Unit 3: Development and Learning

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142 Terms

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Developmental psychology

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Stability vs. change

are personality traits set or continue throughout life, or do they change because of family/environment?

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Continuous vs. discontinuous development

is development gradual, cumulative and smooth or distinct, abrupt stages?

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Teratogens

something that can cause birth defects or abnormalities in a developing embryo or fetus

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Fine motor coordination

small, precise movements

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Gross motor coordination

large muscle group doing large movements

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Rooting reflex

you touch/stroke the corner of a baby’s mouth and they should turn their head and open their mouth

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Visual cliff

tests depth perception in infants

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critical/sensitive periods

a specific, limited developmental time frame shortly after birth or during early childhood when the brain is exceptionally sensitive to environmental stimuli

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Adolescence

transitional developmental period from childhood to adulthood, spanning roughly from puberty to independent adulthood

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puberty

rapid, intense surge of hormones that causes physical maturation

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Primary sex characteristics

make sexual reproduction possible; ovaries, testes, and external genitalia

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Secondary sex characteristics

non-reproductive physical traits that emerge during puberty without being directly involved in reproduction

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Menarche

first menstrual period

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spermarche

first ejaculation of semen

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menopause

stopping of menstruation

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Jean Piaget Stages of Cognitive Development

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Sensorimotor stage

0-2 years old; learns through senses and actions

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Preoperational stage

2-7 years old; egocentric, difficulty understanding conservation and logic

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Concrete operational

7-11 years old; thinks more logically about concrete events, understands conservation

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Formal operational

12+ years; develops abstract and hypothetical thinking, thinks about future and moral issues

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Object permanence

the awareness that objects continue to exist even when they are not in sight

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Mental symbols

internal, cognitive, and symbolic representations of external reality used to process information, think, and communicate (ex. images, concepts, words)

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Pretend play

an imaginative form of play where children use objects, actions, or roles to represent other things

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Conservation

the understanding that certain physical properties of objects - volume, mass, or number - remain the same even when their outward appearance or shape changes

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Reversibility

understand that objects or numbers can be changed and then returned to their original state or form (ex. 3 + 4 = 7) (7 - 4 = 3)

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animism

belief that inanimate objects - like toys, dolls, or clouds - possess human-like feelings, intentions, and consciousness

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egocentrism

children assume that others see, hear, and feel exactly as they do

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Theory of mind

thinking and understanding another person’s POV

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abstract/hypothetical thinking

the ability to reason about concepts, possibilities, and “what if” scenarios

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Lev Vygotsky’s Zone of Proximal Development

the learning gap between what a learner can do independently and what they can achieve with the guidance of another (parent, teacher, mentor)

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scaffolding

temporary support provided to learners to help them master a task beyond their current capability

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Crystallized intelligence

a person’s accumulated knowledge - increases over time

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Fluid intelligence

raw mental processing speed and pattern recognition - decreases

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dementia

progressive, chronic or persistent syndrome involving severe decline in memory, language, and cognitive functioning

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language

complex system of communication that involves the use of words, symbols, or signs to express thoughts, ideas, and emotions

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phonemes

smallest, distinct units of sound

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morphemes

smallest unit of language that carries meaning

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semantics

rules used to derive meaning from sounds, words and sentences

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Grammar

the system of rules governing the structure and usage of a language

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syntax

specific rules for ordering words into sentences

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Language Development

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Cooing

“ooh,” “ah” sounds

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Babbling

produce repetitive consonant-vowel combinations

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One-Word Stage

use single words to convey meaning

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Telegraphic Speech

use two-word or short, condensed phrases

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Overgeneralization of language rules

a phase in child language acquisition where children apply regular grammatical rules to irregular words (ex. “goed,” “eated”)

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Ecological systems theory

argues that human development is shaped by interconnected environmental systems

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Microsystem

home life, parents, school, friends, siblings, neighborhood

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Mesosystem

interaction between kids, teachers, and parents

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Exosystem

mass media, social services, local government, parents’ workplace

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Macrossystem

values, attitudes, laws and legal systems, ideologies, political system, nationality

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Chonosystem

historical events, environmental changes, change over time

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Parenting styles

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Authoritarian

domineering, dictatorial, enforce punishments, unresponsive

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Authoritative

enforce rules, provide warmth and support

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Permissive

lenient, few demands, “friend”

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Attachment

An emotional tie with another person; shown in young children by their seeking closeness to their caregiver and showing distress in separation

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Secure attachment

greets parents with positive emotions

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Insecure attachment

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Avoidant

may avoid parents

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Anxious

confusion or apprehension

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Disorganized

wary of strangers

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Temperament

an infant’s innate, biologically-based characteristic style of emotional reactivity and behavioral regulation

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Separation anxiety

distress infants and young children feel when separated from primary caregivers

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Harlow Monkey Experiment

attachment is primarily based on “contact comfort” rather than nourishment

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Parallel play

when young children play beside each other but do not directly interact, share, or communicate

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Social clock

culturally preferred timing for major life events (ex. starting a career, marriage, having kids)

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Emerging adulthood

developmental stage between adolescence and full adulthood, characterized by identity exploration, and feeling “in-between”

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Erik Erikson’s Stages of Psychosocial Development

each stage of development is defined by a core conflict that shapes personality and identity; successfully resolving conflicts leads to healthy social development

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Trust and mistrust

(0-2 years) Can I trust my caregiver?

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Autonomy and shame and doubt

(2-4 years) Can I do things myself, or am I reliant on the help of others?

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Initiative and guilt

(4-5 years) Is it OK for me to do things on my own?

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Industry and inferiority

(5-12 years) Am I competent and capable?

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Identity and role confusion

(13-19 years) Who am I?

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Intimacy and isolation

(20-40 years) Can I form meaningful relationships without losing myself?

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Generativity and stagnation

(40-65 years) Am I making a difference or am I just existing?

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Integrity and despair

(65-death) Have I lived a meaningful, fulfilling life?

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Adverse childhood experiences (ACEs)

traumatic events before age 18 (ex. abuse, neglect, household dysfunction) that significantly increase risks for long-term physical, mental, and behavioral health issues

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Identity Achievement

individuals have explored various beliefs, values, and career options and have made a firm, personal commitment to them

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Identity Diffusion

lack of both exploration and commitment to an identity

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Identity foreclosure

when an individual commits to an identity, values, or a future path prematurely without exploring alternatives

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Identity moratorium

high exploration but low commitment to an identity

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learning

change in a subject’s behavior to a given situation brought about by their repeated experiences in that situation

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Associative learning

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Classical conditioning

a form of learning where an association is made between a neutral stimulus and a naturally occurring stimulus that involuntarily elicits a response

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Operant conditioning

voluntary behaviors increase or decrease depending on whether the person receives rewards or punishments

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Classical Conditioning

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Unconditioned stimulus (UCS)

a person, place, thing that triggers a response

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Unconditioned response (UCR)

an unlearned reaction

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Neutral stimulus (NS)

a random person, place, thing that evokes no response