soap

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Intervention

A cue to causation that occurs when someone actively changes one thing to see if the other changes. Ex: you stop using the soap and the rash goes away. *strongest evidence

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Plausible causal mechanism

A cue to causation that says there should be a reasonable explanation for HOW one event could cause another. Ex: the soap contains an irritant known to cause rashes. A mechanism makes a connection more believable

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Causal models

An internal framework that lets people predict, explain, and simulate the consequences of actions before they take them. Ex: “What would have happened if I hadn’t touched the stove?”

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Illusory correlations

Perceiving a connection between events that aren’t actually related because distinctive coincidences are memorable.

Ex: believing the full moon causes strange behavior in the ER because you remember the odd nights.

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Counterfactual reasoning

Imagining how things would have turned out if an earlier event or decision had been different (“If only I had left earlier, I wouldn’t have missed the train”).

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Routine problems

Problems that have familiar procedures or steps. Ex: solving a multiplication problem using a formula you’ve already learned.

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Nonroutine problems

Problems that don’t have an obvious solution. Ex: you’re trying to figure out how to fit all your belongings into a small dorm room.

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Insight

A sudden realization, often from restructuring how you see the problem, that makes a solution apparent. The “aha!” moment.

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Analogical reasoning

Applying what you learned from one situation to a similar situation.

Ex: learning how to solve a math problem in class. Later, you encounter a similar problem and you apply what you learned.

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Transfer

Applying knowledge or skills learned in one situation to another situation.

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Hill climbing

Choosing the action that seems to bring you closer to your goal at each step. Ex: hiking a mountain in thick fog. You can’t see the entire mountain, but you keep going.

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Means-ends analysis

Compare your current state to the goal, then set subgoals to reduce the difference.

Ex: “I want to get to Chicago. I need to get to the airport first. To get there, I need a ride”

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Situated cognition

Knowledge and skills are often connected to the environment and context in which they were learned. Ex: someone good at solving math in a classroom might struggle to recognize those concepts in the real world

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Remote associations

Connections between ideas or concepts that are not obviously related to each other. Ex: when given the words cake and candles, you can connect them to birthday.

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Divergent thinking

The ability to generate multiple different ideas or solutions to an open-ended problem

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Convergent thinking

The process of narrowing down different possibilities to identify one correct or best answer. Ex: using a multiple choice question to determine which answer is correct

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Functional fixedness

When you’re so used to seeing an object used for one particular purpose that you struggle to recognize other ways it could be used.

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Intrinsic motivation

Doing something because you personally enjoy it or find it interesting

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Extrinsic motivation

Doing something primarily to receive an outside reward or avoid a negative consequence.

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Incubation

When you step away from a problem for a period of time and later return with a fresh perspective

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Mental lexicon

Contains the words you know, their meanings, how they’re pronounced, and how they’re connected to other words.

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Lexical access

The process of retrieving a word and its meaning from your mental lexicon. Ex: you see the world apple and understand what it means

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Orthographic processing

How your brain identifies letters, spelling patterns, and written words when you’re reading. Ex: when you see the word cat, you brain recognizes its written letter pattern and identifies it as a word.

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Fast mapping

The ability to quickly connect a new word to its meaning after limited exposure. Especially important in children’s language development

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Problem finding

Noticing a problem others overlook, or reframing the question, before trying to solve it.

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Semantic priming

Seeing a word makes related-meaning words easier to process. Ex: After seeing doctor, you recognize nurse faster than table.

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Affective priming

Seeing a word with a certain emotional tone (positive or negative) speeds responses to words within the same tone, regardless of meaning.

Ex: after ‘murder’ (negative) you recognize ‘cancer’ (negative) faster than ‘sunshine’ (positive)

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Syntax

Rules for arranging words into sentences. You can use the exact same words in different orders and completely change the meaning.

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Productivity

The ability to create endless new sentences. Ex: you could tell someone, “yesterday, I saw a purple elephant riding a bicycle.” Even though you’ve never heard that exact sentence, you understand it.

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Recursion

The ability to place one grammatical structure inside another structure of the same type. Ex: “the girl is studying.” “the girl who lives next door is studying.”

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Behaviorist accounts of language learning

Children learn language by imitation, association, and reinforcement. Ex: a child says ‘milk’ and gets milk, so the word is reinforced.

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Sequential accounts of language

How people use the order of words and the patterns in language to predict what comes next. Ex: someone says “i brushed my teeth with a…” you would predict “toothbrush”.

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Poverty of the stimulus

The argument that the language input children receive is too limited to account for their ability to learn complex grammar.

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Negative evidence

Explicitly correcting the child by telling them what is ungrammatical. Ex: a child says something ungrammatical and an adult says “thats not correct”

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Overgeneralization

Applying a regular grammar rule to an exception. Ex: a child says “I goed to the store” because they’ve learned the rule (add -ed for past tense)

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Universal grammar

Chomsky’s proposal that all humans are born with innate constraints on possible grammar, which makes language learning possible

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Modularity

The idea that language is a specialized mental “module” separate from general abilities like memory, attention, or social understanding.

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Critical (sensitive) periods

A window in development when language learning is easiest. Age of first exposure and quality of language input matter

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Pidgin

A simplified communication system that develops when people who speak different languages need to communicate

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Creole

A language that develops from a contact language and becomes a more complete, established language with its own grammar

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Phoneme

The smallest sound unit that can change a word’s meaning. ‘b’ vs ‘p’ changes “bat” to “pat”

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Phonetic categories

Mental groupings of speech sounds your brain uses to organize the messy variations of human speech (voice, accent, and speaking rate) into recognizable speech sounds.

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Native-language magnet effect

The tendency for experience with a native language to shape how the brain perceives and distinguishes speech sounds. Ex: a baby exposed to English becomes familiar with the sound distinctions in English.

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Morphology

How meaningful units (morphemes) are combined into words. Ex: the word unhelpful contains three meaningful parts - ‘un’ ‘help’ ‘ful’

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Morphemes

The smallest unit of meaning in a word. Ex: the word “dogs” has two morphemes - “dog” = the animal. “s” = more than one

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Lexical retrieval

The process of finding and retrieving words stored in your mental lexicon when you want to communicate.

Ex: someone asks you to name a fruit, and you remember the word apple

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Tip of the tongue states

The temporary inability to retrieve a word that you know

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Broca’s aphasia

Damage to a left frontal area leads to slow, effortful, nonfluent speech. Comprehension is relatively preserved. Ex: “walk…dog…park” when trying to say “I walked the dog to the park”

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Wernicke’s aphasia

Damage to a left temporal area leads to fluent speech that often makes little sense, plus poor comprehension.

Ex: “the thing went to that place and the other one was over there.”

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Stages of speech production

  1. Message level: deciding what you want to say

  2. Grammatical level: choosing words and sentence structure

  3. Sound level: organize the speech sounds and physically produce them


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Parsing

The process of analyzing sentence structure to understand how words relate to one another. Ex: in the sentence “the girl chased the dog” your brain identifies the girl as performing the action and chased as the action

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Segmentation

The process of identifying individual words in continuous speech. When you hear a sentence spoken, you don’t actually hear clear pauses between every word, but your brain automatically separates the sounds.

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Phonemic restoration

Perceiving a missing speech sound as if it were present when it’s covered by noise (like a cough).

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Expectations and garden-path sentences

Listeners interpret sentences as they unfold. A garden-path sentence leads you to an initially likely interpretation that turns out wrong.

Ex: “while Anna dressed the baby spit up on the bed.” You first read, “dressed the baby” then must reinterpret.

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Prosody

The rhythm, pitch, stress, and intonation of speech. How someone says something can change its meaning even when the words stay the same.

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Pragmatics

The use of language in social situations. Understanding what people mean beyond their literal words and adjusting communication based on the situation and the person listening.

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Curse of knowledge

When someone who knows a lot about a topic has difficulty imagining what it is like not to know that information.

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Linguistic determinism - Saphir-Whorf hypothesis

Language determines thought. If you don’t have a word for it, you can’t think it. Very strong claim and generally not supported

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Linguistic relativity - Saphir-Whorf hypothesis

Language influences how people think, categorize information, remember experiences, and pay attention to certain details. Weaker version with more research support.

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Psychological field

Our reactions depend on how we interpret situations and people, not just objective facts. Two people can receive the same feedback but respond completely differently to it.

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Pygmalion effect

Expectations about someone influence how you treat them, which influences how they perform. Ex: Teachers gave certain students encouragement; those students showed larger gains.

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Theory of mind

The ability to understand that other people have their own thoughts, feelings, and beliefs. Recognizing that another person’s knowledge may be different from yours

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False-belief tasks

Tests on whether someone understands that another person can hold a belief that is different from reality.

Ex: Sally puts a marble in her basket and leaves. Anne moves it. Where will Sally look? A child who says the box is answering from their own knowledge, not from Sally’s perspective

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Social shortcuts

We use mental shortcuts to make quick judgments about people and social situations, but they can lead to inaccurate assumptions.

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Thin-slice impressions

Judgments based on very brief exposure (seconds). They can be surprisingly accurate but can also be misleading.

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Minimal groups

Groups created using very small or seemingly meaningless differences. Ex: researchers divide participants into two groups. Even though groups have no meaningful differences, they may begin favoring their group.

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Entitativity

Perceiving members of an out-group to be uniform in their characteristics. Out-groups are often seen as being ‘all alike’.

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Other-race effect

People are generally better at recognizing and telling apart faces from their own race than other races